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Windows程序设计画图实现哆啦A梦

在看雪论坛上看到的一个帖子,很喜欢,转载一下。原文地址:http://bbs.pediy.com/showthread.php?t=138630
哆啦A梦是画出来的,不知道作者算这些坐标位置算了多久,真的很犀利。记得原来看《Windows程序设计》的时候,每次看到GDI都不是很理解,也没有仔细去研究。现在编程也很少与GDI打交道,还是等以后有空了在深入了解一下吧。把这个代码转载一份到博客,以后再回头研究一下。顺便贴一下程序运行后的截图:(很酷吧~~~)
字数补丁~代码疯子~程序人生~字数补丁~代码疯子~程序人生~字数补丁~代码疯子~程序人生
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// 请以C语言后缀(*.c)保存文件#include <windows.h>#include <math.h> #define NUM    1000#define TWOPI  (2 * 3.1415926) LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow){	static TCHAR szAppName[] = TEXT ("HelloWin") ;	HWND         hwnd ;	MSG          msg ;	WNDCLASS     wndclass ;	int cx, cy ; 	cx = GetSystemMetrics(SM_CXSCREEN) / 2 - 200;	cy = GetSystemMetrics(SM_CYSCREEN) / 2 - 200;  	wndclass.style         = CS_HREDRAW | CS_VREDRAW ;	wndclass.lpfnWndProc   = WndProc ;	wndclass.cbClsExtra    = 0 ;	wndclass.cbWndExtra    = 0 ;	wndclass.hInstance     = hInstance ;	wndclass.hIcon         = LoadIcon (NULL, IDI_APPLICATION) ;	wndclass.hCursor       = LoadCursor (NULL, IDC_ARROW) ;	wndclass.hbrBackground = (HBRUSH) GetStockObject (/*GRAY*/WHITE_BRUSH) ;	wndclass.lpszMenuName  = NULL ;	wndclass.lpszClassName = szAppName ; 	if (!RegisterClass (&wndclass))	{		MessageBox (NULL, TEXT ("This program requires Windows NT!"), 			szAppName, MB_ICONERROR) ;		return 0 ;	} 	RegisterClass (&wndclass); 	hwnd = CreateWindow (szAppName,                  // window class name		TEXT ("The Hello Program"), // window caption		WS_OVERLAPPEDWINDOW,        // window style		cx,               // initial x position		cy,               // initial y position		400,              // initial x size		400,              // initial y size		NULL,                       // parent window handle		NULL,                       // window menu handle		hInstance,                  // program instance handle		NULL) ;                     // creation parameters 	ShowWindow (hwnd, iCmdShow) ;	UpdateWindow (hwnd) ; 	while (GetMessage (&msg, NULL, 0, 0))	{		TranslateMessage (&msg) ;		DispatchMessage (&msg) ;	}	return msg.wParam ;}  LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam){	HDC hdc ; 	PAINTSTRUCT ps ;	static int cxClient, cyClient ;	HBRUSH hBrush ;	int i ;	POINT apt[NUM],		leftHand[] = {			cxClient / 2 - 60, cyClient / 2 - 20,			cxClient / 2 - 100, cyClient / 2 + 10,			cxClient / 2 - 100, cyClient / 2 + 30,			cxClient / 2 - 60, cyClient / 2 + 10	},	rightHand[] = {		cxClient / 2 + 60, cyClient / 2 - 20,		cxClient / 2 + 100, cyClient / 2 + 10,		cxClient / 2 + 100, cyClient / 2 + 30,		cxClient / 2 + 60, cyClient / 2 + 10			} ; 			switch (message)			{			case WM_SIZE:				cxClient = LOWORD (lParam) ;				cyClient = HIWORD (lParam) + 120;				return 0 ; 			case WM_PAINT:				hdc = BeginPaint (hwnd, &ps) ; 				Ellipse (hdc, cxClient / 2 - 70, cyClient / 2 + 55, cxClient / 2, cyClient / 2 + 85) ;      //脚				Ellipse (hdc, cxClient / 2, cyClient / 2 + 55, cxClient / 2 + 70, cyClient / 2 + 85) ; 				hBrush = CreateSolidBrush (RGB (100, 150, 255)) ;				SelectObject (hdc, hBrush) ; 				//    Rectangle (hdc, cxClient / 2 - 60, cyClient / 2 - 60, cxClient / 2 +60, cyClient / 2 + 70);    //身体				RoundRect (hdc, cxClient / 2 - 60, cyClient / 2 - 60, cxClient / 2 + 60, cyClient / 2 + 70, 50, 20); 				DeleteObject (hBrush) ; 				hBrush = GetStockObject (WHITE_BRUSH) ;				SelectObject (hdc, hBrush) ; 				Ellipse (hdc, cxClient / 2 - 50, cyClient / 2 - 50, cxClient / 2 + 50, cyClient / 2 + 50) ;    //肚子部分 				hBrush = CreateSolidBrush (RGB (100, 150, 255)) ;				SelectObject (hdc, hBrush) ; 				Ellipse (hdc, cxClient / 2 - 100, cyClient / 2 - 220, cxClient / 2 +100, cyClient / 2 - 20) ;  //头部 				DeleteObject (hBrush) ; 				hBrush = GetStockObject (WHITE_BRUSH) ;				SelectObject (hdc, hBrush) ; 				Ellipse (hdc, cxClient / 2 - 85, cyClient / 2 - 170, cxClient / 2 + 85, cyClient / 2 - 20) ;  //脸部				Ellipse (hdc, cxClient / 2 - 40, cyClient / 2 - 190, cxClient / 2, cyClient / 2 - 140 ) ;    //眼眶左				Ellipse (hdc, cxClient / 2, cyClient / 2 - 190, cxClient / 2 + 40, cyClient /2 - 140) ;      //眼眶右 				hBrush = GetStockObject (BLACK_BRUSH) ;				SelectObject (hdc, hBrush) ; 				Ellipse (hdc, cxClient / 2 - 15, cyClient / 2 - 155, cxClient / 2 -10, cyClient / 2 - 150) ;  //眼睛左				Ellipse (hdc, cxClient / 2 + 10, cyClient / 2 - 155, cxClient / 2 + 15, cyClient / 2 -150) ;  //眼睛右 				DeleteObject (hBrush) ; 				hBrush = CreateSolidBrush (RGB (255, 0, 0)) ;				SelectObject (hdc, hBrush) ; 				Ellipse (hdc, cxClient / 2 - 10, cyClient / 2 - 150, cxClient / 2 +10, cyClient / 2 -130) ;    //鼻子 				MoveToEx (hdc, cxClient / 2, cyClient / 2 -130, NULL) ;				LineTo (hdc, cxClient / 2, cyClient / 2 - 60) ; 				MoveToEx (hdc, cxClient / 2 - 40, cyClient / 2 - 75, NULL);          //嘴				for (i = 0; i < NUM / 2; i++)				{					apt[i].x = cxClient / 2 - 40 + i * 160 / NUM ;					apt[i].y = cyClient / 2 - 75 +(int) (30 * sin (TWOPI * i / NUM)) / 2 ; 					LineTo(hdc, apt[i].x, apt[i].y) ;				}  				MoveToEx (hdc, cxClient / 2 - 60, cyClient / 2 - 140, NULL) ;        //胡须				LineTo (hdc, cxClient / 2 - 20, cyClient / 2 - 120) ; 				MoveToEx (hdc, cxClient / 2 - 60, cyClient / 2 - 110, NULL) ;				LineTo (hdc, cxClient / 2 - 20, cyClient / 2 - 110) ; 				MoveToEx (hdc, cxClient / 2 - 60, cyClient / 2 - 80, NULL);				LineTo (hdc, cxClient / 2 - 20, cyClient / 2 - 100) ; 				MoveToEx (hdc, cxClient / 2 + 60, cyClient / 2 -140, NULL) ;				LineTo (hdc, cxClient / 2 + 20, cyClient / 2 - 120) ; 				MoveToEx (hdc, cxClient / 2 + 60, cyClient / 2 - 110, NULL) ;				LineTo (hdc, cxClient / 2 +20, cyClient / 2 - 110) ; 				MoveToEx (hdc, cxClient / 2 +60, cyClient / 2 - 80, NULL) ;				LineTo (hdc, cxClient / 2 + 20, cyClient / 2 - 100) ;  				hBrush = GetStockObject (WHITE_BRUSH) ;                    //口袋				SelectObject (hdc, hBrush) ; 				Chord (hdc, cxClient / 2 - 40, cyClient / 2 - 40, cxClient / 2 + 40, cyClient / 2 +40,					cxClient / 2 - 40, cyClient / 2 + 10, cxClient / 2 +40, cyClient / 2 + 10) ;   				hBrush = CreateSolidBrush (RGB (255, 0, 0));                //脖子上的套圈				SelectObject (hdc, hBrush) ; 				RoundRect (hdc, cxClient / 2 - 70, cyClient / 2 - 40, cxClient / 2 + 70, cyClient / 2 - 20, 20, 20); 				DeleteObject (hBrush) ; 				hBrush = CreateSolidBrush (RGB (100, 150, 255)) ;              //手臂				SelectObject (hdc, hBrush) ; 				SetPolyFillMode (hdc, WINDING) ;				Polygon (hdc, leftHand, 4) ; 				SetPolyFillMode (hdc, WINDING) ;				Polygon (hdc, rightHand, 4) ; 				DeleteObject (hBrush) ; 				hBrush = GetStockObject (WHITE_BRUSH) ;                    //手				SelectObject (hdc, hBrush) ; 				Ellipse (hdc, cxClient / 2 - 115, cyClient / 2 + 5, cxClient / 2 - 85, cyClient / 2 + 35) ;				Ellipse (hdc, cxClient / 2 + 115, cyClient / 2 + 5, cxClient / 2 + 85, cyClient / 2 + 35) ;  				hBrush = CreateSolidBrush (RGB (250, 255, 150)) ;              //铃铛				SelectObject (hdc, hBrush) ; 				Ellipse (hdc, cxClient / 2 - 10, cyClient / 2 - 35, cxClient / 2 + 10, cyClient / 2 - 15) ; 				DeleteObject (hBrush) ; 				hBrush = GetStockObject (BLACK_BRUSH) ;				SelectObject (hdc, hBrush) ; 				Ellipse (hdc, cxClient / 2 - 4, cyClient / 2 - 29, cxClient / 2 + 4, cyClient / 2 - 21) ; 				MoveToEx (hdc, cxClient / 2, cyClient / 2 - 25, NULL) ;				LineTo (hdc, cxClient / 2, cyClient / 2 - 15) ; 				EndPaint (hwnd, &ps) ;				return 0 ; 			case WM_DESTROY:				PostQuitMessage (0) ;				return 0 ; 			}			return DefWindowProc (hwnd, message, wParam, lParam) ;}

 

 

http://www.programlife.net/using-windows-programming-paint-doraemon.html

Windows程序设计画图实现哆啦A梦