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TCP的Socket技术之服务器端
XX:那飘过的100~_~{2014/10/02 16:12}
流式套接字(SOCK_STREAM):提供面向连接、可靠的数据传输服务、数据无差错、无重复的发送、且按发送顺序接受。程序的设计思路
服务器端:
流程:WSAStartup()->socket()->bind()->listen()->accept()->send()
(1)创建套接字
(2)将套接字绑定到一个本地地址和端口上
(3)将套接字设为监听模式,准备接受客户端的请求
(4)等待客户端请求的到来,当请求到来后,接受连接请求,返回一个对应与此次连接的套接字
(5)用返回的套接字与客户端进行通讯
(6)返回,等待另一个客户端的连接请求
(7)关闭套接字
// socketTcp.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "tchar.h" #pragma comment(lib,"wsock32.lib") #include <stdio.h> #include <winsock2.h> #define MAX_SER 10 #define HOST_PATH 256 #define HOSTNAME_SIZE HOST_PATH char hostName[MAX_PATH]={0}; unsigned short maxService; unsigned short port; void Service(LPVOID lpv); int LoopControl(SOCKET llistenfd,int isMultiTasking); void initial(); int initSockets(void); //初始化Windows Socket int main(int argc, char * argv[]) { SOCKET listenFd; struct sockaddr_in serverAddr; int err; initial(); initSockets(); //创建socket listenFd=socket(PF_INET,SOCK_STREAM,0); if(listenFd==INVALID_SOCKET){ printf("error:out of socket resource \n"); return 1; } //bind本机的端口 serverAddr.sin_family=PF_INET; //协议类型是INET serverAddr.sin_addr.S_un.S_addr=htonl(INADDR_ANY); //本机IP serverAddr.sin_port=htons(port); //绑定端口为5054 err=bind(listenFd,(const struct sockaddr *)&serverAddr,sizeof(serverAddr)); if(err==INVALID_SOCKET){ printf("error: unable to bind socket \n"); return 1; } //listen 监听端口 err=listen(listenFd,3); if(err==INVALID_SOCKET){ printf("error: listen socket failed \n"); return 1; } printf("listen......"); LoopControl(listenFd,1); printf("server is down \n"); WSACleanup(); return 0; } void initial() { maxService=3; port=5054; } /* * Winsock服务初始化 */ int initSockets(void) { WSADATA wsaData; WORD sockVersion; //typedef unsigned short WORD(16) int err; sockVersion=MAKEWORD(2,2); err=WSAStartup(sockVersion,&wsaData); if(err!=0) { printf("error %d :winsock not avaliable\n",err); } printf("environemnt invaild success.....\n"); return 0; } /* ** 等待客户端的连接 */ int LoopControl(SOCKET listenfd,int isMultiTasking){ SOCKET acceptfd; struct sockaddr_in clientAddr; //客户端地址信息 int err; int serverNum=0; HANDLE handles[MAX_SER]; int nSize; nSize=sizeof(clientAddr); int myID; //存在固定的次数[服务次数小于最大服务次数] while(serverNum<maxService) { acceptfd=accept(listenfd,(struct sockaddr *)&clientAddr,&nSize); //接收客户连接的准备 if(acceptfd==INVALID_SOCKET) { printf("error:accept failed \n"); return 1; } printf("accepted connection from client at %s \n",inet_ntoa(clientAddr.sin_addr)); if(isMultiTasking) { handles[serverNum]=CreateThread(NULL,1000,(LPTHREAD_START_ROUTINE)Service,(LPVOID)acceptfd,0,(unsigned long *)&myID); } else { Service((LPVOID)acceptfd); } serverNum++; } if(isMultiTasking) { err=WaitForMultipleObjects(maxService,handles,TRUE,INFINITE); printf("last thread to finish was thread # %d \n",err); } return 0; } /* *接收客户端的数据,AND向客户端发送数据 */ void Service(LPVOID lpv){ SOCKET acceptfd=(SOCKET)lpv; const char *msg="message have recived"; char response[4096]; memset(response,0,sizeof(response)); while(acceptfd!=SOCKET_ERROR) { int result=recv(acceptfd,response,sizeof(response),0); //接受客户机的数据 if(result>0) { printf("from client: %s ",response); send(acceptfd,msg,strlen(msg)+1,0); } } closesocket(acceptfd); }
在浏览器中输入本地ip:5054,查看运行效果。或者使用netstat -a查看端口状态
TCP的Socket技术之服务器端
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