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WPF的TextBox的焦点获取与失去焦点的死循环解决方案

 

在WPF中实现一个弹出层自动获取焦点,弹出层实现是通过其UserControl的依赖属性Visibility的绑定实现的,让UserControl上的TextBox获取焦点,初始实现代码如下:

           public Visibility IsVisibile        {            get { return (Visibility)GetValue(IsVisibileProperty); }            set { SetValue(IsVisibileProperty, value); }        }        public static readonly DependencyProperty IsVisibileProperty =            DependencyProperty.Register("IsVisibile", typeof(Visibility), typeof(WordsKeyboard), new PropertyMetadata(Visibility.Collapsed,new PropertyChangedCallback((d,e)=>                {                    if((Visibility)e.NewValue=http://www.mamicode.com/=Visibility.Visibile)                     (d as MainUserControl).textBox.Focus();                                  })));

但是第一次弹出该层的时候焦点未在textBox上,除了第一次弹出未获取到焦点后面的弹出都获取到了,为了解决第一次弹出层的TextBox未获取到焦点采用了定时器延时的方法,解决方案如下:

/// <summary>        /// 定义个定时器        /// </summary>        DispatcherTimer timer = new DispatcherTimer();        /// <summary>        /// 构造方法        /// </summary>        public MainUserContrl()        {            InitializeComponent();            timer.Interval = new TimeSpan(500);            timer.Tick += timer_Tick;        }        /// <summary>        /// 定时器间隔执行方法        /// </summary>        /// <param name="sender"></param>        /// <param name="e"></param>        void timer_Tick(object sender, EventArgs e)        {            this.MainText.Focus();            timer.Stop();        } /// <summary>        /// 控制改用户控件显示隐藏的依赖属性        /// </summary>        public Visibility IsVisibile        {            get { return (Visibility)GetValue(IsVisibileProperty); }            set { SetValue(IsVisibileProperty, value); }        }        public static readonly DependencyProperty IsVisibileProperty =            DependencyProperty.Register("IsVisibile", typeof(Visibility), typeof(WordsKeyboard), new PropertyMetadata(Visibility.Collapsed,new PropertyChangedCallback((d,e)=>                {                    if((Visibility)e.NewValue=http://www.mamicode.com/=Visibility.Collapsed)                    (d as WordsKeyboard).KillKeyboard();                    else                    {                        (d as MainUserControl).timer.Start();//开启定时器,让textBox获取到焦点                    }                })));

通过延时的方法就可以解决掉弹出层第一次无法获取焦点的问题了!而后面让textbox在能使用的情况下不能失去焦点(除非点击弹出层的关闭按钮,让弹出层消失),初始实现代码如下:

  /// <summary>        /// textBox失去焦点事件        /// </summary>        /// <param name="sender"></param>        /// <param name="e"></param>        private void textBox_LostFocus(object sender,RoutedEventArgs e)        {            if(textBox.IsEnabled&&!btnCancle.IsFocused)            textBox.Focus();        }

上述实现,会出现死循环,假如不出现死循环btnCancle.IsFocused的值一直是false,因为取消按钮一直没有获取到焦点!而解决方案实现如下:

 DispatcherTimer timerLoseFocuse = new DispatcherTimer();   timerLoseFocuse.Interval = new TimeSpan(0,0,0,0,100);            timerLoseFocuse.Tick+=(s,e)=>                {                    if(CardNumArea.IsEnabled&&!BtnCancel.IsFocused)                    {                        this.Dispatcher.BeginInvoke(System.Windows.Threading.DispatcherPriority.Render,new Action(()=>                        {                            t.extBox.Focus();                        }));//改方法能解决掉LoseFocuse出现死循环的问题                    }                    timerLoseFocuse.Stop();                };  /// <summary> ///失去焦点事件  /// </summary> private void textBox_LostFocus(object sender, RoutedEventArgs e)        {            timerLoseFocuse.Start();                   }

通过定时器解决取消按钮无法获取到获取到焦点的问题,否则点击取消无法执行其点击事件

WPF的TextBox的焦点获取与失去焦点的死循环解决方案