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VC6.0 多线程输出乱序问题

今天尝试编写多线程最简单的例子

#include "stdafx.h"#include "windows.h"#include <iostream>using namespace std;DWORD WINAPI Fun1Proc(LPVOID lpParamer);int main(int argc, char* argv[]){	HANDLE hThread;	hThread=CreateThread(NULL,0,Fun1Proc,NULL,CREATE_SUSPENDED,NULL);        ResumeThread(hThread);        cout<<"Main Thread...."<<endl;	CloseHandle(hThread);	Sleep(20);		return 0;}DWORD WINAPI Fun1Proc(LPVOID lpParamer){         cout<<"thread1 is running."<<endl;         return 0;}

 但输出结果不是自己想要的,他输出的乱序字符串。更改\MD也不能解决,后来考虑是否是cout的输出问题。结果证实确实是vc6对C++标准支持的不完善。将cout换做printf的输出就没问题。。。

 

#include "stdafx.h"#include "windows.h"#include <iostream>using namespace std;DWORD WINAPI Fun1Proc(LPVOID lpParamer);int main(int argc, char* argv[]){	HANDLE hThread;	hThread=CreateThread(NULL,0,Fun1Proc,NULL,CREATE_SUSPENDED,NULL);    ResumeThread(hThread);    printf("Main Thread....");	CloseHandle(hThread);		Sleep(20);		return 0;}DWORD WINAPI Fun1Proc(LPVOID lpParamer){   printf("thread1 is running.");   return 0;}