首页 > 代码库 > c#键盘鼠标钩子
c#键盘鼠标钩子
1 using System; 2 using System.Collections.Generic; 3 using System.Linq; 4 using System.Text; 5 using System.Windows.Forms; 6 using System.Runtime.InteropServices; 7 using System.ComponentModel; 8 using System.Reflection; 9 10 namespace Alif.CommonAPI.WindowsAPI 11 { 12 /// <summary> 13 /// 用户键盘鼠标钩子 14 /// </summary> 15 public class UserActivityHook 16 { 17 #region Windows structure definitions 18 19 /// <summary> 20 /// The POINT structure defines the x- and y- coordinates of a point. 21 /// </summary> 22 /// <remarks> 23 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/rectangl_0tiq.asp 24 /// </remarks> 25 [StructLayout(LayoutKind.Sequential)] 26 private class POINT 27 { 28 /// <summary> 29 /// Specifies the x-coordinate of the point. 30 /// </summary> 31 public int x; 32 /// <summary> 33 /// Specifies the y-coordinate of the point. 34 /// </summary> 35 public int y; 36 } 37 38 /// <summary> 39 /// The MOUSEHOOKSTRUCT structure contains information about a mouse event passed to a WH_MOUSE hook procedure, MouseProc. 40 /// </summary> 41 /// <remarks> 42 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookstructures/cwpstruct.asp 43 /// </remarks> 44 [StructLayout(LayoutKind.Sequential)] 45 private class MouseHookStruct 46 { 47 /// <summary> 48 /// Specifies a POINT structure that contains the x- and y-coordinates of the cursor, in screen coordinates. 49 /// </summary> 50 public POINT pt; 51 /// <summary> 52 /// Handle to the window that will receive the mouse message corresponding to the mouse event. 53 /// </summary> 54 public int hwnd; 55 /// <summary> 56 /// Specifies the hit-test value. For a list of hit-test values, see the description of the WM_NCHITTEST message. 57 /// </summary> 58 public int wHitTestCode; 59 /// <summary> 60 /// Specifies extra information associated with the message. 61 /// </summary> 62 public int dwExtraInfo; 63 } 64 65 /// <summary> 66 /// The MSLLHOOKSTRUCT structure contains information about a low-level keyboard input event. 67 /// </summary> 68 [StructLayout(LayoutKind.Sequential)] 69 private class MouseLLHookStruct 70 { 71 /// <summary> 72 /// Specifies a POINT structure that contains the x- and y-coordinates of the cursor, in screen coordinates. 73 /// </summary> 74 public POINT pt; 75 /// <summary> 76 /// If the message is WM_MOUSEWHEEL, the high-order word of this member is the wheel delta. 77 /// The low-order word is reserved. A positive value indicates that the wheel was rotated forward, 78 /// away from the user; a negative value indicates that the wheel was rotated backward, toward the user. 79 /// One wheel click is defined as WHEEL_DELTA, which is 120. 80 ///If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP, 81 /// or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released, 82 /// and the low-order word is reserved. This value can be one or more of the following values. Otherwise, mouseData is not used. 83 ///XBUTTON1 84 ///The first X button was pressed or released. 85 ///XBUTTON2 86 ///The second X button was pressed or released. 87 /// </summary> 88 public int mouseData; 89 /// <summary> 90 /// Specifies the event-injected flag. An application can use the following value to test the mouse flags. Value Purpose 91 ///LLMHF_INJECTED Test the event-injected flag. 92 ///0 93 ///Specifies whether the event was injected. The value is 1 if the event was injected; otherwise, it is 0. 94 ///1-15 95 ///Reserved. 96 /// </summary> 97 public int flags; 98 /// <summary> 99 /// Specifies the time stamp for this message.100 /// </summary>101 public int time;102 /// <summary>103 /// Specifies extra information associated with the message. 104 /// </summary>105 public int dwExtraInfo;106 }107 108 109 /// <summary>110 /// The KBDLLHOOKSTRUCT structure contains information about a low-level keyboard input event. 111 /// </summary>112 /// <remarks>113 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookstructures/cwpstruct.asp114 /// </remarks>115 [StructLayout(LayoutKind.Sequential)]116 private class KeyboardHookStruct117 {118 /// <summary>119 /// Specifies a virtual-key code. The code must be a value in the range 1 to 254. 120 /// </summary>121 public int vkCode;122 /// <summary>123 /// Specifies a hardware scan code for the key. 124 /// </summary>125 public int scanCode;126 /// <summary>127 /// Specifies the extended-key flag, event-injected flag, context code, and transition-state flag.128 /// </summary>129 public int flags;130 /// <summary>131 /// Specifies the time stamp for this message.132 /// </summary>133 public int time;134 /// <summary>135 /// Specifies extra information associated with the message. 136 /// </summary>137 public int dwExtraInfo;138 }139 #endregion140 141 #region Windows function imports142 /// <summary>143 /// The SetWindowsHookEx function installs an application-defined hook procedure into a hook chain. 144 /// You would install a hook procedure to monitor the system for certain types of events. These events 145 /// are associated either with a specific thread or with all threads in the same desktop as the calling thread. 146 /// </summary>147 /// <param name="idHook">148 /// [in] Specifies the type of hook procedure to be installed. This parameter can be one of the following values.149 /// </param>150 /// <param name="lpfn">151 /// [in] Pointer to the hook procedure. If the dwThreadId parameter is zero or specifies the identifier of a 152 /// thread created by a different process, the lpfn parameter must point to a hook procedure in a dynamic-link 153 /// library (DLL). Otherwise, lpfn can point to a hook procedure in the code associated with the current process.154 /// </param>155 /// <param name="hMod">156 /// [in] Handle to the DLL containing the hook procedure pointed to by the lpfn parameter. 157 /// The hMod parameter must be set to NULL if the dwThreadId parameter specifies a thread created by 158 /// the current process and if the hook procedure is within the code associated with the current process. 159 /// </param>160 /// <param name="dwThreadId">161 /// [in] Specifies the identifier of the thread with which the hook procedure is to be associated. 162 /// If this parameter is zero, the hook procedure is associated with all existing threads running in the 163 /// same desktop as the calling thread. 164 /// </param>165 /// <returns>166 /// If the function succeeds, the return value is the handle to the hook procedure.167 /// If the function fails, the return value is NULL. To get extended error information, call GetLastError.168 /// </returns>169 /// <remarks>170 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp171 /// </remarks>172 [DllImport("user32.dll", CharSet = CharSet.Auto,173 CallingConvention = CallingConvention.StdCall, SetLastError = true)]174 private static extern int SetWindowsHookEx(175 int idHook,176 HookProc lpfn,177 IntPtr hMod,178 int dwThreadId);179 180 /// <summary>181 /// The UnhookWindowsHookEx function removes a hook procedure installed in a hook chain by the SetWindowsHookEx function. 182 /// </summary>183 /// <param name="idHook">184 /// [in] Handle to the hook to be removed. This parameter is a hook handle obtained by a previous call to SetWindowsHookEx. 185 /// </param>186 /// <returns>187 /// If the function succeeds, the return value is nonzero.188 /// If the function fails, the return value is zero. To get extended error information, call GetLastError.189 /// </returns>190 /// <remarks>191 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp192 /// </remarks>193 [DllImport("user32.dll", CharSet = CharSet.Auto,194 CallingConvention = CallingConvention.StdCall, SetLastError = true)]195 private static extern int UnhookWindowsHookEx(int idHook);196 197 /// <summary>198 /// The CallNextHookEx function passes the hook information to the next hook procedure in the current hook chain. 199 /// A hook procedure can call this function either before or after processing the hook information. 200 /// </summary>201 /// <param name="idHook">Ignored.</param>202 /// <param name="nCode">203 /// [in] Specifies the hook code passed to the current hook procedure. 204 /// The next hook procedure uses this code to determine how to process the hook information.205 /// </param>206 /// <param name="wParam">207 /// [in] Specifies the wParam value passed to the current hook procedure. 208 /// The meaning of this parameter depends on the type of hook associated with the current hook chain. 209 /// </param>210 /// <param name="lParam">211 /// [in] Specifies the lParam value passed to the current hook procedure. 212 /// The meaning of this parameter depends on the type of hook associated with the current hook chain. 213 /// </param>214 /// <returns>215 /// This value is returned by the next hook procedure in the chain. 216 /// The current hook procedure must also return this value. The meaning of the return value depends on the hook type. 217 /// For more information, see the descriptions of the individual hook procedures.218 /// </returns>219 /// <remarks>220 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/setwindowshookex.asp221 /// </remarks>222 [DllImport("user32.dll", CharSet = CharSet.Auto,223 CallingConvention = CallingConvention.StdCall)]224 private static extern int CallNextHookEx(225 int idHook,226 int nCode,227 int wParam,228 IntPtr lParam);229 230 /// <summary>231 /// The CallWndProc hook procedure is an application-defined or library-defined callback 232 /// function used with the SetWindowsHookEx function. The HOOKPROC type defines a pointer 233 /// to this callback function. CallWndProc is a placeholder for the application-defined 234 /// or library-defined function name.235 /// </summary>236 /// <param name="nCode">237 /// [in] Specifies whether the hook procedure must process the message. 238 /// If nCode is HC_ACTION, the hook procedure must process the message. 239 /// If nCode is less than zero, the hook procedure must pass the message to the 240 /// CallNextHookEx function without further processing and must return the 241 /// value returned by CallNextHookEx.242 /// </param>243 /// <param name="wParam">244 /// [in] Specifies whether the message was sent by the current thread. 245 /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. 246 /// </param>247 /// <param name="lParam">248 /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. 249 /// </param>250 /// <returns>251 /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. 252 /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx 253 /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC 254 /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook 255 /// procedure does not call CallNextHookEx, the return value should be zero. 256 /// </returns>257 /// <remarks>258 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/windowing/hooks/hookreference/hookfunctions/callwndproc.asp259 /// </remarks>260 private delegate int HookProc(int nCode, int wParam, IntPtr lParam);261 262 /// <summary>263 /// The ToAscii function translates the specified virtual-key code and keyboard 264 /// state to the corresponding character or characters. The function translates the code 265 /// using the input language and physical keyboard layout identified by the keyboard layout handle.266 /// </summary>267 /// <param name="uVirtKey">268 /// [in] Specifies the virtual-key code to be translated. 269 /// </param>270 /// <param name="uScanCode">271 /// [in] Specifies the hardware scan code of the key to be translated. 272 /// The high-order bit of this value is set if the key is up (not pressed). 273 /// </param>274 /// <param name="lpbKeyState">275 /// [in] Pointer to a 256-byte array that contains the current keyboard state. 276 /// Each element (byte) in the array contains the state of one key. 277 /// If the high-order bit of a byte is set, the key is down (pressed). 278 /// The low bit, if set, indicates that the key is toggled on. In this function, 279 /// only the toggle bit of the CAPS LOCK key is relevant. The toggle state 280 /// of the NUM LOCK and SCROLL LOCK keys is ignored.281 /// </param>282 /// <param name="lpwTransKey">283 /// [out] Pointer to the buffer that receives the translated character or characters. 284 /// </param>285 /// <param name="fuState">286 /// [in] Specifies whether a menu is active. This parameter must be 1 if a menu is active, or 0 otherwise. 287 /// </param>288 /// <returns>289 /// If the specified key is a dead key, the return value is negative. Otherwise, it is one of the following values. 290 /// Value Meaning 291 /// 0 The specified virtual key has no translation for the current state of the keyboard. 292 /// 1 One character was copied to the buffer. 293 /// 2 Two characters were copied to the buffer. This usually happens when a dead-key character 294 /// (accent or diacritic) stored in the keyboard layout cannot be composed with the specified 295 /// virtual key to form a single character. 296 /// </returns>297 /// <remarks>298 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/userinput/keyboardinput/keyboardinputreference/keyboardinputfunctions/toascii.asp299 /// </remarks>300 [DllImport("user32")]301 private static extern int ToAscii(302 int uVirtKey,303 int uScanCode,304 byte[] lpbKeyState,305 byte[] lpwTransKey,306 int fuState);307 308 /// <summary>309 /// The GetKeyboardState function copies the status of the 256 virtual keys to the 310 /// specified buffer. 311 /// </summary>312 /// <param name="pbKeyState">313 /// [in] Pointer to a 256-byte array that contains keyboard key states. 314 /// </param>315 /// <returns>316 /// If the function succeeds, the return value is nonzero.317 /// If the function fails, the return value is zero. To get extended error information, call GetLastError. 318 /// </returns>319 /// <remarks>320 /// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/windowsuserinterface/userinput/keyboardinput/keyboardinputreference/keyboardinputfunctions/toascii.asp321 /// </remarks>322 [DllImport("user32")]323 private static extern int GetKeyboardState(byte[] pbKeyState);324 325 [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]326 private static extern short GetKeyState(int vKey);327 328 #endregion329 330 #region Windows constants331 332 //values from Winuser.h in Microsoft SDK.333 /// <summary>334 /// Windows NT/2000/XP: Installs a hook procedure that monitors low-level mouse input events.335 /// </summary>336 private const int WH_MOUSE_LL = 14;337 /// <summary>338 /// Windows NT/2000/XP: Installs a hook procedure that monitors low-level keyboard input events.339 /// </summary>340 private const int WH_KEYBOARD_LL = 13;341 342 /// <summary>343 /// Installs a hook procedure that monitors mouse messages. For more information, see the MouseProc hook procedure. 344 /// </summary>345 private const int WH_MOUSE = 7;346 /// <summary>347 /// Installs a hook procedure that monitors keystroke messages. For more information, see the KeyboardProc hook procedure. 348 /// </summary>349 private const int WH_KEYBOARD = 2;350 351 /// <summary>352 /// The WM_MOUSEMOVE message is posted to a window when the cursor moves. 353 /// </summary>354 private const int WM_MOUSEMOVE = 0x200;355 /// <summary>356 /// The WM_LBUTTONDOWN message is posted when the user presses the left mouse button 357 /// </summary>358 private const int WM_LBUTTONDOWN = 0x201;359 /// <summary>360 /// The WM_RBUTTONDOWN message is posted when the user presses the right mouse button361 /// </summary>362 private const int WM_RBUTTONDOWN = 0x204;363 /// <summary>364 /// The WM_MBUTTONDOWN message is posted when the user presses the middle mouse button 365 /// </summary>366 private const int WM_MBUTTONDOWN = 0x207;367 /// <summary>368 /// The WM_LBUTTONUP message is posted when the user releases the left mouse button 369 /// </summary>370 private const int WM_LBUTTONUP = 0x202;371 /// <summary>372 /// The WM_RBUTTONUP message is posted when the user releases the right mouse button 373 /// </summary>374 private const int WM_RBUTTONUP = 0x205;375 /// <summary>376 /// The WM_MBUTTONUP message is posted when the user releases the middle mouse button 377 /// </summary>378 private const int WM_MBUTTONUP = 0x208;379 /// <summary>380 /// The WM_LBUTTONDBLCLK message is posted when the user double-clicks the left mouse button 381 /// </summary>382 private const int WM_LBUTTONDBLCLK = 0x203;383 /// <summary>384 /// The WM_RBUTTONDBLCLK message is posted when the user double-clicks the right mouse button 385 /// </summary>386 private const int WM_RBUTTONDBLCLK = 0x206;387 /// <summary>388 /// The WM_RBUTTONDOWN message is posted when the user presses the right mouse button 389 /// </summary>390 private const int WM_MBUTTONDBLCLK = 0x209;391 /// <summary>392 /// The WM_MOUSEWHEEL message is posted when the user presses the mouse wheel. 393 /// </summary>394 private const int WM_MOUSEWHEEL = 0x020A;395 396 /// <summary>397 /// The WM_KEYDOWN message is posted to the window with the keyboard focus when a nonsystem 398 /// key is pressed. A nonsystem key is a key that is pressed when the ALT key is not pressed.399 /// </summary>400 private const int WM_KEYDOWN = 0x100;401 /// <summary>402 /// The WM_KEYUP message is posted to the window with the keyboard focus when a nonsystem 403 /// key is released. A nonsystem key is a key that is pressed when the ALT key is not pressed, 404 /// or a keyboard key that is pressed when a window has the keyboard focus.405 /// </summary>406 private const int WM_KEYUP = 0x101;407 /// <summary>408 /// The WM_SYSKEYDOWN message is posted to the window with the keyboard focus when the user 409 /// presses the F10 key (which activates the menu bar) or holds down the ALT key and then 410 /// presses another key. It also occurs when no window currently has the keyboard focus; 411 /// in this case, the WM_SYSKEYDOWN message is sent to the active window. The window that 412 /// receives the message can distinguish between these two contexts by checking the context 413 /// code in the lParam parameter. 414 /// </summary>415 private const int WM_SYSKEYDOWN = 0x104;416 /// <summary>417 /// The WM_SYSKEYUP message is posted to the window with the keyboard focus when the user 418 /// releases a key that was pressed while the ALT key was held down. It also occurs when no 419 /// window currently has the keyboard focus; in this case, the WM_SYSKEYUP message is sent 420 /// to the active window. The window that receives the message can distinguish between 421 /// these two contexts by checking the context code in the lParam parameter. 422 /// </summary>423 private const int WM_SYSKEYUP = 0x105;424 425 private const byte VK_SHIFT = 0x10;426 private const byte VK_CAPITAL = 0x14;427 private const byte VK_NUMLOCK = 0x90;428 429 #endregion430 431 /// <summary>432 /// Creates an instance of UserActivityHook object and sets mouse and keyboard hooks.433 /// </summary>434 /// <exception cref="Win32Exception">Any windows problem.</exception>435 public UserActivityHook()436 {437 Start();438 }439 440 /// <summary>441 /// Creates an instance of UserActivityHook object and installs both or one of mouse and/or keyboard hooks and starts rasing events442 /// </summary>443 /// <param name="InstallMouseHook"><b>true</b> if mouse events must be monitored</param>444 /// <param name="InstallKeyboardHook"><b>true</b> if keyboard events must be monitored</param>445 /// <exception cref="Win32Exception">Any windows problem.</exception>446 /// <remarks>447 /// To create an instance without installing hooks call new UserActivityHook(false, false)448 /// </remarks>449 public UserActivityHook(bool InstallMouseHook, bool InstallKeyboardHook)450 {451 Start(InstallMouseHook, InstallKeyboardHook);452 }453 454 /// <summary>455 /// Destruction.456 /// </summary>457 ~UserActivityHook()458 {459 //uninstall hooks and do not throw exceptions460 Stop(true, true, false);461 }462 463 /// <summary>464 /// Occurs when the user moves the mouse, presses any mouse button or scrolls the wheel465 /// </summary>466 public event MouseEventHandler onm ouseActivity;467 /// <summary>468 /// Occurs when the user presses a key469 /// </summary>470 public event KeyEventHandler KeyDown;471 /// <summary>472 /// Occurs when the user presses and releases 473 /// </summary>474 public event KeyPressEventHandler KeyPress;475 /// <summary>476 /// Occurs when the user releases a key477 /// </summary>478 public event KeyEventHandler KeyUp;479 480 481 /// <summary>482 /// Stores the handle to the mouse hook procedure.483 /// </summary>484 private int hMouseHook = 0;485 /// <summary>486 /// Stores the handle to the keyboard hook procedure.487 /// </summary>488 private int hKeyboardHook = 0;489 490 491 /// <summary>492 /// Declare MouseHookProcedure as HookProc type.493 /// </summary>494 private static HookProc MouseHookProcedure;495 /// <summary>496 /// Declare KeyboardHookProcedure as HookProc type.497 /// </summary>498 private static HookProc KeyboardHookProcedure;499 500 501 /// <summary>502 /// Installs both mouse and keyboard hooks and starts raising events503 /// </summary>504 /// <exception cref="Win32Exception">Any windows problem.</exception>505 public void Start()506 {507 this.Start(true, true);508 }509 510 /// <summary>511 /// Installs both or one of mouse and/or keyboard hooks and starts raising events512 /// </summary>513 /// <param name="InstallMouseHook"><b>true</b> if mouse events must be monitored</param>514 /// <param name="InstallKeyboardHook"><b>true</b> if keyboard events must be monitored</param>515 /// <exception cref="Win32Exception">Any windows problem.</exception>516 public void Start(bool InstallMouseHook, bool InstallKeyboardHook)517 {518 // install Mouse hook only if it is not installed and must be installed519 if (hMouseHook == 0 && InstallMouseHook)520 {521 // Create an instance of HookProc.522 MouseHookProcedure = new HookProc(MouseHookProc);523 //install hook524 hMouseHook = SetWindowsHookEx(525 WH_MOUSE_LL,526 MouseHookProcedure,527 Marshal.GetHINSTANCE(528 Assembly.GetExecutingAssembly().GetModules()[0]),529 0);530 //If SetWindowsHookEx fails.531 if (hMouseHook == 0)532 {533 //Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set. 534 int errorCode = Marshal.GetLastWin32Error();535 //do cleanup536 Stop(true, false, false);537 //Initializes and throws a new instance of the Win32Exception class with the specified error. 538 throw new Win32Exception(errorCode);539 }540 }541 542 // install Keyboard hook only if it is not installed and must be installed543 if (hKeyboardHook == 0 && InstallKeyboardHook)544 {545 // Create an instance of HookProc.546 KeyboardHookProcedure = new HookProc(KeyboardHookProc);547 //install hook548 hKeyboardHook = SetWindowsHookEx(549 WH_KEYBOARD_LL,550 KeyboardHookProcedure,551 Marshal.GetHINSTANCE(552 Assembly.GetExecutingAssembly().GetModules()[0]),553 0);554 //If SetWindowsHookEx fails.555 if (hKeyboardHook == 0)556 {557 //Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set. 558 int errorCode = Marshal.GetLastWin32Error();559 //do cleanup560 Stop(false, true, false);561 //Initializes and throws a new instance of the Win32Exception class with the specified error. 562 throw new Win32Exception(errorCode);563 }564 }565 }566 567 /// <summary>568 /// Stops monitoring both mouse and keyboard events and rasing events.569 /// </summary>570 /// <exception cref="Win32Exception">Any windows problem.</exception>571 public void Stop()572 {573 this.Stop(true, true, true);574 }575 576 /// <summary>577 /// Stops monitoring both or one of mouse and/or keyboard events and rasing events.578 /// </summary>579 /// <param name="UninstallMouseHook"><b>true</b> if mouse hook must be uninstalled</param>580 /// <param name="UninstallKeyboardHook"><b>true</b> if keyboard hook must be uninstalled</param>581 /// <param name="ThrowExceptions"><b>true</b> if exceptions which occured during uninstalling must be thrown</param>582 /// <exception cref="Win32Exception">Any windows problem.</exception>583 public void Stop(bool UninstallMouseHook, bool UninstallKeyboardHook, bool ThrowExceptions)584 {585 //if mouse hook set and must be uninstalled586 if (hMouseHook != 0 && UninstallMouseHook)587 {588 //uninstall hook589 int retMouse = UnhookWindowsHookEx(hMouseHook);590 //reset invalid handle591 hMouseHook = 0;592 //if failed and exception must be thrown593 if (retMouse == 0 && ThrowExceptions)594 {595 //Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set. 596 int errorCode = Marshal.GetLastWin32Error();597 //Initializes and throws a new instance of the Win32Exception class with the specified error. 598 throw new Win32Exception(errorCode);599 }600 }601 602 //if keyboard hook set and must be uninstalled603 if (hKeyboardHook != 0 && UninstallKeyboardHook)604 {605 //uninstall hook606 int retKeyboard = UnhookWindowsHookEx(hKeyboardHook);607 //reset invalid handle608 hKeyboardHook = 0;609 //if failed and exception must be thrown610 if (retKeyboard == 0 && ThrowExceptions)611 {612 //Returns the error code returned by the last unmanaged function called using platform invoke that has the DllImportAttribute.SetLastError flag set. 613 int errorCode = Marshal.GetLastWin32Error();614 //Initializes and throws a new instance of the Win32Exception class with the specified error. 615 throw new Win32Exception(errorCode);616 }617 }618 }619 620 621 /// <summary>622 /// A callback function which will be called every time a mouse activity detected.623 /// </summary>624 /// <param name="nCode">625 /// [in] Specifies whether the hook procedure must process the message. 626 /// If nCode is HC_ACTION, the hook procedure must process the message. 627 /// If nCode is less than zero, the hook procedure must pass the message to the 628 /// CallNextHookEx function without further processing and must return the 629 /// value returned by CallNextHookEx.630 /// </param>631 /// <param name="wParam">632 /// [in] Specifies whether the message was sent by the current thread. 633 /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. 634 /// </param>635 /// <param name="lParam">636 /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. 637 /// </param>638 /// <returns>639 /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. 640 /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx 641 /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC 642 /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook 643 /// procedure does not call CallNextHookEx, the return value should be zero. 644 /// </returns>645 private int MouseHookProc(int nCode, int wParam, IntPtr lParam)646 {647 // if ok and someone listens to our events648 if ((nCode >= 0) && (OnMouseActivity != null))649 {650 //Marshall the data from callback.651 MouseLLHookStruct mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));652 653 //detect button clicked654 MouseButtons button = MouseButtons.None;655 short mouseDelta = 0;656 switch (wParam)657 {658 case WM_LBUTTONDOWN:659 //case WM_LBUTTONUP: 660 //case WM_LBUTTONDBLCLK: 661 button = MouseButtons.Left;662 break;663 case WM_RBUTTONDOWN:664 //case WM_RBUTTONUP: 665 //case WM_RBUTTONDBLCLK: 666 button = MouseButtons.Right;667 break;668 case WM_MOUSEWHEEL:669 //If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta. 670 //One wheel click is defined as WHEEL_DELTA, which is 120. 671 //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value672 mouseDelta = (short)((mouseHookStruct.mouseData >> 16) & 0xffff);673 //TODO: X BUTTONS (I havent them so was unable to test)674 //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP, 675 //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released, 676 //and the low-order word is reserved. This value can be one or more of the following values. 677 //Otherwise, mouseData is not used. 678 break;679 }680 681 //double clicks682 int clickCount = 0;683 if (button != MouseButtons.None)684 if (wParam == WM_LBUTTONDBLCLK || wParam == WM_RBUTTONDBLCLK) clickCount = 2;685 else clickCount = 1;686 687 //generate event 688 MouseEventArgs e = new MouseEventArgs(689 button,690 clickCount,691 mouseHookStruct.pt.x,692 mouseHookStruct.pt.y,693 mouseDelta);694 //raise it695 onm ouseActivity(this, e);696 }697 //call next hook698 return CallNextHookEx(hMouseHook, nCode, wParam, lParam);699 }700 701 /// <summary>702 /// A callback function which will be called every time a keyboard activity detected.703 /// </summary>704 /// <param name="nCode">705 /// [in] Specifies whether the hook procedure must process the message. 706 /// If nCode is HC_ACTION, the hook procedure must process the message. 707 /// If nCode is less than zero, the hook procedure must pass the message to the 708 /// CallNextHookEx function without further processing and must return the 709 /// value returned by CallNextHookEx.710 /// </param>711 /// <param name="wParam">712 /// [in] Specifies whether the message was sent by the current thread. 713 /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. 714 /// </param>715 /// <param name="lParam">716 /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. 717 /// </param>718 /// <returns>719 /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. 720 /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx 721 /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC 722 /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook 723 /// procedure does not call CallNextHookEx, the return value should be zero. 724 /// </returns>725 private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)726 {727 //indicates if any of underlaing events set e.Handled flag728 bool handled = false;729 //it was ok and someone listens to events730 if ((nCode >= 0) && (KeyDown != null || KeyUp != null || KeyPress != null))731 {732 //read structure KeyboardHookStruct at lParam733 KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));734 //raise KeyDown735 if (KeyDown != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))736 {737 Keys keyData =http://www.mamicode.com/ (Keys)MyKeyboardHookStruct.vkCode;738 KeyEventArgs e = new KeyEventArgs(keyData);739 KeyDown(this, e);740 handled = handled || e.Handled;741 }742 743 // raise KeyPress744 if (KeyPress != null && wParam == WM_KEYDOWN)745 {746 bool isDownShift = ((GetKeyState(VK_SHIFT) & 0x80) == 0x80 ? true : false);747 bool isDownCapslock = (GetKeyState(VK_CAPITAL) != 0 ? true : false);748 749 byte[] keyState = new byte[256];750 GetKeyboardState(keyState);751 byte[] inBuffer = new byte[2];752 if (ToAscii(MyKeyboardHookStruct.vkCode,753 MyKeyboardHookStruct.scanCode,754 keyState,755 inBuffer,756 MyKeyboardHookStruct.flags) == 1)757 {758 char key = (char)inBuffer[0];759 if ((isDownCapslock ^ isDownShift) && Char.IsLetter(key)) key = Char.ToUpper(key);760 KeyPressEventArgs e = new KeyPressEventArgs(key);761 KeyPress(this, e);762 handled = handled || e.Handled;763 }764 }765 766 // raise KeyUp767 if (KeyUp != null && (wParam == WM_KEYUP || wParam == WM_SYSKEYUP))768 {769 Keys keyData =http://www.mamicode.com/ (Keys)MyKeyboardHookStruct.vkCode;770 KeyEventArgs e = new KeyEventArgs(keyData);771 KeyUp(this, e);772 handled = handled || e.Handled;773 }774 775 }776 777 //if event handled in application do not handoff to other listeners778 if (handled)779 return 1;780 else781 return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);782 }783 }784 }
c#键盘鼠标钩子
声明:以上内容来自用户投稿及互联网公开渠道收集整理发布,本网站不拥有所有权,未作人工编辑处理,也不承担相关法律责任,若内容有误或涉及侵权可进行投诉: 投诉/举报 工作人员会在5个工作日内联系你,一经查实,本站将立刻删除涉嫌侵权内容。