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2017.4.6课后作业(第四章.简答题5)
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 using System.Threading.Tasks; 6 7 namespace lesson5.entity 8 { 9 /// <summary> 10 /// 巫师 11 /// </summary> 12 class Wizard 13 { 14 15 public Wizard(int grade, int fighting, int vitality) 16 { 17 this.Grade = grade; 18 19 this.Fighting = fighting; 20 21 this.Vitality = vitality; 22 } 23 24 /// <summary> 25 /// 级别 26 /// </summary> 27 public int Grade{get;set;} 28 29 /// <summary> 30 /// 战斗力 31 /// </summary> 32 public int Fighting{get;set;} 33 34 /// <summary> 35 /// 生命力 36 /// </summary> 37 public int Vitality{get;set;} 38 public Wizard() 39 { 40 this.Vitality = 10000; 41 } 42 43 /// <summary> 44 /// 信息 45 /// </summary> 46 public void Information() 47 { 48 Console.WriteLine("巫师!级别:{0},战斗力:{1},生命值:{2}",Grade,Fighting,Vitality); 49 } 50 } 51 }
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 using System.Threading.Tasks; 6 using lesson5.entity; 7 8 namespace lesson5 9 { 10 class Program 11 { 12 static void Main(string[] args) 13 { 14 15 Wizard wd = new Wizard(); 16 wd.Grade = 10; 17 wd.Fighting = 3000; 18 wd.Information(); 19 20 Wizard wd1 = new Wizard(10,3000,20000); 21 wd1.Information(); 22 Console.ReadLine(); 23 } 24 } 25 }
2017.4.6课后作业(第四章.简答题5)
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