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Mediator
#include <iostream>using namespace std;class ObjectA{public: void Whoami() { cout<<"ObjectA"<<endl; }};class ObjectB{public: void Whoami() { cout<<"ObjectB"<<endl; }};class ObjectC{public: void Whoami() { cout<<"ObjectC"<<endl; }};class Mediator{public: void Set(ObjectA* pObjectA, ObjectB* pObjectB, ObjectC* pObjectC) { m_pObjectA = pObjectA; m_pObjectB = pObjectB; m_pObjectC = pObjectC; } void Interact1() { m_pObjectA->Whoami(); m_pObjectB->Whoami(); } void Interact2() { m_pObjectB->Whoami(); m_pObjectC->Whoami(); } void Interact3() { m_pObjectA->Whoami(); m_pObjectC->Whoami(); } private: ObjectA* m_pObjectA; ObjectB* m_pObjectB; ObjectC* m_pObjectC;};int main(int argc, char *argv[]){ ObjectA objA; ObjectB objB; ObjectC objC; Mediator mediator; mediator.Set(&objA, &objB, &objC); mediator.Interact1(); mediator.Interact2(); mediator.Interact3(); return 0;}
Mediator
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