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从头认识多线程-1.8 迫使线程停止的方法-暴力Stop方法
这一章节我们来讨论一下暴力Stop方法。
1.使用样例
package com.ray.deepintothread.ch01.topic_8; public class StopByStopMethod { @SuppressWarnings("deprecation") public static void main(String[] args) throws InterruptedException { ThreadFive threadFive = new ThreadFive(); threadFive.start(); Thread.sleep(200); threadFive.stop(); } } class ThreadFive extends Thread { @Override public void run() { System.out.println("------------begin-------------"); try { System.out.println("------------working-------------"); sleep(2000); } catch (InterruptedException e) { System.out.println("------------exit-------------"); } super.run(); } }
输出:
------------begin-------------
------------working-------------
2.这是一个java弃用的方法,使用它的时候存在重大隐患
以下是引用java的api里面的原文
* Forces the thread to stop executing. * <p> * If there is a security manager installed, its <code>checkAccess</code> * method is called with <code>this</code> * as its argument. This may result in a * <code>SecurityException</code> being raised (in the current thread). * <p> * If this thread is different from the current thread (that is, the current * thread is trying to stop a thread other than itself), the * security manager‘s <code>checkPermission</code> method (with a * <code>RuntimePermission("stopThread")</code> argument) is called in * addition. * Again, this may result in throwing a * <code>SecurityException</code> (in the current thread). * <p> * The thread represented by this thread is forced to stop whatever * it is doing abnormally and to throw a newly created * <code>ThreadDeath</code> object as an exception. * <p> * It is permitted to stop a thread that has not yet been started. * If the thread is eventually started, it immediately terminates. * <p> * An application should not normally try to catch * <code>ThreadDeath</code> unless it must do some extraordinary * cleanup operation (note that the throwing of * <code>ThreadDeath</code> causes <code>finally</code> clauses of * <code>try</code> statements to be executed before the thread * officially dies). If a <code>catch</code> clause catches a * <code>ThreadDeath</code> object, it is important to rethrow the * object so that the thread actually dies. * <p> * The top-level error handler that reacts to otherwise uncaught * exceptions does not print out a message or otherwise notify the * application if the uncaught exception is an instance of * <code>ThreadDeath</code>.
大致的意思:
(1)当程序调用security manager的时候,会额外的运行checkPermission方法
(2)当程序调用security manager,会抛出SecurityException这样的安全异常
(3)隐式抛ThreadDeath异常
(4)同意stop那些还没有開始的线程
(5)即便那些线程启动了。也会立马终止
等等,还有几个
因此。这种方法终于被java弃用。
我们来演示一下第三个原因,由于其它的几个比較难通过一个样例就行说清楚。
package com.ray.deepintothread.ch01.topic_8; public class CatchThreadDeath { public static void main(String[] args) throws InterruptedException { ThreadOne threadOne = new ThreadOne(); threadOne.start(); Thread.sleep(200); } } class ThreadOne extends Thread { @SuppressWarnings("deprecation") @Override public void run() { try { this.stop(); } catch (ThreadDeath e) { System.out.println(e); } super.run(); } }
输出:
java.lang.ThreadDeath
总结:这一章节我们来讨论了一下暴力stop线程,然后描写叙述了一下他的原因。
我的github:https://github.com/raylee2015/DeepIntoThread
从头认识多线程-1.8 迫使线程停止的方法-暴力Stop方法
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