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c# 高斯模糊
using System;using System.Collections.Generic;using System.Text;using System.Drawing;using System.ComponentModel;using System.Diagnostics;namespace Adrian.PhotoX.Lib{ [Serializable] public enum BlurType { Both, HorizontalOnly, VerticalOnly, } [Serializable] public class GaussianBlur { private int _radius = 1; private int[] _kernel; private int _kernelSum; private int[,] _multable; private BlurType _blurType; public GaussianBlur() { PreCalculateSomeStuff(); } public GaussianBlur(int radius) { _radius = radius; PreCalculateSomeStuff(); } private void PreCalculateSomeStuff() { int sz = _radius * 2 + 1; _kernel = new int[sz]; _multable = new int[sz, 256]; for (int i = 1; i <= _radius; i++) { int szi = _radius - i; int szj = _radius + i; _kernel[szj] = _kernel[szi] = (szi + 1) * (szi + 1); _kernelSum += (_kernel[szj] + _kernel[szi]); for (int j = 0; j < 256; j++) { _multable[szj, j] = _multable[szi, j] = _kernel[szj] * j; } } _kernel[_radius] = (_radius + 1) * (_radius + 1); _kernelSum += _kernel[_radius]; for (int j = 0; j < 256; j++) { _multable[_radius, j] = _kernel[_radius] * j; } } public long t1; public long t2; public long t3; public long t4; public Bitmap ProcessImage(Image inputImage) { Bitmap origin = new Bitmap(inputImage); Bitmap blurred = new Bitmap(inputImage.Width, inputImage.Height); using (RawBitmap src = http://www.mamicode.com/new RawBitmap(origin)) { using (RawBitmap dest = new RawBitmap(blurred)) { int pixelCount = src.Width * src.Height; //Stopwatch sw = new Stopwatch(); //sw.Start(); int[] b = new int[pixelCount]; int[] g = new int[pixelCount]; int[] r = new int[pixelCount]; int[] b2 = new int[pixelCount]; int[] g2 = new int[pixelCount]; int[] r2 = new int[pixelCount]; //sw.Stop(); //t1 = sw.ElapsedMilliseconds; int offset = src.GetOffset(); int index = 0; unsafe { //sw.Reset(); //sw.Start(); byte* ptr = src.Begin; for (int i = 0; i < src.Height; i++) { for (int j = 0; j < src.Width; j++) { b[index] = *ptr; ptr++; g[index] = *ptr; ptr++; r[index] = *ptr; ptr++; ++index; } ptr += offset; } //sw.Stop(); //t2 = sw.ElapsedMilliseconds; int bsum; int gsum; int rsum; int read; int start = 0; index = 0; //sw.Reset(); //sw.Start(); if (_blurType != BlurType.VerticalOnly) { for (int i = 0; i < src.Height; i++) { for (int j = 0; j < src.Width; j++) { bsum = gsum = rsum = 0; read = index - _radius; for (int z = 0; z < _kernel.Length; z++) { //if (read >= start && read < start + src.Width) //{ // bsum += _multable[z, b[read]]; // gsum += _multable[z, g[read]]; // rsum += _multable[z, r[read]]; // sum += _kernel[z]; //} if (read < start) { bsum += _multable[z, b[start]]; gsum += _multable[z, g[start]]; rsum += _multable[z, r[start]]; } else if (read > start + src.Width - 1) { int idx = start + src.Width - 1; bsum += _multable[z, b[idx]]; gsum += _multable[z, g[idx]]; rsum += _multable[z, r[idx]]; } else { bsum += _multable[z, b[read]]; gsum += _multable[z, g[read]]; rsum += _multable[z, r[read]]; } ++read; } //b2[index] = (bsum / sum); //g2[index] = (gsum / sum); //r2[index] = (rsum / sum); b2[index] = (bsum / _kernelSum); g2[index] = (gsum / _kernelSum); r2[index] = (rsum / _kernelSum); if (_blurType == BlurType.HorizontalOnly) { //byte* pcell = dest[j, i]; //*pcell = (byte)(bsum / sum); //pcell++; //*pcell = (byte)(gsum / sum); //pcell++; //*pcell = (byte)(rsum / sum); //pcell++; byte* pcell = dest[j, i]; *pcell = (byte)(bsum / _kernelSum); pcell++; *pcell = (byte)(gsum / _kernelSum); pcell++; *pcell = (byte)(rsum / _kernelSum); pcell++; } ++index; } start += src.Width; } } if (_blurType == BlurType.HorizontalOnly) { return blurred; } //sw.Stop(); //t3 = sw.ElapsedMilliseconds; //sw.Reset(); //sw.Start(); int tempy; for (int i = 0; i < src.Height; i++) { int y = i - _radius; start = y * src.Width; for (int j = 0; j < src.Width; j++) { bsum = gsum = rsum = 0; read = start + j; tempy = y; for (int z = 0; z < _kernel.Length; z++) { //if (tempy >= 0 && tempy < src.Height) //{ // if (_blurType == BlurType.VerticalOnly) // { // bsum += _multable[z, b[read]]; // gsum += _multable[z, g[read]]; // rsum += _multable[z, r[read]]; // } // else // { // bsum += _multable[z, b2[read]]; // gsum += _multable[z, g2[read]]; // rsum += _multable[z, r2[read]]; // } // sum += _kernel[z]; //} if (_blurType == BlurType.VerticalOnly) { if (tempy < 0) { bsum += _multable[z, b[j]]; gsum += _multable[z, g[j]]; rsum += _multable[z, r[j]]; } else if (tempy > src.Height - 1) { int idx = pixelCount - (src.Width - j); bsum += _multable[z, b[idx]]; gsum += _multable[z, g[idx]]; rsum += _multable[z, r[idx]]; } else { bsum += _multable[z, b[read]]; gsum += _multable[z, g[read]]; rsum += _multable[z, r[read]]; } } else { if (tempy < 0) { bsum += _multable[z, b2[j]]; gsum += _multable[z, g2[j]]; rsum += _multable[z, r2[j]]; } else if (tempy > src.Height - 1) { int idx = pixelCount - (src.Width - j); bsum += _multable[z, b2[idx]]; gsum += _multable[z, g2[idx]]; rsum += _multable[z, r2[idx]]; } else { bsum += _multable[z, b2[read]]; gsum += _multable[z, g2[read]]; rsum += _multable[z, r2[read]]; } } read += src.Width; ++tempy; } byte* pcell = dest[j, i]; //pcell[0] = (byte)(bsum / sum); //pcell[1] = (byte)(gsum / sum); //pcell[2] = (byte)(rsum / sum); pcell[0] = (byte)(bsum / _kernelSum); pcell[1] = (byte)(gsum / _kernelSum); pcell[2] = (byte)(rsum / _kernelSum); } } //sw.Stop(); //t4 = sw.ElapsedMilliseconds; } } } return blurred; } public int Radius { get { return _radius; } set { if (value < 1) { throw new InvalidOperationException("Radius must be greater then 0"); } _radius = value; } } public BlurType BlurType { get { return _blurType; } set { _blurType = value; } } }}
using System;using System.Collections.Generic;using System.Text;using System.Drawing;using System.Drawing.Imaging;namespace Adrian.PhotoX.Lib{ public unsafe class RawBitmap : IDisposable { private Bitmap _originBitmap; private BitmapData _bitmapData; private byte* _begin; public RawBitmap(Bitmap originBitmap) { _originBitmap = originBitmap; _bitmapData = _originBitmap.LockBits(new Rectangle(0, 0, _originBitmap.Width, _originBitmap.Height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); _begin = (byte*)(void*)_bitmapData.Scan0; } #region IDisposable Members public void Dispose() { _originBitmap.UnlockBits(_bitmapData); } #endregion public unsafe byte* Begin { get { return _begin; } } public unsafe byte* this[int x,int y] { get { return _begin + y * (_bitmapData.Stride) + x * 3; } } public unsafe byte* this[int x, int y, int offset] { get { return _begin + y * (_bitmapData.Stride) + x * 3 + offset; } } //public unsafe void SetColor(int x, int y, int color) //{ // *(int*)(_begin + y * (_bitmapData.Stride) + x * 3) = color; //} public int Stride { get { return _bitmapData.Stride; } } public int Width { get { return _bitmapData.Width; } } public int Height { get { return _bitmapData.Height; } } public int GetOffset() { return _bitmapData.Stride - _bitmapData.Width * 3; } public Bitmap OriginBitmap { get { return _originBitmap; } } }}
调用示例
Bitmap bitmap = new Bitmap(pictureBox1.Image); //AForge.Imaging.Filters.GaussianBlur gs = new AForge.Imaging.Filters.GaussianBlur(); //AForge.Imaging.Filters.GaussianBlur filter = new AForge.Imaging.Filters.GaussianBlur(5, 15); //filter.ApplyInPlace(bitmap); GaussianBlur gs = new GaussianBlur(15); pictureBox2.Image = gs.ProcessImage(bitmap);
c# 高斯模糊
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