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简单图片处理
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 | public static class ImageProcess { /// <summary> /// 图片旋转 /// </summary> /// <param name="image"></param> /// <param name="angle">旋转角度</param> /// <returns></returns> public static Image Rotation(Image image, float angle) { angle = 360 - angle % 360; //弧度转换 double radian = angle * Math.PI / 180.0; double cos = Math.Cos(radian); double sin = Math.Sin(radian); //原图的宽和高 int w = image.Width; int h = image.Height; int W = ( int )(Math.Max(Math.Abs(w * cos - h * sin), Math.Abs(w * cos + h * sin))); int H = ( int )(Math.Max(Math.Abs(w * sin - h * cos), Math.Abs(w * sin + h * cos))); //目标位图 Bitmap dsImage = new Bitmap(W, H); System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(dsImage); g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Bilinear; g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; //计算偏移量 Point Offset = new Point((W - w) / 2, (H - h) / 2); //构造图像显示区域:让图像的中心与窗口的中心点一致 Rectangle rect = new Rectangle(Offset.X, Offset.Y, w, h); Point center = new Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2); g.TranslateTransform(center.X, center.Y); g.RotateTransform(360 - angle); //恢复图像在水平和垂直方向的平移 g.TranslateTransform(-center.X, -center.Y); g.DrawImage(image, rect); //重至绘图的所有变换 g.ResetTransform(); g.Save(); g.Dispose(); return dsImage; } /// <summary> /// 图片翻转 /// </summary> /// <param name="image"></param> /// <param name="type">1水平,2垂直,3水平垂直</param> /// <returns></returns> public static Image Turn(Image image, int type) { if (type == 1) { image.RotateFlip(RotateFlipType.RotateNoneFlipX); } else if (type == 2) { image.RotateFlip(RotateFlipType.RotateNoneFlipY); } else if (type == 3) { image.RotateFlip(RotateFlipType.RotateNoneFlipXY); } return image; } /// <summary> /// 底片效果 /// </summary> /// <param name="image"></param> /// <returns></returns> public static Image Film(Image image) { try { int height = image.Height; int width = image.Width; Bitmap newbitmap = new Bitmap(width, height); Bitmap oldbitmap = (Bitmap)image; Color pixel; for ( int x = 1; x < width; x++) { for ( int y = 1; y < height; y++) { int r, g, b; pixel = oldbitmap.GetPixel(x, y); r = 255 - pixel.R; g = 255 - pixel.G; b = 255 - pixel.B; newbitmap.SetPixel(x, y, Color.FromArgb(r, g, b)); } } return newbitmap; } catch { return null ; } } /// <summary> /// 浮雕效果 /// </summary> /// <param name="image"></param> /// <returns></returns> public static Image Relief(Image image) { try { int height = image.Height; int width = image.Width; Bitmap newbitmap = new Bitmap(width, height); Bitmap oldbitmap = (Bitmap)image; Color pixel1, pixel2; for ( int x = 0; x < width - 1; x++) { for ( int y = 0; y < height - 1; y++) { int r, g, b; pixel1 = oldbitmap.GetPixel(x, y); pixel2 = oldbitmap.GetPixel(x + 1, y + 1); r = Math.Abs(pixel1.R - pixel2.R + 128); g = Math.Abs(pixel1.G - pixel2.G + 128); b = Math.Abs(pixel1.B - pixel2.B + 128); if (r > 255) r = 255; if (r < 0) r = 0; if (g > 255) g = 255; if (g < 0) g = 0; if (b > 255) b = 255; if (b < 0) b = 0; newbitmap.SetPixel(x, y, Color.FromArgb(r, g, b)); } } return newbitmap; } catch { return null ; } } /// <summary> /// 黑白效果 /// </summary> /// <param name="image"></param> /// <returns></returns> public static Image BlackAndWhite(Image image) { try { int height = image.Height; int width = image.Width; Bitmap newbitmap = new Bitmap(width, height); Bitmap oldbitmap = (Bitmap)image; Color pixel; for ( int x = 0; x < width; x++) for ( int y = 0; y < height; y++) { pixel = oldbitmap.GetPixel(x, y); int r, g, b, Result = 0; r = pixel.R; g = pixel.G; b = pixel.B; //实例程序以加权平均值法产生黑白图像 int iType = 2; switch (iType) { case 0: //平均值法 Result = ((r + g + b) / 3); break ; case 1: //最大值法 Result = r > g ? r : g; Result = Result > b ? Result : b; break ; case 2: //加权平均值法 Result = (( int )(0.7 * r) + ( int )(0.2 * g) + ( int )(0.1 * b)); break ; } newbitmap.SetPixel(x, y, Color.FromArgb(Result, Result, Result)); } return newbitmap; } catch { return null ; } } /// <summary> /// 柔化效果 /// </summary> /// <param name="image"></param> /// <returns></returns> public static Image Soften(Image image) { try { int height = image.Height; int width = image.Width; Bitmap newbitmap = new Bitmap(width, height); Bitmap oldbitmap = (Bitmap)image; Color pixel; //高斯模板 int [] Gauss = { 1, 2, 1, 2, 4, 2, 1, 2, 1 }; for ( int x = 1; x < width - 1; x++) { for ( int y = 1; y < height - 1; y++) { int r = 0, g = 0, b = 0; int Index = 0; for ( int col = -1; col <= 1; col++) for ( int row = -1; row <= 1; row++) { pixel = oldbitmap.GetPixel(x + row, y + col); r += pixel.R * Gauss[Index]; g += pixel.G * Gauss[Index]; b += pixel.B * Gauss[Index]; Index++; } r /= 16; g /= 16; b /= 16; //处理颜色值溢出 r = r > 255 ? 255 : r; r = r < 0 ? 0 : r; g = g > 255 ? 255 : g; g = g < 0 ? 0 : g; b = b > 255 ? 255 : b; b = b < 0 ? 0 : b; newbitmap.SetPixel(x - 1, y - 1, Color.FromArgb(r, g, b)); } } return newbitmap; } catch { return null ; } } /// <summary> /// 锐化效果 /// </summary> /// <param name="image"></param> /// <returns></returns> public static Image Sharpen(Image image) { try { int height = image.Height; int width = image.Width; Bitmap newbitmap = new Bitmap(width, height); Bitmap oldbitmap = (Bitmap)image; Color pixel; //拉普拉斯模板 int [] Laplacian = { -1, -1, -1, -1, 9, -1, -1, -1, -1 }; for ( int x = 1; x < width - 1; x++) { for ( int y = 1; y < height - 1; y++) { int r = 0, g = 0, b = 0; int Index = 0; for ( int col = -1; col <= 1; col++) for ( int row = -1; row <= 1; row++) { pixel = oldbitmap.GetPixel(x + row, y + col); r += pixel.R * Laplacian[Index]; g += pixel.G * Laplacian[Index]; b += pixel.B * Laplacian[Index]; Index++; } //处理颜色值溢出 r = r > 255 ? 255 : r; r = r < 0 ? 0 : r; g = g > 255 ? 255 : g; g = g < 0 ? 0 : g; b = b > 255 ? 255 : b; b = b < 0 ? 0 : b; newbitmap.SetPixel(x - 1, y - 1, Color.FromArgb(r, g, b)); } } return newbitmap; } catch { return null ; } } /// <summary> /// 雾化效果 /// </summary> /// <param name="image"></param> /// <returns></returns> public static Image Atomization(Image image) { try { int height = image.Height; int width = image.Width; Bitmap newbitmap = new Bitmap(width, height); Bitmap oldbitmap = (Bitmap)image; Color pixel; for ( int x = 1; x < width - 1; x++) { for ( int y = 1; y < height - 1; y++) { System.Random MyRandom = new Random(); int k = MyRandom.Next(123456); //像素块大小 int dx = x + k % 9; int dy = y + k % 9; if (dx >= width) dx = width - 1; if (dy >= height) dy = height - 1; pixel = oldbitmap.GetPixel(dx, dy); newbitmap.SetPixel(x, y, pixel); } } return newbitmap; } catch { return null ; } } /// <summary> /// 图片明暗调整 /// </summary> /// <param name="image"></param> /// <param name="degree">亮度[-255,255]</param> /// <returns></returns> public static Image Brightness(Image image, int degree) { try { Bitmap b = (Bitmap)image; if (degree < -255) degree = -255; if (degree > 255) degree = 255; int width = image.Width; int height = image.Height; int pix = 0; BitmapData data = http://www.mamicode.com/b.LockBits( new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); unsafe { byte * p = ( byte *)data.Scan0; int offset = data.Stride - width * 3; for ( int y = 0; y < height; y++) { for ( int x = 0; x < width; x++) { // 处理指定位置像素的亮度 for ( int i = 0; i < 3; i++) { pix = p[i] + degree; if (degree < 0) p[i] = ( byte )Math.Max(0, pix); if (degree > 0) p[i] = ( byte )Math.Min(255, pix); } // i p += 3; } // x p += offset; } // y } b.UnlockBits(data); return image; } catch { return null ; } } /// <summary> /// 灰色效果 /// </summary> /// <param name="image"></param> /// <returns></returns> public static Image Gray(Image image) { try { Bitmap currentBitmap = (Bitmap)image.Clone(); Graphics g = Graphics.FromImage(currentBitmap); ImageAttributes ia = new ImageAttributes(); float [][] colorMatrix = { new float [] {0.299f, 0.299f, 0.299f, 0, 0}, new float [] {0.587f, 0.587f, 0.587f, 0, 0}, new float [] {0.114f, 0.114f, 0.114f, 0, 0}, new float [] {0, 0, 0, 1, 0}, new float [] {0, 0, 0, 0, 1} }; ColorMatrix cm = new ColorMatrix(colorMatrix); ia.SetColorMatrix(cm, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); g.DrawImage(currentBitmap, new Rectangle(0, 0, currentBitmap.Width, currentBitmap.Height), 0, 0, currentBitmap.Width, currentBitmap.Height, GraphicsUnit.Pixel, ia); g.Dispose(); return (Image)(currentBitmap.Clone()); } catch { return null ; } } /// <summary> /// 图像对比度调整 /// </summary> /// <param name="b">原始图</param> /// <param name="degree">对比度[-100, 100]</param> /// <returns></returns> public static Bitmap KiContrast(Bitmap b, int degree) { if (b == null ) { return null ; } if (degree < -100) degree = -100; if (degree > 100) degree = 100; try { double pixel = 0; double contrast = (100.0 + degree) / 100.0; contrast *= contrast; int width = b.Width; int height = b.Height; BitmapData data = http://www.mamicode.com/b.LockBits( new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); unsafe { byte * p = ( byte *)data.Scan0; int offset = data.Stride - width * 3; for ( int y = 0; y < height; y++) { for ( int x = 0; x < width; x++) { // 处理指定位置像素的对比度 for ( int i = 0; i < 3; i++) { pixel = ((p[i] / 255.0 - 0.5) * contrast + 0.5) * 255; if (pixel < 0) pixel = 0; if (pixel > 255) pixel = 255; p[i] = ( byte )pixel; } // i p += 3; } // x p += offset; } // y } b.UnlockBits(data); return b; } catch { return null ; } } } |
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