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[C#] 常用工具类——文件操作类

/// <para> FilesUpload:工具方法:ASP.NET上传文件的方法</para>    /// <para> FileExists:返回文件是否存在</para>    /// <para> IsImgFilename:判断文件名是否为浏览器可以直接显示的图片文件名</para>    /// <para> CopyFiles:复制指定目录的所有文件</para>    /// <para> MoveFiles:移动指定目录的所有文件</para>    /// <para> DeleteDirectoryFiles:删除指定目录的所有文件和子目录</para>    /// <para> DeleteFiles:删除指定目录下的指定文件</para>    /// <para> CreateDirectory:创建指定目录</para>    /// <para> CreateDirectory:建立子目录</para>    /// <para> ReNameFloder:重命名文件夹</para>    /// <para> DeleteDirectory:删除指定目录</para>    /// <para> DirectoryIsExists:检测目录是否存在[+2方法重载]</para>    /// <para> DeleteSubDirectory:删除指定目录的所有子目录,不包括对当前目录文件的删除</para>    /// <para> GetFileWriteTime:获取文件最后修改时间</para>    /// <para> GetFileExtension:返回指定路径的文件的扩展名</para>    /// <para> IsHiddenFile:判断是否是隐藏文件</para>    /// <para> ReadTxtFile:以只读方式读取文本文件</para>    /// <para> WriteStrToTxtFile:将内容写入文本文件(如果文件path存在就打开,不存在就新建)</para>    /// <para> GetLocalDrives:获取本地驱动器名列表</para>    /// <para> GetAppCurrentDirectory:获取应用程序当前可执行文件的路径</para>    /// <para> GetFileSize:获取文件大小并以B,KB,GB,TB方式表示[+2 重载]</para>    /// <para> DownLoadFiles:下载文件</para>view sourceprint?using System;using System.Configuration;using System.Collections.Generic;using System.Text;using System.Web;using System.Web.UI;using System.Web.UI.HtmlControls;using System.Web.UI.WebControls;using System.Web.UI.WebControls.WebParts;using System.Web.Security;using System.IO;using System.IO.Compression;using System.Xml;using System.Diagnostics;using System.Windows.Forms;using System.Threading; namespace Utils{    /// <summary>    /// <para> </para>    ///  常用工具类——文件操作类    /// <para> ---------------------------------------------------------------------------------------</para>    /// <para> FilesUpload:工具方法:ASP.NET上传文件的方法</para>    /// <para> FileExists:返回文件是否存在</para>    /// <para> IsImgFilename:判断文件名是否为浏览器可以直接显示的图片文件名</para>    /// <para> CopyFiles:复制指定目录的所有文件</para>    /// <para> MoveFiles:移动指定目录的所有文件</para>    /// <para> DeleteDirectoryFiles:删除指定目录的所有文件和子目录</para>    /// <para> DeleteFiles:删除指定目录下的指定文件</para>    /// <para> CreateDirectory:创建指定目录</para>    /// <para> CreateDirectory:建立子目录</para>    /// <para> ReNameFloder:重命名文件夹</para>    /// <para> DeleteDirectory:删除指定目录</para>    /// <para> DirectoryIsExists:检测目录是否存在[+2方法重载]</para>    /// <para> DeleteSubDirectory:删除指定目录的所有子目录,不包括对当前目录文件的删除</para>    /// <para> GetFileWriteTime:获取文件最后修改时间</para>    /// <para> GetFileExtension:返回指定路径的文件的扩展名</para>    /// <para> IsHiddenFile:判断是否是隐藏文件</para>    /// <para> ReadTxtFile:以只读方式读取文本文件</para>    /// <para> WriteStrToTxtFile:将内容写入文本文件(如果文件path存在就打开,不存在就新建)</para>    /// <para> GetLocalDrives:获取本地驱动器名列表</para>    /// <para> GetAppCurrentDirectory:获取应用程序当前可执行文件的路径</para>    /// <para> GetFileSize:获取文件大小并以B,KB,GB,TB方式表示[+2 重载]</para>    /// <para> DownLoadFiles:下载文件</para>    /// </summary>    public class FilesHelper    {        private const string PATH_SPLIT_CHAR = "\\";         #region 工具方法:ASP.NET上传文件的方法        /// <summary>        /// 工具方法:上传文件的方法        /// </summary>        /// <param name="myFileUpload">上传控件的ID</param>        /// <param name="allowExtensions">允许上传的扩展文件名类型,如:string[] allowExtensions = { ".doc", ".xls", ".ppt", ".jpg", ".gif" };</param>        /// <param name="maxLength">允许上传的最大大小,以M为单位</param>        /// <param name="savePath">保存文件的目录,注意是绝对路径,如:Server.MapPath("~/upload/");</param>        /// <param name="saveName">保存的文件名,如果是""则以原文件名保存</param>        public static void FilesUpload(FileUpload myFileUpload, string[] allowExtensions, int maxLength, string savePath, string saveName)        {            // 文件格式是否允许上传            bool fileAllow = false;            //检查是否有文件案            if (myFileUpload.HasFile)            {                // 检查文件大小, ContentLength获取的是字节,转成M的时候要除以2次1024                if (myFileUpload.PostedFile.ContentLength / 1024 / 1024 >= maxLength)                {                    throw new Exception("只能上传小于2M的文件!");                }                //取得上传文件之扩展文件名,并转换成小写字母                string fileExtension = System.IO.Path.GetExtension(myFileUpload.FileName).ToLower();                string tmp = "";   // 存储允许上传的文件后缀名                //检查扩展文件名是否符合限定类型                for (int i = 0; i < allowExtensions.Length; i++)                {                    tmp += i == allowExtensions.Length - 1 ? allowExtensions[i] : allowExtensions[i] + ",";                    if (fileExtension == allowExtensions[i])                    {                        fileAllow = true;                    }                }                if (fileAllow)                {                    try                    {                        string path = savePath + (saveName == "" ? myFileUpload.FileName : saveName);                        //存储文件到文件夹                        myFileUpload.SaveAs(path);                    }                    catch (Exception ex)                    {                        throw new Exception(ex.Message);                    }                }                else                {                    throw new Exception("文件格式不符,可以上传的文件格式为:" + tmp);                }            }            else            {                throw new Exception("请选择要上传的文件!");            }        }        #endregion         #region 返回文件是否存在        /// <summary>        /// 返回文件是否存在        /// </summary>        /// <param name="filename">文件名</param>        /// <returns>是否存在</returns>        public static bool FileExists(string filename)        {            return System.IO.File.Exists(filename);        }        #endregion         #region 判断文件名是否为浏览器可以直接显示的图片文件名        /// <summary>        /// 判断文件名是否为浏览器可以直接显示的图片文件名        /// </summary>        /// <param name="filename">文件名</param>        /// <returns>是否可以直接显示</returns>        public static bool IsImgFilename(string filename)        {            filename = filename.Trim();            if (filename.EndsWith(".") || filename.IndexOf(".") == -1)            {                return false;            }            string extname = filename.Substring(filename.LastIndexOf(".") + 1).ToLower();            return (extname == "jpg" || extname == "jpeg" || extname == "png" || extname == "bmp" || extname == "gif");        }        #endregion         #region 复制指定目录的所有文件        /// <summary>        /// 复制指定目录的所有文件        /// </summary>        /// <param name="sourceDir">原始目录</param>        /// <param name="targetDir">目标目录</param>        /// <param name="overWrite">如果为true,覆盖同名文件,否则不覆盖</param>        /// <param name="copySubDir">如果为true,包含目录,否则不包含</param>        public static void CopyFiles(string sourceDir, string targetDir, bool overWrite, bool copySubDir)        {            //复制当前目录文件            foreach (string sourceFileName in Directory.GetFiles(sourceDir))            {                string targetFileName = Path.Combine(targetDir, sourceFileName.Substring(sourceFileName.LastIndexOf(PATH_SPLIT_CHAR) + 1));                 if (File.Exists(targetFileName))                {                    if (overWrite == true)                    {                        File.SetAttributes(targetFileName, FileAttributes.Normal);                        File.Copy(sourceFileName, targetFileName, overWrite);                    }                }                else                {                    File.Copy(sourceFileName, targetFileName, overWrite);                }            }        }        #endregion         #region 移动指定目录的所有文件        /// <summary>        /// 移动指定目录的所有文件        /// </summary>        /// <param name="sourceDir">原始目录</param>        /// <param name="targetDir">目标目录</param>        /// <param name="overWrite">如果为true,覆盖同名文件,否则不覆盖</param>        /// <param name="moveSubDir">如果为true,包含目录,否则不包含</param>        public static void MoveFiles(string sourceDir, string targetDir, bool overWrite, bool moveSubDir)        {            //移动当前目录文件            foreach (string sourceFileName in Directory.GetFiles(sourceDir))            {                string targetFileName = Path.Combine(targetDir, sourceFileName.Substring(sourceFileName.LastIndexOf(PATH_SPLIT_CHAR) + 1));                if (File.Exists(targetFileName))                {                    if (overWrite == true)                    {                        File.SetAttributes(targetFileName, FileAttributes.Normal);                        File.Delete(targetFileName);                        File.Move(sourceFileName, targetFileName);                    }                }                else                {                    File.Move(sourceFileName, targetFileName);                }            }            if (moveSubDir)            {                foreach (string sourceSubDir in Directory.GetDirectories(sourceDir))                {                    string targetSubDir = Path.Combine(targetDir, sourceSubDir.Substring(sourceSubDir.LastIndexOf(PATH_SPLIT_CHAR) + 1));                    if (!Directory.Exists(targetSubDir))                        Directory.CreateDirectory(targetSubDir);                    MoveFiles(sourceSubDir, targetSubDir, overWrite, true);                    Directory.Delete(sourceSubDir);                }            }        }        #endregion         #region 删除指定目录的所有文件和子目录        /// <summary>        /// 删除指定目录的所有文件和子目录        /// </summary>        /// <param name="TargetDir">操作目录</param>        /// <param name="delSubDir">如果为true,包含对子目录的操作</param>        public static void DeleteDirectoryFiles(string TargetDir, bool delSubDir)        {            foreach (string fileName in Directory.GetFiles(TargetDir))            {                File.SetAttributes(fileName, FileAttributes.Normal);                File.Delete(fileName);            }            if (delSubDir)            {                DirectoryInfo dir = new DirectoryInfo(TargetDir);                foreach (DirectoryInfo subDi in dir.GetDirectories())                {                    DeleteDirectoryFiles(subDi.FullName, true);                    subDi.Delete();                }            }        }        #endregion         #region 删除指定目录下的指定文件        /// <summary>        /// 删除指定目录下的指定文件        /// </summary>        /// <param name="TargetFileDir">指定文件的目录</param>        public static void DeleteFiles(string TargetFileDir)        {            File.Delete(TargetFileDir);        }        #endregion         #region 创建指定目录        /// <summary>        /// 创建指定目录        /// </summary>        /// <param name="targetDir"></param>        public static void CreateDirectory(string targetDir)        {            DirectoryInfo dir = new DirectoryInfo(targetDir);            if (!dir.Exists)                dir.Create();        }        #endregion         #region 建立子目录        /// <summary>        /// 建立子目录        /// </summary>        /// <param name="parentDir">目录路径</param>        /// <param name="subDirName">子目录名称</param>        public static void CreateDirectory(string parentDir, string subDirName)        {            CreateDirectory(parentDir + PATH_SPLIT_CHAR + subDirName);        }        #endregion         #region 重命名文件夹        /// <summary>        /// 重命名文件夹        /// </summary>        /// <param name="OldFloderName">原路径文件夹名称</param>        /// <param name="NewFloderName">新路径文件夹名称</param>        /// <returns></returns>        public static bool ReNameFloder(string OldFloderName, string NewFloderName)        {            try            {                if (Directory.Exists(HttpContext.Current.Server.MapPath("//") + OldFloderName))                {                    Directory.Move(HttpContext.Current.Server.MapPath("//") + OldFloderName, HttpContext.Current.Server.MapPath("//") + NewFloderName);                }                return true;            }            catch            {                return false;            }        }        #endregion         #region 删除指定目录        /// <summary>        /// 删除指定目录        /// </summary>        /// <param name="targetDir">目录路径</param>        public static void DeleteDirectory(string targetDir)        {            DirectoryInfo dirInfo = new DirectoryInfo(targetDir);            if (dirInfo.Exists)            {                DeleteDirectoryFiles(targetDir, true);                dirInfo.Delete(true);            }        }        #endregion         #region 检测目录是否存在        /// <summary>        /// 检测目录是否存在        /// </summary>        /// <param name="StrPath">路径</param>        /// <returns></returns>        public static bool DirectoryIsExists(string StrPath)        {            DirectoryInfo dirInfo = new DirectoryInfo(StrPath);            return dirInfo.Exists;        }        /// <summary>        /// 检测目录是否存在        /// </summary>        /// <param name="StrPath">路径</param>        /// <param name="Create">如果不存在,是否创建</param>        public static void DirectoryIsExists(string StrPath, bool Create)        {            DirectoryInfo dirInfo = new DirectoryInfo(StrPath);            //return dirInfo.Exists;            if (!dirInfo.Exists)            {                if (Create) dirInfo.Create();            }        }        #endregion         #region 删除指定目录的所有子目录,不包括对当前目录文件的删除        /// <summary>        /// 删除指定目录的所有子目录,不包括对当前目录文件的删除        /// </summary>        /// <param name="targetDir">目录路径</param>        public static void DeleteSubDirectory(string targetDir)        {            foreach (string subDir in Directory.GetDirectories(targetDir))            {                DeleteDirectory(subDir);            }        }        #endregion         #region 获取文件最后修改时间        /// <summary>        /// 获取文件最后修改时间        /// </summary>        /// <param name="FileUrl">文件真实路径</param>        /// <returns></returns>        public DateTime GetFileWriteTime(string FileUrl)        {            return File.GetLastWriteTime(FileUrl);        }        #endregion         #region 返回指定路径的文件的扩展名        /// <summary>        /// 返回指定路径的文件的扩展名        /// </summary>        /// <param name="PathFileName">完整路径的文件</param>        /// <returns></returns>        public string GetFileExtension(string PathFileName)        {            return Path.GetExtension(PathFileName);        }        #endregion         #region 判断是否是隐藏文件        /// <summary>        /// 判断是否是隐藏文件        /// </summary>        /// <param name="path">文件路径</param>        /// <returns></returns>        public bool IsHiddenFile(string path)        {            FileAttributes MyAttributes = File.GetAttributes(path);            string MyFileType = MyAttributes.ToString();            if (MyFileType.LastIndexOf("Hidden") != -1) //是否隐藏文件            {                return true;            }            else                return false;        }        #endregion         #region 以只读方式读取文本文件        /// <summary>        /// 以只读方式读取文本文件        /// </summary>        /// <param name="FilePath">文件路径及文件名</param>        /// <returns></returns>        public static string ReadTxtFile(string FilePath)        {            string content = "";//返回的字符串            using (FileStream fs = new FileStream(FilePath, FileMode.Open))            {                using (StreamReader reader = new StreamReader(fs, Encoding.UTF8))                {                    string text = string.Empty;                    while (!reader.EndOfStream)                    {                        text += reader.ReadLine() + "\r\n";                        content = text;                    }                }            }            return content;        }        #endregion         #region 将内容写入文本文件(如果文件path存在就打开,不存在就新建)        /// <summary>        /// 将内容写入文本文件(如果文件path存在就打开,不存在就新建)        /// </summary>        /// <param name="FilePath">文件路径</param>        /// <param name="WriteStr">要写入的内容</param>        /// <param name="FileModes">写入模式:append 是追加写, CreateNew 是覆盖</param>        public static void WriteStrToTxtFile(string FilePath, string WriteStr, FileMode FileModes)        {            FileStream fst = new FileStream(FilePath, FileModes);            StreamWriter swt = new StreamWriter(fst, System.Text.Encoding.GetEncoding("utf-8"));            swt.WriteLine(WriteStr);            swt.Close();            fst.Close();        }        #endregion         #region 获取本地驱动器名列表        /// <summary>        /// 获取本地驱动器名列表        /// </summary>        /// <returns></returns>        public static string[] GetLocalDrives()        {            return Directory.GetLogicalDrives();        }        #endregion         #region 获取应用程序当前可执行文件的路径        /// <summary>        /// 获取应用程序当前可执行文件的路径        /// </summary>        /// <returns></returns>        public static string GetAppCurrentDirectory()        {            return Application.StartupPath;        }        #endregion         #region 获取文件大小并以B,KB,GB,TB方式表示[+2 重载]        /// <summary>        /// 获取文件大小并以B,KB,GB,TB方式表示        /// </summary>        /// <param name="File">文件(FileInfo类型)</param>        /// <returns></returns>        public static string GetFileSize(FileInfo File)        {            string Result = "";            long FileSize = File.Length;            if (FileSize >= 1024 * 1024 * 1024)            {                if (FileSize / 1024 * 1024 * 1024 * 1024 >= 1024) Result = string.Format("{0:############0.00} TB", (double)FileSize / 1024 * 1024 * 1024 * 1024);                else Result = string.Format("{0:####0.00} GB", (double)FileSize / 1024 * 1024 * 1024);            }            else if (FileSize >= 1024 * 1024) Result = string.Format("{0:####0.00} MB", (double)FileSize / 1024 * 1024);            else if (FileSize >= 1024) Result = string.Format("{0:####0.00} KB", (double)FileSize / 1024);            else Result = string.Format("{0:####0.00} Bytes", FileSize);            return Result;        }        /// <summary>        /// 获取文件大小并以B,KB,GB,TB方式表示        /// </summary>        /// <param name="FilePath">文件的具体路径</param>        /// <returns></returns>        public static string GetFileSize(string FilePath)        {            string Result = "";            FileInfo File = new FileInfo(FilePath);            long FileSize = File.Length;            if (FileSize >= 1024 * 1024 * 1024)            {                if (FileSize / 1024 * 1024 * 1024 * 1024 >= 1024) Result = string.Format("{0:########0.00} TB", (double)FileSize / 1024 * 1024 * 1024 * 1024);                else Result = string.Format("{0:####0.00} GB", (double)FileSize / 1024 * 1024 * 1024);            }            else if (FileSize >= 1024 * 1024) Result = string.Format("{0:####0.00} MB", (double)FileSize / 1024 * 1024);            else if (FileSize >= 1024) Result = string.Format("{0:####0.00} KB", (double)FileSize / 1024);            else Result = string.Format("{0:####0.00} Bytes", FileSize);            return Result;        }        #endregion         #region 下载文件        /// <summary>        /// 下载文件        /// </summary>        /// <param name="FileFullPath">下载文件下载的完整路径及名称</param>        public static void DownLoadFiles(string FileFullPath)        {            if (!string.IsNullOrEmpty(FileFullPath) && FileExists(FileFullPath))            {                FileInfo fi = new FileInfo(FileFullPath);//文件信息                FileFullPath = HttpUtility.UrlEncode(FileFullPath); //对文件名编码                FileFullPath = FileFullPath.Replace("+", "%20"); //解决空格被编码为"+"号的问题                HttpContext.Current.Response.Clear();                HttpContext.Current.Response.ContentType = "application/octet-stream";                HttpContext.Current.Response.AppendHeader("Content-Disposition", "attachment; filename=" + FileFullPath);                HttpContext.Current.Response.AppendHeader("content-length", fi.Length.ToString()); //文件长度                int chunkSize = 102400;//缓存区大小,可根据服务器性能及网络情况进行修改                byte[] buffer = new byte[chunkSize]; //缓存区                using (FileStream fs = fi.Open(FileMode.Open))  //打开一个文件流                {                    while (fs.Position >= 0 && HttpContext.Current.Response.IsClientConnected) //如果没到文件尾并且客户在线                    {                        int tmp = fs.Read(buffer, 0, chunkSize);//读取一块文件                        if (tmp <= 0) break; //tmp=0说明文件已经读取完毕,则跳出循环                        HttpContext.Current.Response.OutputStream.Write(buffer, 0, tmp);//向客户端传送一块文件                        HttpContext.Current.Response.Flush();//保证缓存全部送出                        Thread.Sleep(10);//主线程休息一下,以释放CPU                    }                }            }        }        #endregion    }}