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android代码启动流程2
上回 说到,开始调用 ZygoteInit main 函数,main 函数:
- registerZygoteServer:注册一个 zygote server socket,所有来自客户端的连接都通过 socket 方式连接;
- preload:预加载系统的类库和资源,这样其他程序启动将不再加载系统资源,只需加载自己程序的资源,这样就达到系统资源在程序之间共享;
- startSystemServer:
private static boolean startSystemServer() throws MethodAndArgsCaller, RuntimeException { /* Hardcoded command line to start the system server */ //命令行参数,包括:uid,gid,group,process_name,process class String args[] = { "--setuid=1000", "--setgid=1000", "--setgroups=1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1018,3001,3002,3003,3006,3007", "--capabilities=130104352,130104352", "--runtime-init", "--nice-name=system_server", "com.android.server.SystemServer", }; ZygoteConnection.Arguments parsedArgs = null; int pid; try { //解析命令行参数 parsedArgs = new ZygoteConnection.Arguments(args); ZygoteConnection.applyDebuggerSystemProperty(parsedArgs); ZygoteConnection.applyInvokeWithSystemProperty(parsedArgs); /* Request to fork the system server process */ //从 zygote 进程派生一个新的进程,fork 可参考:http://linux.die.net/man/2/fork ,不同的是该进程结束时,也会让 zygote 进程结束 //所以这里,会返回2次,一次返回的是 zygote 进程的 pid ,值大于0;一次返回的是子进程 pid,值等于0 // fork 返回在 zygote 进程返回的子进程 pid,非0,在子进程中返回0 pid = Zygote.forkSystemServer( parsedArgs.uid, parsedArgs.gid, parsedArgs.gids, parsedArgs.debugFlags, null, parsedArgs.permittedCapabilities, parsedArgs.effectiveCapabilities); } catch (IllegalArgumentException ex) { throw new RuntimeException(ex); } /* For child process */ //zygote 进程 pid 非0,直接返回,而子进程 pid = 0,对子进程进行设置 if (pid == 0) { handleSystemServerProcess(parsedArgs); } return true; }
而 handleSystemServerProcess 将启动 com.android.server.SystemServer:
private static void handleSystemServerProcess( ZygoteConnection.Arguments parsedArgs) throws ZygoteInit.MethodAndArgsCaller { //因为有 zygote 监听 socket,所以 system server 不监听 socket 连接,此处关闭 closeServerSocket(); // set umask to 0077 so new files and directories will default to owner-only permissions. FileUtils.setUMask(FileUtils.S_IRWXG | FileUtils.S_IRWXO); //设置进程名字,即从命令行参数获取的:system_server if (parsedArgs.niceName != null) { Process.setArgV0(parsedArgs.niceName); } if (parsedArgs.invokeWith != null) { WrapperInit.execApplication(parsedArgs.invokeWith, parsedArgs.niceName, parsedArgs.targetSdkVersion, null, parsedArgs.remainingArgs); } else { /* * Pass the remaining arguments to SystemServer. */ /* zygoteInit -> applicationInit:设置 sdktarget 版本 -> invokeStaticMain:得到 com.android.server.SystemServer main 方法 -> ZygoteInit.MethodAndArgsCaller * ZygoteInit.MethodAndArgsCaller 方法抛出异常 MethodAndArgsCaller,跳过了在 startSystemServer 下面的代码: * if (ZYGOTE_FORK_MODE) { * runForkMode(); * } else { * runSelectLoopMode(); * } */
RuntimeInit.zygoteInit(parsedArgs.targetSdkVersion, parsedArgs.remainingArgs); } /* should never reach here */
}
在对 MethodAndArgsCaller 异常 catch 语句里,直接调用了 com.android.server.SystemServer main 方法,而 zygote 进程因为 pid 不为0,执行 runSelectLoopMode 方法:
private static void runSelectLoopMode() throws MethodAndArgsCaller { ArrayList<FileDescriptor> fds = new ArrayList(); ArrayList<ZygoteConnection> peers = new ArrayList(); FileDescriptor[] fdArray = new FileDescriptor[4]; fds.add(sServerSocket.getFileDescriptor()); peers.add(null); int loopCount = GC_LOOP_COUNT; //一直循环 while (true) { int index; /* * Call gc() before we block in select(). * It‘s work that has to be done anyway, and it‘s better * to avoid making every child do it. It will also * madvise() any free memory as a side-effect. * * Don‘t call it every time, because walking the entire * heap is a lot of overhead to free a few hundred bytes. */ if (loopCount <= 0) { gc(); loopCount = GC_LOOP_COUNT; } else { loopCount--; } //采用非阻塞方式,等待并取出 zygote 连接 try { fdArray = fds.toArray(fdArray); index = selectReadable(fdArray); } catch (IOException ex) { throw new RuntimeException("Error in select()", ex); } //selectReadable 返回值小于0 ,有错误发生;值等于0,有新的连接,加到 list 中;值大于0,处理当前连接 if (index < 0) { throw new RuntimeException("Error in select()"); } else if (index == 0) { ZygoteConnection newPeer = acceptCommandPeer(); peers.add(newPeer); fds.add(newPeer.getFileDesciptor()); } else { boolean done; done = peers.get(index).runOnce(); if (done) { peers.remove(index); fds.remove(index); } } } }
在 zygote 进程等待连接的同时,com.android.server.SystemServer 已经启动:
native public static void init1(String[] args); public static void main(String[] args) { ... //加载 jni ,init1 是本地方法 System.loadLibrary("android_servers"); // init1 -> frameworks/base/services/jni/com_android_server_SystemServer.cpp :: android_server_SystemServer_init1 -> // frameworks/base/cmds/system_server/library/system_init.cpp :: system_init init1(args); } // init1 将回调 init2 方法 public static final void init2() { Slog.i(TAG, "Entered the Android system server!"); Thread thr = new ServerThread(); thr.setName("android.server.ServerThread"); thr.start(); }
init1 方法最终调用的是 system_init 方法(代码:frameworks/base/cmds/system_server/library/system_init.cpp)
extern "C" status_t system_init() { LOGI("Entered system_init()"); sp<ProcessState> proc(ProcessState::self()); sp<IServiceManager> sm = defaultServiceManager(); LOGI("ServiceManager: %p\n", sm.get()); sp<GrimReaper> grim = new GrimReaper(); sm->asBinder()->linkToDeath(grim, grim.get(), 0); //初始化 SurfaceFlinger 和传感器 char propBuf[PROPERTY_VALUE_MAX]; property_get("system_init.startsurfaceflinger", propBuf, "1"); if (strcmp(propBuf, "1") == 0) { // Start the SurfaceFlinger SurfaceFlinger::instantiate(); } property_get("system_init.startsensorservice", propBuf, "1"); if (strcmp(propBuf, "1") == 0) { // Start the sensor service SensorService::instantiate(); } // And now start the Android runtime. We have to do this bit // of nastiness because the Android runtime initialization requires // some of the core system services to already be started. // All other servers should just start the Android runtime at // the beginning of their processes‘s main(), before calling // the init function. LOGI("System server: starting Android runtime.\n"); AndroidRuntime* runtime = AndroidRuntime::getRuntime(); //回调 com.android.server.SystemServer init2 方法 LOGI("System server: starting Android services.\n"); JNIEnv* env = runtime->getJNIEnv(); if (env == NULL) { return UNKNOWN_ERROR; } jclass clazz = env->FindClass("com/android/server/SystemServer"); if (clazz == NULL) { return UNKNOWN_ERROR; } jmethodID methodId = env->GetStaticMethodID(clazz, "init2", "()V"); if (methodId == NULL) { return UNKNOWN_ERROR; } env->CallStaticVoidMethod(clazz, methodId); //启动线程池,为 binder 服务 LOGI("System server: entering thread pool.\n"); ProcessState::self()->startThreadPool(); IPCThreadState::self()->joinThreadPool(); LOGI("System server: exiting thread pool.\n"); return NO_ERROR; }
init2 启动 ServerThread 线程,它会启动 android 系统所有的服务:
public void run() { EventLog.writeEvent(EventLogTags.BOOT_PROGRESS_SYSTEM_RUN, SystemClock.uptimeMillis()); Looper.prepare(); android.os.Process.setThreadPriority( android.os.Process.THREAD_PRIORITY_FOREGROUND); BinderInternal.disableBackgroundScheduling(true); android.os.Process.setCanSelfBackground(false); String factoryTestStr = SystemProperties.get("ro.factorytest"); int factoryTest = "".equals(factoryTestStr) ? SystemServer.FACTORY_TEST_OFF : Integer.parseInt(factoryTestStr); //初始化服务,如:网络服务,Wifi服务,蓝牙,电源,等等,初始化完成以后,加到 ServiceManager 中, //所以我们用 Context.getSystemService (String name) 才获取到相应的服务 LightsService lights = null; PowerManagerService power = null; BatteryService battery = null; AlarmManagerService alarm = null; NetworkManagementService networkManagement = null; NetworkStatsService networkStats = null; NetworkPolicyManagerService networkPolicy = null; ConnectivityService connectivity = null; WifiP2pService wifiP2p = null; WifiService wifi = null; IPackageManager pm = null; Context context = null; WindowManagerService wm = null; BluetoothService bluetooth = null; BluetoothA2dpService bluetoothA2dp = null; DockObserver dock = null; UsbService usb = null; UiModeManagerService uiMode = null; RecognitionManagerService recognition = null; ThrottleService throttle = null; NetworkTimeUpdateService networkTimeUpdater = null; // Critical services... try { Slog.i(TAG, "Entropy Service"); ServiceManager.addService("entropy", new EntropyService()); Slog.i(TAG, "Package Manager"); // Only run "core" apps if we‘re encrypting the device. ...... //ActivityManagerService 是 android 系统最核心的服务之一
//1.系统 context 的初始化,设置默认主题 android.R.style.Theme_Holo
//2.设置进程名字为 system_process
//3.初始化 ActivityStack
context = ActivityManagerService.main(factoryTest);
//往 service manager 里面添加一些服务,如:activity,meminfo,cupinfo,permission
ActivityManagerService.setSystemProcess();
//安装系统 content provider
Slog.i(TAG, "System Content Providers");
ActivityManagerService.installSystemProviders();
//设置 windows manager
ActivityManagerService.self().setWindowManager(wm);
...... // We now tell the activity manager it is okay to run third party // code. It will call back into us once it has gotten to the state // where third party code can really run (but before it has actually // started launching the initial applications), for us to complete our // initialization. //代码到这里,表明系统已经就绪,可以运行第3方代码 ActivityManagerService.self().systemReady(new Runnable() { public void run() { Slog.i(TAG, "Making services ready"); // systemui 是 3.0 以后添加的,因为没有物理键,提供虚拟键 startSystemUi(contextF); //诸多服务开始启动 try { if (batteryF != null) batteryF.systemReady(); } catch (Throwable e) { reportWtf("making Battery Service ready", e); } try { if (networkManagementF != null) networkManagementF.systemReady(); } catch (Throwable e) { reportWtf("making Network Managment Service ready", e); } ...... } }); // For debug builds, log event loop stalls to dropbox for analysis. if (StrictMode.conditionallyEnableDebugLogging()) { Slog.i(TAG, "Enabled StrictMode for system server main thread."); } Looper.loop(); Slog.d(TAG, "System ServerThread is exiting!"); }
而要执行 ActivityManagerService.self().systemReady(new Runnable() ...) 参数里面 Runnable 的 run 方法,还必须等到 ActivityManagerService systemReady:
public void systemReady(final Runnable goingCallback) { synchronized(this) { //mSystemReady = false if (mSystemReady) { if (goingCallback != null) goingCallback.run(); return; } // Check to see if there are any update receivers to run. if (!mDidUpdate) { if (mWaitingUpdate) { return; } //检测是否有 ACTION_PRE_BOOT_COMPLETED register,该广播在 ACTION_BOOT_COMPLETED 前发出 Intent intent = new Intent(Intent.ACTION_PRE_BOOT_COMPLETED); List<ResolveInfo> ris = null; try { ris = AppGlobals.getPackageManager().queryIntentReceivers( intent, null, 0); } catch (RemoteException e) { } if (ris != null) { for (int i=ris.size()-1; i>=0; i--) { //检测广播注册是否是系统程序 if ((ris.get(i).activityInfo.applicationInfo.flags &ApplicationInfo.FLAG_SYSTEM) == 0) { ris.remove(i); } } intent.addFlags(Intent.FLAG_RECEIVER_BOOT_UPGRADE); ArrayList<ComponentName> lastDoneReceivers = readLastDonePreBootReceivers(); final ArrayList<ComponentName> doneReceivers = new ArrayList<ComponentName>(); for (int i=0; i<ris.size(); i++) { ActivityInfo ai = ris.get(i).activityInfo; ComponentName comp = new ComponentName(ai.packageName, ai.name); if (lastDoneReceivers.contains(comp)) { ris.remove(i); i--; } } for (int i=0; i<ris.size(); i++) { ActivityInfo ai = ris.get(i).activityInfo; ComponentName comp = new ComponentName(ai.packageName, ai.name); doneReceivers.add(comp); intent.setComponent(comp); IIntentReceiver finisher = null; if (i == ris.size()-1) { finisher = new IIntentReceiver.Stub() { public void performReceive(Intent intent, int resultCode, String data, Bundle extras, boolean ordered, boolean sticky) { // The raw IIntentReceiver interface is called // with the AM lock held, so redispatch to // execute our code without the lock. mHandler.post(new Runnable() { public void run() { synchronized (ActivityManagerService.this) { mDidUpdate = true; } writeLastDonePreBootReceivers(doneReceivers); showBootMessage(mContext.getText( R.string.android_upgrading_complete), false); //如果有 ACTION_PRE_BOOT_COMPLETED,在处理完广播 receive 以后 ,还会再次走 systemRead(goingCallback) systemReady(goingCallback); } }); } }; } Slog.i(TAG, "Sending system update to: " + intent.getComponent()); broadcastIntentLocked(null, null, intent, null, finisher, 0, null, null, null, true, false, MY_PID, Process.SYSTEM_UID); if (finisher != null) { mWaitingUpdate = true; } } } if (mWaitingUpdate) { return; } mDidUpdate = true; } mSystemReady = true; //mStartRunning 已经在 ActivityManagerService.main(int factoryTest) 设置成 true if (!mStartRunning) { return; } } ...... retrieveSettings(); //开始执行 runnable 的 run 方法,执行完成以后,系统就绪 if (goingCallback != null) goingCallback.run(); synchronized (this) { if (mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) { try { List apps = AppGlobals.getPackageManager(). getPersistentApplications(STOCK_PM_FLAGS); if (apps != null) { int N = apps.size(); int i; for (i=0; i<N; i++) { ApplicationInfo info = (ApplicationInfo)apps.get(i); if (info != null && !info.packageName.equals("android")) { addAppLocked(info); } } } } catch (RemoteException ex) { // pm is in same process, this will never happen. } } // Start up initial activity. mBooting = true; try { if (AppGlobals.getPackageManager().hasSystemUidErrors()) { Message msg = Message.obtain(); msg.what = SHOW_UID_ERROR_MSG; mHandler.sendMessage(msg); } } catch (RemoteException e) { } //恢复 top activity,因为现在没有任何启动的 activity, 将会启动 startHomeActivityLocked,启动 HOME mMainStack.resumeTopActivityLocked(null); } }
HOME 启动以后,ActivityManagerService 中 finishBooting 方法会发出 Intent.ACTION_BOOT_COMPLETED 广播,调用该方法的地方有很多,resume activity 的时候或者出错的时候,
调用一次以后就不再调用。
至此 android 就完成了整个启动工作,整个流程可以用下图简洁表示:
android代码启动流程2