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仿360手机卫士波浪球进度的实现

像360卫士的波浪球进度的效果,一般最常用的方法就是 画线的方式,先绘sin线或贝塞尔曲线,然后从左到右绘制竖线,然后再裁剪圆区域。

今天我这用图片bitmap的方式,大概的方法原理是:

(1)首先用clipPath裁剪园区域,

(2)然后用4张图来不断绘制到画布上,再用偏移量来控制移动的速度,从而形成波浪动态效果。

(3)有一点需要注意的是,裁剪圆的时候用到的clipPath这个方法,在android 4.1,和4.2等某些系统上,裁剪出来不是圆,而是矩形,针对这些系统 需要在manifest.xml文件的activity中

将硬件加速关掉,因为默认是开启的。即添加这个:android:hardwareAccelerated="false"

(源码在下面最后给出哈)

手机上的效果:

技术分享

下面咱们就来看看怎么实现吧:

 

(1)自定义波浪View的实现:

package com.czm.mysinkingview;import android.content.Context;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Paint.Style;import android.graphics.Path;import android.graphics.Path.Direction;import android.graphics.Region.Op;import android.util.AttributeSet;import android.util.Log;import android.widget.FrameLayout;/** * 水波浪球形进度View * @author caizhiming * */public class MySinkingView extends FrameLayout {    private static final int DEFAULT_TEXTCOLOT = 0xFFFFFFFF;    private static final int DEFAULT_TEXTSIZE = 250;    private float mPercent;    private Paint mPaint = new Paint();    private Bitmap mBitmap;    private Bitmap mScaledBitmap;    private float mLeft, mTop;    private int mSpeed = 15;    private int mRepeatCount = 0;    private Status mFlag = Status.NONE;    private int mTextColor = DEFAULT_TEXTCOLOT;    private int mTextSize = DEFAULT_TEXTSIZE;    public MySinkingView(Context context, AttributeSet attrs) {        super(context, attrs);    }    public void setTextColor(int color) {        mTextColor = color;    }    public void setTextSize(int size) {        mTextSize = size;    }    public void setPercent(float percent) {        mFlag = Status.RUNNING;        mPercent = percent;        postInvalidate();    }    public void setStatus(Status status) {        mFlag = status;    }    public void clear() {        mFlag = Status.NONE;        if (mScaledBitmap != null) {            mScaledBitmap.recycle();            mScaledBitmap = null;        }        if (mBitmap != null) {            mBitmap.recycle();            mBitmap = null;        }    }    @Override    protected void dispatchDraw(Canvas canvas) {        super.dispatchDraw(canvas);        int width = getWidth();        int height = getHeight();                //裁剪成圆区域        Path path = new Path();        canvas.save();        path.reset();        canvas.clipPath(path);        path.addCircle(width / 2, height / 2, width / 2, Direction.CCW);        canvas.clipPath(path, Op.REPLACE);        if (mFlag == Status.RUNNING) {            if (mScaledBitmap == null) {                mBitmap = BitmapFactory.decodeResource(getContext().getResources(), R.drawable.wave2);                mScaledBitmap = Bitmap.createScaledBitmap(mBitmap, mBitmap.getWidth(), getHeight(), false);                mBitmap.recycle();                mBitmap = null;                mRepeatCount = (int) Math.ceil(getWidth() / mScaledBitmap.getWidth() + 0.5) + 1;            }            for (int idx = 0; idx < mRepeatCount; idx++) {                canvas.drawBitmap(mScaledBitmap, mLeft + (idx - 1) * mScaledBitmap.getWidth(), (1-mPercent) * getHeight(), null);            }            String str = (int) (mPercent * 100) + "%";            mPaint.setColor(mTextColor);            mPaint.setTextSize(mTextSize);            mPaint.setStyle(Style.FILL);            canvas.drawText(str, (getWidth() - mPaint.measureText(str)) / 2, getHeight() / 2 + mTextSize / 2, mPaint);            mLeft += mSpeed;            if (mLeft >= mScaledBitmap.getWidth())                mLeft = 0;            // 绘制外圆环            mPaint.setStyle(Paint.Style.STROKE);            mPaint.setStrokeWidth(4);            mPaint.setAntiAlias(true);            mPaint.setColor(Color.rgb(33, 211, 39));            canvas.drawCircle(width / 2, height / 2, width / 2 - 2, mPaint);            postInvalidateDelayed(20);        }        canvas.restore();    }    public enum Status {        RUNNING, NONE    }}

(2)布局文件的实现:

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"    xmlns:tools="http://schemas.android.com/tools"    android:layout_width="match_parent"    android:layout_height="match_parent"    android:background="#000000"    tools:context=".MainActivity" >    <com.czm.mysinkingview.MySinkingView        android:id="@+id/sinking"        android:layout_width="wrap_content"        android:layout_height="wrap_content"         android:layout_centerInParent="true" >        <ImageView            android:id="@+id/image"            android:layout_width="400dp"            android:layout_height="400dp"            android:src="@drawable/charming2" />    </com.czm.mysinkingview.MySinkingView>    <LinearLayout        android:layout_width="wrap_content"        android:layout_height="wrap_content"        android:layout_alignParentBottom="true"        android:layout_centerHorizontal="true"        android:orientation="horizontal" >        <Button            android:id="@+id/btn_test"            android:layout_width="80dp"            android:layout_height="wrap_content"            android:text="体验" />            </LinearLayout></RelativeLayout>

(3)如何使用自定义波浪View:

package com.czm.mysinkingview;import android.content.Context;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Paint.Style;import android.graphics.Path;import android.graphics.Path.Direction;import android.graphics.Region.Op;import android.util.AttributeSet;import android.widget.FrameLayout;/** * 水波浪球形进度View * @author caizhiming * */public class MySinkingView extends FrameLayout {    private static final int DEFAULT_TEXTCOLOT = 0xFFFFFFFF;    private static final int DEFAULT_TEXTSIZE = 250;    private float mPercent;    private Paint mPaint = new Paint();    private Bitmap mBitmap;    private Bitmap mScaledBitmap;    private float mLeft;    private int mSpeed = 15;    private int mRepeatCount = 0;    private Status mFlag = Status.NONE;    private int mTextColor = DEFAULT_TEXTCOLOT;    private int mTextSize = DEFAULT_TEXTSIZE;    public MySinkingView(Context context, AttributeSet attrs) {        super(context, attrs);    }    public void setTextColor(int color) {        mTextColor = color;    }    public void setTextSize(int size) {        mTextSize = size;    }    public void setPercent(float percent) {        mFlag = Status.RUNNING;        mPercent = percent;        postInvalidate();    }    public void setStatus(Status status) {        mFlag = status;    }    public void clear() {        mFlag = Status.NONE;        if (mScaledBitmap != null) {            mScaledBitmap.recycle();            mScaledBitmap = null;        }        if (mBitmap != null) {            mBitmap.recycle();            mBitmap = null;        }    }    @Override    protected void dispatchDraw(Canvas canvas) {        super.dispatchDraw(canvas);        int width = getWidth();        int height = getHeight();                //裁剪成圆区域        Path path = new Path();        canvas.save();        path.reset();        canvas.clipPath(path);        path.addCircle(width / 2, height / 2, width / 2, Direction.CCW);        canvas.clipPath(path, Op.REPLACE);        if (mFlag == Status.RUNNING) {            if (mScaledBitmap == null) {                mBitmap = BitmapFactory.decodeResource(getContext().getResources(), R.drawable.wave2);                mScaledBitmap = Bitmap.createScaledBitmap(mBitmap, mBitmap.getWidth(), getHeight(), false);                mBitmap.recycle();                mBitmap = null;                mRepeatCount = (int) Math.ceil(getWidth() / mScaledBitmap.getWidth() + 0.5) + 1;            }            for (int idx = 0; idx < mRepeatCount; idx++) {                canvas.drawBitmap(mScaledBitmap, mLeft + (idx - 1) * mScaledBitmap.getWidth(), (1-mPercent) * getHeight(), null);            }            String str = (int) (mPercent * 100) + "%";            mPaint.setColor(mTextColor);            mPaint.setTextSize(mTextSize);            mPaint.setStyle(Style.FILL);            canvas.drawText(str, (getWidth() - mPaint.measureText(str)) / 2, getHeight() / 2 + mTextSize / 2, mPaint);            mLeft += mSpeed;            if (mLeft >= mScaledBitmap.getWidth())                mLeft = 0;            // 绘制外圆环            mPaint.setStyle(Paint.Style.STROKE);            mPaint.setStrokeWidth(4);            mPaint.setAntiAlias(true);            mPaint.setColor(Color.rgb(33, 211, 39));            canvas.drawCircle(width / 2, height / 2, width / 2 - 2, mPaint);            postInvalidateDelayed(20);        }        canvas.restore();    }    public enum Status {        RUNNING, NONE    }}

 

最后,照例,给出源码地址:

立即下载:http://download.csdn.net/detail/jczmdeveloper/8299689

仿360手机卫士波浪球进度的实现