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android 为图片打上水印
说起水印其实很简单,就是在一张图片上面画上另一张图片或文字
实现如下:
package com.tang.watermark; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.PixelFormat; import android.graphics.Bitmap.Config; import android.graphics.drawable.BitmapDrawable; import android.graphics.drawable.Drawable; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; public class MainActivity extends Activity { ImageView imageView; Bitmap mark; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); imageView = (ImageView) findViewById(R.id.imageView1); imageView.setImageResource(R.drawable.heihei); mark = BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher); Button button = (Button) findViewById(R.id.button1); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub Bitmap temp = watermark(drawableToBitmap(imageView.getDrawable()),mark,50,100); imageView.setImageBitmap(temp); } }); } /** * 将bitmap转换为Drawable * @param bitmap * @return */ public static Drawable bitmapToDrawable(Bitmap bitmap) { BitmapDrawable bd = new BitmapDrawable(bitmap); return bd; } /** * @param src * @param bg * @param color * @return */ public static Bitmap watermark(Bitmap src,Bitmap mark,int x,int y) { int w = src.getWidth(); int h = src.getHeight(); Bitmap newb = Bitmap.createBitmap( w, h, Config.ARGB_8888 ); Canvas cv = new Canvas(newb); cv.drawBitmap(src, 0, 0, null ); cv.drawBitmap(mark,x, y, null ); cv.save( Canvas.ALL_SAVE_FLAG );//保存 cv.restore();//存储 return newb; } /** * Drawable 转换为Bitmap * @param drawable * @return */ public static Bitmap drawableToBitmap(Drawable drawable) { // 取 drawable 的长宽 int w = drawable.getIntrinsicWidth(); int h = drawable.getIntrinsicHeight(); // 取 drawable 的颜色格式 Bitmap.Config config = drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565; Bitmap bitmap = Bitmap.createBitmap(w, h, config); Canvas canvas = new Canvas(bitmap); drawable.setBounds(0, 0, w, h); drawable.draw(canvas); return bitmap; } }
android 为图片打上水印
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