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T端查看和修改积分的功能

飞狐魔兽代码

//修改积分
bool ChatHandler::HandleAddjifen(const char* args)

{

    Player *chr = getSelectedPlayer();

    if (chr == NULL)

    {

        SendSysMessage(LANG_NO_CHAR_SELECTED);

        SetSentErrorMessage(true);

        return false;

    }

    int32 addmoney = atoi((char*)args);


    chr->modifyjifen (addmoney);

    chr->GetSession()->SendNotification("修改积分成功"); 

    return true;

}


// 积分查询
bool ChatHandler::HandleSeejifen(const char* args)

{

    int32 usermoney = m_session->GetPlayer()->getjifen();

    std::stringstream sstr;

    std::string a;

    sstr<<usermoney;

    sstr>>a;

    a="您当前积分为"+a;

    m_session->GetPlayer()->GetSession()->SendNotification(a.c_str());    
    return true;

}


还需新增player的两个函数

//从数据库获取积分
uint32 Player::getjifen()

{

    QueryResult *result;

    result = loginDatabase.PQuery("select jifen from jf where accid = %u",GetSession()->GetAccountId());

    if (result)

    {  

        uint32 a = result->Fetch()[0].GetUInt32();;

        delete result;

        return a;

    }

    delete result;

    return 0;

}

//从数据库修改积分
void Player::modifyjifen(int32 a)

{

    int32 moneyuser = getjifen();

    int32 newmoney = moneyuser + a;

    if(newmoney<0)

        loginDatabase.PExecute("update jf set jifen = 0 where accid = %u",GetSession ()->GetAccountId());

    else

        loginDatabase.PExecute("update jf set jifen =  %u where accid = %u",newmoney,GetSession ()->GetAccountId());

}