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AESDK AE中层类型的3种取得方式

有一部分属于类型标志,比如调节层,空对象层。用mSuites->LayerSuite7()->AEGP_GetLayerFlags去取

 

而灯光,文字这些信息,直接取类型即可

mSuites->LayerSuite7()->AEGP_GetLayerObjectType

enum {    AEGP_ObjectType_NONE = -1,    AEGP_ObjectType_AV,            /* Includes all pre-AE 5.0 layer types (audio or video source, including adjustment layers)    */    AEGP_ObjectType_LIGHT,    AEGP_ObjectType_CAMERA,    AEGP_ObjectType_TEXT,    AEGP_ObjectType_VECTOR,    AEGP_ObjectType_NUM_TYPES};typedef A_long AEGP_ObjectType;

 

 

如果判断是合成还是固态层,要去ItemSuite里去取

enum {    AEGP_ItemType_NONE,    AEGP_ItemType_FOLDER,    AEGP_ItemType_COMP,    AEGP_ItemType_SOLID_defunct,    // as of AE6, solids are now just AEGP_ItemType_FOOTAGE with AEGP_FootageSignature_SOLID    AEGP_ItemType_FOOTAGE,    AEGP_ItemType_NUM_TYPES1};typedef A_short AEGP_ItemType;

 

AESDK AE中层类型的3种取得方式