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CCAction Class 和 CCActionInterval Class 和 CCActionMoveTo Class ---Cocos2D-Swift v3.3
CCAction Class Reference
Inherits from | NSObject |
Conforms to | NSCopying |
Declared in | CCAction.h |
Overview
CCAction is an abstract base class for all actions. Actions animate nodes by manipulating node properties over time such as position, rotation, scale and opacity.
CCaction是一个关于所有动作的基本类型。通过操纵node属性,比如位置,旋转,透明度,规模等,激活Nodes。
For more information see the Concepts:Actions article in the Developer Guide
Subclasses
The following actions inherit directly from CCAction and can be used “as is”:
- CCActionFollow (parent node follows the target node’s movement)
- CCActionRepeatForever (runs a CCActionInterval in an endless loop until stopped)
- CCActionSpeed (modifies the speed of a CCActionInterval action while it is running)
These action subclasses are abstract base classes for instant and “over time” actions, see their references for more information:
- CCActionFiniteTime
- CCActionInstant
- CCActionInterval
Tasks
Creating an Action
+ action
– init
Action Targets
target
propertyoriginalTarget
property
Identifying an Action
tag
property
Action Methods Implemented by Subclasses
– isDone
– startWithTarget:
– stop
– step:
– update:
Properties
originalTarget
The original target, since target can be nil.
原始目标,可以为nil。
@property (nonatomic, readonly, unsafe_unretained) id originalTarget
Declared In
CCAction.h
tag
The action tag. An identifier of the action.
动作标签,定义一个动作.
@property (nonatomic, readwrite, assign) NSInteger tag
Declared In
CCAction.h
target
The “target” is typically the node instance that received the [CCNode runAction:] message. The action will modify the target properties. The target will be set with the ‘startWithTarget’ method. When the ‘stop’ method is called, target will be set to nil.
"target”是典型的node实例,可以接收[CCNode runAction:] 方法。acition会定义target属性。target可以通过startWithTarget方法设置,当stop方法被调用时,target会被置为nil。
@property (nonatomic, readonly, unsafe_unretained) id target
Discussion
Warning: The target is ‘assigned’ (unsafe unretained), it is not ‘retained’ nor managed by ARC.
Declared In
CCAction.h
Class Methods
action
Creates and returns an action.
创建和返回一个action
+ (id)action
Return Value
The CCAction Object.
Discussion
Warning: If a CCAction subclass provides designated initializers you will have to use those over this one.
Declared In
CCAction.h
Instance Methods
init
Initializes and returns an action object.
初始化和返回一个action对象。
- (id)init
Return Value
An initialized CCAction Object.
Declared In
CCAction.h
isDone
Return YES if the action has finished.
- (BOOL)isDone
Return Value
Action completion status
动作完成状态。
Declared In
CCAction.h
startWithTarget:
Assigns a target to the action Called before the action is started.
分配一个target给action。这回在action开始之前被调用。
- (void)startWithTarget:(id)target
Parameters
- target
Target to assign to action (weak reference).
Declared In
CCAction.h
step:
Steps the action. Called for every frame with step interval.
action的步骤。每一帧被调用,步骤间隔。
- (void)step:(CCTime)dt
Parameters
- dt
Ellapsed interval since last step.
Discussion
Note: Do not override unless you know what you are doing.
Declared In
CCAction.h
stop
Stops the action Called after the action has finished. Will assign the internal target reference to nil. Note: You should never call this method directly. In stead use: [target stopAction:action]
停止一个action,action结束后被调用。会让内部的target置为nil。
你永远不应该直接调用这个方法。用[target stopAction:action]代替。
- (void)stop
Declared In
CCAction.h
update:
Updates the action with normalized value.
用规范化的值更新动作。
- (void)update:(CCTime)time
Parameters
- time
Normalized action progress.
Discussion
For example: A value of 0.5 indicates that the action is 50% complete.
Declared In
CCAction.h
CCActionInterval Class Reference
Inherits from | CCActionFiniteTime : CCAction : NSObject |
Conforms to | NSCopying |
Declared in | CCActionInterval.h |
Overview
Abstract base class for interval actions. An interval action is an action that performs its task over a certain period of time.
关于间隔动作的抽象基本类。一个间隔动作是指一个动作在一段时间内完成整个过程。
Most CCActionInterval actions can be reversed or have their speed altered via the CCActionSpeed action.
大部分的CCActionInterval动作可以被逆转或者改变速率,通过CCActionSpeed动作。
Moving, Rotating, Scaling a Node
- Moving a node along a straight line or curve:
- CCActionMoveBy, CCActionMoveTo
- CCActionBezierBy, CCActionBezierTo
- CCActionCardinalSplineTo, CCActionCardinalSplineBy
- CCActionCatmullRomBy, CCActionCatmullRomTo
- Rotating a node:
- CCActionRotateBy, CCActionRotateTo
- Scaling a node:
- CCActionScaleTo, CCActionScaleBy
Animating a Node’s Visual Properties
- Periodically toggle visible property on/off:
- CCActionBlink
- Fading a node in/out/to:
- CCActionFadeIn, CCActionFadeOut
- CCActionFadeTo
- Colorizing a node:
- CCActionTintBy, CCActionTintTo
- Skewing a node:
- CCActionSkewTo, CCActionSkewBy
- Animate the sprite frames of a CCSprite with CCAnimation:
- CCActionAnimate
- Animating a CCProgressNode:
- CCActionProgressFromTo, CCActionProgressTo
Repeating and Reversing Actions
- Repeating an action a specific number of times:
- CCActionRepeat
- Reversing an action (if supported by the action):
- CCActionReverse
Creating Sequences of Actions
- Creating a linear sequence of actions:
- CCActionSequence
- Wait for a given time in a CCActionSequence:
- CCActionDelay
- Spawning parallel running actions in a CCActionSequence and continue the sequence when all spawned actions have ended:
- CCActionSpawn
Easing the Duration of an Action
- Easing duration of a CCActionInterval:
- CCActionEase
- CCActionEaseBackIn, CCActionEaseBackInOut, CCActionEaseBackOut
- CCActionEaseBounce, CCActionEaseBounceIn, CCActionEaseBounceInOut, CCActionEaseBounceOut
- CCActionEaseElastic, CCActionEaseElasticIn, CCActionEaseElasticInOut, CCActionEaseElasticOut
- CCActionEaseRate, CCActionEaseIn, CCActionEaseInOut, CCActionEaseOut
- CCActionEaseSineIn, CCActionEaseSineInOut, CCActionEaseSineOut
Animating custom float/double Properties
- Tweening any node property (of type float or double):
- CCActionTween
Tasks
Other Methods
elapsed
property
Creating a Interval Action
+ actionWithDuration:
– initWithDuration:
Reversing an Action
– reverse
Methods implemented by Subclasses
– isDone
Properties
elapsed
How many seconds had elapsed since the actions started to run.
自从动作被执行后过了多久。
@property (nonatomic, readonly) CCTime elapsed
Declared In
CCActionInterval.h
Class Methods
actionWithDuration:
Creates and returns an action interval object.
创建和返回一个action间隔对象。
+ (id)actionWithDuration:(CCTime)d
Parameters
- d
Action interval.
Return Value
The CCActionInterval object.
Declared In
CCActionInterval.h
Instance Methods
initWithDuration:
Initializes and returns an action interval object.
- (id)initWithDuration:(CCTime)d
Parameters
- d
Action interval.
Return Value
An initialized CCActionInterval Object.
Declared In
CCActionInterval.h
isDone
Returns YES if the action has finished.
- (BOOL)isDone
Return Value
Action finished status.
Declared In
CCActionInterval.h
reverse
Returns a reversed action.
- (CCActionInterval *)reverse
Return Value
Created reversed action.
Declared In
CCActionInterval.h
CCActionMoveTo Class Reference
Inherits from | CCActionMoveBy : CCActionInterval : CCActionFiniteTime : CCAction : NSObject |
Declared in | CCActionInterval.h |
Overview
This action moves the target to the position specified, these are absolute coordinates. Several CCMoveTo actions can be concurrently called, and the resulting movement will be the sum of individual movements.
Warning: Move actions shouldn’t be used to move nodes with a dynamic CCPhysicsBody as both the physics body and the action will alter the node’s position property, overriding each other’s changes. This leads to unpredictable behavior.
Tasks
Creating a Move Action
+ actionWithDuration:position:
– initWithDuration:position:
Class Methods
actionWithDuration:position:
Creates the action.
+ (id)actionWithDuration:(CCTime)duration position:(CGPoint)position
Parameters
- duration
Action interval.
- position
Absolute position to move to.
Return Value
New moveto action.
Declared In
CCActionInterval.h
Instance Methods
initWithDuration:position:
Initializes the action.
- (id)initWithDuration:(CCTime)duration position:(CGPoint)position
Parameters
- duration
Action interval.
- position
Absolute position to move to.
Return Value
New moveto action.
Declared In
CCActionInterval.h
CCAction Class 和 CCActionInterval Class 和 CCActionMoveTo Class ---Cocos2D-Swift v3.3