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好用的链表操作库。
1. linklist.c
#include "linklist.h" /* Allocate new list. */ struct list * list_new (void) {
return (struct list *)calloc(1, sizeof(struct list));
} /* Free list. */ void list_free (struct list *l) { free(l);
} /* Allocate new listnode. Internal use only. */ static struct listnode * listnode_new (void) { return (struct listnode *)calloc(1,sizeof (struct listnode)); } /* Free listnode. */ static void listnode_free (struct listnode *node) { free(node); } /* Add new data to the list. */ void listnode_add (struct list *list, void *val) { struct listnode *node; assert (val != NULL); node = listnode_new (); node->prev = list->tail; node->data = http://www.mamicode.com/val;>2. linklist.h
#ifndef __LINKLIST_H #define __LINKLIST_H /* listnodes must always contain data to be valid. Adding an empty node * to a list is invalid */ struct listnode { struct listnode *next; struct listnode *prev; /* private member, use getdata() to retrieve, do not access directly */ void *data; }; struct list { struct listnode *head; struct listnode *tail; /* invariant: count is the number of listnodes in the list */ unsigned int count; /* * Returns -1 if val1 < val2, 0 if equal?, 1 if val1 > val2. * Used as definition of sorted for listnode_add_sort */ int (*cmp) (void *val1, void *val2); /* callback to free user-owned data when listnode is deleted. supplying * this callback is very much encouraged! */ void (*del) (void *val); }; #define listnextnode(X) ((X) ? ((X)->next) : NULL) #define listhead(X) ((X) ? ((X)->head) : NULL) #define listtail(X) ((X) ? ((X)->tail) : NULL) #define listcount(X) ((X)->count) #define list_isempty(X) ((X)->head == NULL && (X)->tail == NULL) #define listgetdata(X) (assert((X)->data != NULL), (X)->data) /* Prototypes. */ extern struct list *list_new(void); /* encouraged: set list.del callback on new lists */ extern void list_free (struct list *); extern void listnode_add (struct list *, void *); extern void listnode_add_sort (struct list *, void *); extern void listnode_add_after (struct list *, struct listnode *, void *); extern void listnode_delete (struct list *, void *); extern struct listnode *listnode_lookup (struct list *, void *); extern void *listnode_head (struct list *); extern void list_delete (struct list *); extern void list_delete_all_node (struct list *); extern void list_delete_node (struct list *, struct listnode *); extern void list_add_node_prev (struct list *, struct listnode *, void *); extern void list_add_node_next (struct list *, struct listnode *, void *); extern void list_add_list (struct list *, struct list *); /* List iteration macro. * Usage: for (ALL_LIST_ELEMENTS (...) { ... } * It is safe to delete the listnode using this macro. */ #define ALL_LIST_ELEMENTS(list,node,nextnode,data) (node) = listhead(list), ((data) = NULL); (node) != NULL && ((data) = listgetdata(node),(nextnode) = node->next, 1); (node) = (nextnode), ((data) = NULL) /* read-only list iteration macro. * Usage: as per ALL_LIST_ELEMENTS, but not safe to delete the listnode Only * use this macro when it is *immediately obvious* the listnode is not * deleted in the body of the loop. Does not have forward-reference overhead * of previous macro. */ #define ALL_LIST_ELEMENTS_RO(list,node,data) (node) = listhead(list), ((data) = NULL); (node) != NULL && ((data) = listgetdata(node), 1); (node) = listnextnode(node), ((data) = NULL) /* these *do not* cleanup list nodes and referenced data, as the functions * do - these macros simply {de,at}tach a listnode from/to a list. */ /* List node attach macro. */ #define LISTNODE_ATTACH(L,N) do { (N)->prev = (L)->tail; if ((L)->head == NULL) (L)->head = (N); else (L)->tail->next = (N); (L)->tail = (N); (L)->count++; } while (0) /* List node detach macro. */ #define LISTNODE_DETACH(L,N) do { if ((N)->prev) (N)->prev->next = (N)->next; else (L)->head = (N)->next; if ((N)->next) (N)->next->prev = (N)->prev; else (L)->tail = (N)->prev; (L)->count--; } while (0) #endif /* __LINKLIST_H */好用的链表操作库。
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