首页 > 代码库 > javascript动画系列第二篇——磁性吸附
javascript动画系列第二篇——磁性吸附
目录
[1]范围限定 [2]拖拽范围 [3]磁性吸附前面的话
上一篇,我们介绍了元素拖拽的实现。但在实际应用中,常常需要为拖拽的元素限定范围。而通过限定范围,再增加一些辅助的措施,就可以实现磁性吸附的效果
范围限定
如果我们限定元素只可以在可视范围内移动,那么就需要对其进行范围限定
首先,先要搞清楚是可视区域限定被拖拽元素
左侧范围L0 = 0
右侧范围R0 = document.documentElement.clientWidth
上侧范围T0 = 0
下侧范围B0 = document.documentElement.clientHeight
元素的上下左右四边分别为
左侧边 L = offsetLeft
右侧边 R = offsetLeft + offsetWidth
上侧边 T = offsetTop
下侧边 B = offsetTop + offsetHeight
function limitedRange(obj,fn){ var L0 = 0; var R0 = document.documentElement.clientWidth; var T0 = 0; var B0 = document.documentElement.clientHeight; var L = obj.offsetLeft; var R = obj.offsetLeft + obj.offsetWidth; var T = obj.offsetTop; var B = obj.offsetTop + obj.offsetHeight; if(L >= L0 && R <= R0 && T >= T0 && B <= B0){ fn(obj); }}
拖拽范围
如果将范围限定用在拖拽元素上,则需要一些改变
首先,限定条件并不是在范围内执行什么,而是不在范围内时,应该执行什么
由于在拖拽实现中,已经获取了元素距离可视区域左上角的X轴和Y轴的距离,所以不需要再通过offsetLeft和offsetTop进行重新获取
<div id="test" style="height: 100px;width: 100px;background:pink;position:absolute;top:0;left:0;">测试文字</div><script>function drag(obj){ obj.onmousedown = function(e){ e = e || event; //获取元素距离定位父级的x轴及y轴距离 var x0 = this.offsetLeft; var y0 = this.offsetTop; //获取此时鼠标距离视口左上角的x轴及y轴距离 var x1 = e.clientX; var y1 = e.clientY; //鼠标按下时,获得此时的页面区域 var L0 = 0; var R0 = document.documentElement.clientWidth; var T0 = 0; var B0 = document.documentElement.clientHeight; //鼠标按下时,获得此时的元素宽高 var EH = obj.offsetHeight; var EW = obj.offsetWidth; document.onmousemove = function(e){ e = e || event; //获取此时鼠标距离视口左上角的x轴及y轴距离 x2 = e.clientX; y2 = e.clientY; //计算此时元素应该距离视口左上角的x轴及y轴距离 var X = x0 + (x2 - x1); var Y = y0 + (y2 - y1); /******范围限定*******/ //获取鼠标移动时元素四边的瞬时值 var L = X; var R = X + EW; var T = Y; var B = Y + EH; //在将X和Y赋值给left和top之前,进行范围限定 //只有在范围内时,才进行相应的移动 //如果脱离左侧范围,则left置L0 if(L < L0){X = L0;} //如果脱离右侧范围,则left置为R0 if(R > R0){X = R0 - EW;} //如果脱离上侧范围,则top置T0 if(T < T0){Y = T0;} //如果脱离下侧范围,则top置为B0 if(B > B0){Y = B0 - EH;} obj.style.left = X + ‘px‘; obj.style.top = Y + ‘px‘; } document.onmouseup = function(e){ //当鼠标抬起时,拖拽结束,则将onmousemove赋值为null即可 document.onmousemove = null; //释放全局捕获 if(obj.releaseCapture){ obj.releaseCapture(); } } //阻止默认行为 return false; //IE8-浏览器阻止默认行为 if(obj.setCapture){ obj.setCapture(); } } }drag(test);</script>
<iframe style="width: 100%; height: 200px;" src="http://sandbox.runjs.cn/show/gmqg0mjl" frameborder="0" width="320" height="240"></iframe>
磁性吸附
磁性吸附只需要在范围限定的基础上,做一些修改即可
下列代码中,只要元素的四边,距离可视区域范围的四边小于50px,则元素将直接吸附对应的边上
<div id="test" style="height: 100px;width: 100px;background:pink;position:absolute;top:0;left:0;">测试文字</div><script>function drag(obj){ obj.onmousedown = function(e){ e = e || event; //获取元素距离定位父级的x轴及y轴距离 var x0 = this.offsetLeft; var y0 = this.offsetTop; //获取此时鼠标距离视口左上角的x轴及y轴距离 var x1 = e.clientX; var y1 = e.clientY; //鼠标按下时,获得此时的页面区域 var L0 = 0; var R0 = document.documentElement.clientWidth; var T0 = 0; var B0 = document.documentElement.clientHeight; //鼠标按下时,获得此时的元素宽高 var EH = obj.offsetHeight; var EW = obj.offsetWidth; document.onmousemove = function(e){ e = e || event; //获取此时鼠标距离视口左上角的x轴及y轴距离 x2 = e.clientX; y2 = e.clientY; //计算此时元素应该距离视口左上角的x轴及y轴距离 var X = x0 + (x2 - x1); var Y = y0 + (y2 - y1); /******磁性吸附*******/ //获取鼠标移动时元素四边的瞬时值 var L = X; var R = X + EW; var T = Y; var B = Y + EH; //在将X和Y赋值给left和top之前,进行范围限定 //只有在范围内时,才进行相应的移动 //如果到达左侧的吸附范围,则left置L0 if(L - L0 < 50){X = L0;} //如果到达右侧的吸附范围,则left置为R0 if(R0 - R < 50){X = R0 - EW;} //如果到达上侧的吸附范围,则top置T0 if(T - T0 < 50){Y = T0;} //如果到达右侧的吸附范围,则top置为B0 if(B0 - B < 50){Y = B0 - EH;} obj.style.left = X + ‘px‘; obj.style.top = Y + ‘px‘; } document.onmouseup = function(e){ //当鼠标抬起时,拖拽结束,则将onmousemove赋值为null即可 document.onmousemove = null; //释放全局捕获 if(obj.releaseCapture){ obj.releaseCapture(); } } //阻止默认行为 return false; //IE8-浏览器阻止默认行为 if(obj.setCapture){ obj.setCapture(); } } }drag(test);</script>
<iframe style="width: 100%; height: 300px;" src="http://sandbox.runjs.cn/show/fcpidmk0" frameborder="0" width="320" height="240"></iframe>
<script type="text/javascript">// 0){ return; } if(select[i].getBoundingClientRect().top <= 0 && select[i+1]){ if(select[i+1].getBoundingClientRect().top > 0){ change(oCon.children[i+2]) } }else{ change(oCon.children[select.length+1]) } }}document.body.onmousewheel = wheel;document.body.addEventListener(‘DOMMouseScroll‘,wheel,false);var oCon = document.getElementById("content");var close = oCon.getElementsByTagName(‘span‘)[0];close.onclick = function(){ if(this.innerHTML == ‘显示目录‘){ this.innerHTML = ‘ב; this.style.background = ‘‘; oCon.style.border = ‘2px solid #ccc‘; oCon.style.width = ‘‘; oCon.style.height = ‘‘; oCon.style.overflow = ‘‘; oCon.style.lineHeight = ‘30px‘; }else{ this.innerHTML = ‘显示目录‘; this.style.background = ‘#3399ff‘; oCon.style.border = ‘none‘; oCon.style.width = ‘60px‘; oCon.style.height = ‘30px‘; oCon.style.overflow = ‘hidden‘; oCon.style.lineHeight = ‘‘; }}for(var i = 2; i < oCon.children.length; i++){ oCon.children[i].onmouseover = function(){ this.style.color = ‘#3399ff‘; } oCon.children[i].onmouseout = function(){ this.style.color = ‘inherit‘; if(this.mark){ this.style.color = ‘#3399ff‘; } } oCon.children[i].onclick = function(){ change(this); } }function change(_this){ for(var i = 2; i < oCon.children.length; i++){ oCon.children[i].mark = false; oCon.children[i].style.color = ‘inherit‘; oCon.children[i].style.textDecoration = ‘none‘; oCon.children[i].style.borderColor = ‘transparent‘; } _this.mark = true; _this.style.color = ‘#3399ff‘; _this.style.textDecoration = ‘underline‘; _this.style.borderColor = ‘#2175bc‘; }// ]]></script><script type="text/javascript" src="http://files.cnblogs.com/files/xiaohuochai/contextMenu.js"></script>javascript动画系列第二篇——磁性吸附