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C++Socket通信(客户端和服务器)

win32控制台版

获取本机IP:

cmd:       ipconfig/all

我写的是一个服务器和客户端点对点的信息传递(实现相互的可以适当更改代码):

服务器发送给客户端的是一个结构体数据

typedef struct Date {
    float m1;
    float m2;
    float m3;
    float m_roll;
    float m_pitch;
    float m_rotate;
}Datablock;

上服务器代码(阻塞式的):

#include "stdafx.h"
#include <iostream>   
#include <string>   
#include <winsock2.h>   
#pragma comment(lib,"ws2_32.lib")   
using std::cout;
using std::cin;
using std::string;
using std::endl;
typedef struct Date {
    float m1;
    float m2;
    float m3;
    float m_roll;
    float m_pitch;
    float m_rotate;
}Datablock;
int main()
{
    
    cout << "服务器启动!....." << endl;
    //初始化winsock   
    WSADATA wsaD;
    WSAStartup(MAKEWORD(1, 1), &wsaD);
    //创建监听套接字   
    SOCKET slisten = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    // 绑定主机地址和监听套接字   
    struct sockaddr_in my_addr;   //主机地址   
    my_addr.sin_family = AF_INET;
    my_addr.sin_port = htons(8088); //指定端口   
    my_addr.sin_addr.s_addr = htonl(INADDR_ANY);
    bind(slisten, (struct sockaddr *)&my_addr, sizeof(my_addr));
    //启动监听   
    listen(slisten, 5);    //5是最大连接数
                           //开始接收数据   
    struct sockaddr_in c_addr;  //客户地址   
    int addr_len = sizeof(c_addr);


    SOCKET sconnect = accept(slisten, (struct sockaddr*)&c_addr, &addr_len); //通过监听套接字创建连接套接字   
    
    cout << "连接已建立......" << endl;

    char buf[500];
    while (true) {
        Datablock client_send;

        cout << "输入(start)开始更改,输入(end)结束服务:" << endl;
        cout << "输入发送内容:";
        while (cin.getline(buf, 500))
        {

            string rcover = buf;
            if (rcover == "end")break;
            if (rcover == "start") {
                cout << "请以m1-m2-m3-m_roll-m_pitch-m_rotate格式输入数据:" << endl;
                char transmit[100];
                cin.getline(transmit, 100);
                send(sconnect, transmit, strlen(transmit) + 1, 0);  //字符串还有个结束标志
                memset(transmit, 0, sizeof(transmit));        
                

            }
            
        }
        return 0;
    }

客户端:(非阻塞式的)

首先要有宏(一般放在.h文件的头文件区域)

技术分享

#include "stdafx.h"
#include <iostream>   
#include <string>  
#include<cstring>
#include <winsock2.h>  
#include <WS2tcpip.h> 
#include<vector>
#include<sstream>
#pragma comment(lib,"ws2_32.lib")   
using namespace std;
typedef struct Date {
    float m1;
    float m2;
    float m3;
    float m_roll;
    float m_pitch;
    float m_rotate;
}Datablock;
void splitEx(vector<string>&strs, const string& src, string separate_character)
{


    int separate_characterLen = separate_character.size();//分割字符串的长度,这样就可以支持如“,,”多字符串的分隔符
    int lastPosition = 0, index = -1;
    while (-1 != (index = src.find(separate_character, lastPosition)))
    {
        strs.push_back(src.substr(lastPosition, index - lastPosition));
        lastPosition = index + separate_characterLen;
    }
    string lastString = src.substr(lastPosition);//截取最后一个分隔符后的内容
    if (!lastString.empty())
        strs.push_back(lastString);//如果最后一个分隔符后还有内容就入队

}
float str_float(string a) {
    float b;
    stringstream ss;                              //string 转 int
    ss << a;
    ss >> b;
    return b;
}
int main()
{
    cout << "客户端启动" << endl;
    //初始化winsock   
    WSADATA wsaD;
    WSAStartup(MAKEWORD(1, 1), &wsaD);
    //创建客户端socket   
    SOCKET sclient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
    //连接服务器   
    u_long iMode = 1;//如果设置为0,为阻塞式的
    ioctlsocket(sclient, FIONBIO, &iMode);
    struct sockaddr_in servaddr;
    servaddr.sin_family = AF_INET;

    cout << "请输入局域网IP地址:" << endl;
    string ipaddress;
    cin >> ipaddress;

    cout << ipaddress;

    servaddr.sin_addr.s_addr = inet_addr(ipaddress.c_str()); //指定服务器   
    servaddr.sin_port = htons(8088);             //指定端口   
    cout << endl<<"OK" << endl;

        connect(sclient, (struct sockaddr*)&servaddr, sizeof(servaddr)); //通过套接字连接主机   

    

        char buf[500];
        
        Datablock resu_data;
        while (true) {
            //存储接收的字符   
            int len = recv(sclient, buf, sizeof(buf), 0);  //通过连接套接字接收数据
            
            if (len > 0)
            {
                vector<string>result;
                cout << "客户说:" << buf << endl;    
                string test = buf;
                cout << test << endl;
                splitEx(result, test, "-");        
                resu_data.m1 = str_float(result[0]);
                resu_data.m2 = str_float(result[1]);
                resu_data.m3 = str_float(result[2]);
                resu_data.m_roll = str_float(result[3]);
                resu_data.m_pitch = str_float(result[4]);
                resu_data.m_rotate = str_float(result[5]);
                cout << resu_data.m1 << endl;
                cout << resu_data.m2 << endl;
                cout << resu_data.m3 << endl;
                cout << resu_data.m_roll << endl;
                cout << resu_data.m_pitch<< endl;
                cout << resu_data.m_rotate << endl;        
            }        
        }
        
        return 0;
}

这是一个点对点的,先开server,后开客户端。

C++Socket通信(客户端和服务器)