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以Lockbits的方式访问bitmap
用Bitmap.GetPixel和Bitmap.SetPixel访问像素点实在是太慢了,必须要用LockBits的方式访问内存才能改善,这里贴一个快速访问Bitmap每个像素点的包装类,是国外一个老外写的,感觉很好用。
public class LockBitmap { Bitmap source = null; IntPtr Iptr = IntPtr.Zero; BitmapData bitmapData = http://www.mamicode.com/null;"Only 8, 24 and 32 bpp images are supported."); } // Lock bitmap and return bitmap data bitmapData = http://www.mamicode.com/source.LockBits(rect, ImageLockMode.ReadWrite,"x"></param> /// <param name="y"></param> /// <returns></returns> public Color GetPixel(int x, int y) { Color clr = Color.Empty; // Get color components count int cCount = Depth / 8; // Get start index of the specified pixel int i = ((y * Width) + x) * cCount; if (i > Pixels.Length - cCount) throw new IndexOutOfRangeException(); if (Depth == 32) // For 32 bpp get Red, Green, Blue and Alpha { byte b = Pixels[i]; byte g = Pixels[i + 1]; byte r = Pixels[i + 2]; byte a = Pixels[i + 3]; // a clr = Color.FromArgb(a, r, g, b); } if (Depth == 24) // For 24 bpp get Red, Green and Blue { byte b = Pixels[i]; byte g = Pixels[i + 1]; byte r = Pixels[i + 2]; clr = Color.FromArgb(r, g, b); } if (Depth == 8) // For 8 bpp get color value (Red, Green and Blue values are the same) { byte c = Pixels[i]; clr = Color.FromArgb(c, c, c); } return clr; } /// <summary> /// Set the color of the specified pixel /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <param name="color"></param> public void SetPixel(int x, int y, Color color) { // Get color components count int cCount = Depth / 8; // Get start index of the specified pixel int i = ((y * Width) + x) * cCount; if (Depth == 32) // For 32 bpp set Red, Green, Blue and Alpha { Pixels[i] = color.B; Pixels[i + 1] = color.G; Pixels[i + 2] = color.R; Pixels[i + 3] = color.A; } if (Depth == 24) // For 24 bpp set Red, Green and Blue { Pixels[i] = color.B; Pixels[i + 1] = color.G; Pixels[i + 2] = color.R; } if (Depth == 8) // For 8 bpp set color value (Red, Green and Blue values are the same) { Pixels[i] = color.B; } } public bool IsValidCoordinate(int x, int y) { return x >= 0 && x < this.Width && y > 0 && y < this.Height; } }还有一个时间测算的类,可以计算代码的时间差,跟Stopwatch差不多
public class Benchmark { private static DateTime startDate = DateTime.MinValue; private static DateTime endDate = DateTime.MinValue; public static TimeSpan Span { get { return endDate.Subtract(startDate); } } public static void Start() { startDate = DateTime.Now; } public static void End() { endDate = DateTime.Now; } public static double GetSeconds() { if (endDate == DateTime.MinValue) return 0.0; else return Span.TotalSeconds; } }
以Lockbits的方式访问bitmap
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