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好久没写博客了,不想废话,直接欣赏效果!

点击这里,查看完美效果!

<iframe src="http://sandbox.runjs.cn/show/7iv54gro" width="414" height="736"></iframe>

附完整代码:

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<!doctype html><html><head><meta charset="utf-8"><title>heart nick</title>    <style>        canvas {            position: absolute;            left:0;            top: 0;            width: 100%;            height: 100%;            background-color: rgba(0,0,0,.2);        }    </style><script>    window.requestAnimationFrame =            window.__requestAnimationFrame ||            window.requestAnimationFrame ||            window.webkitRequestAnimationFrame ||            window.mozRequestAnimationFrame ||            window.oRequestAnimationFrame ||            window.msRequestAnimationFrame ||            (function () {                return function (callback, element) {                    var lastTime = element.__lastTime;                    if (lastTime === undefined) {                        lastTime = 0;                    }                    var currTime = Date.now();                    var timeToCall = Math.max(1, 33 - (currTime - lastTime));                    window.setTimeout(callback, timeToCall);                    element.__lastTime = currTime + timeToCall;                };            })();    window.isDevice = (/android|webos|iphone|ipad|ipod|blackberry|iemobile|opera mini/i.test(((navigator.userAgent || navigator.vendor || window.opera)).toLowerCase()));    var loaded = false;    var init = function () {        if (loaded) return;        loaded = true;        var mobile = window.isDevice;        var koef = mobile ? 0.5 : 1;        var canvas = document.getElementById(heart);        var ctx = canvas.getContext(2d);        var width = canvas.width = koef * innerWidth;        var height = canvas.height = koef * innerHeight;        var rand = Math.random;        ctx.fillStyle = "rgba(0,0,0,1)";        ctx.fillRect(0, 0, width, height);        var heartPosition = function (rad) {            //return [Math.sin(rad), Math.cos(rad)];            return [Math.pow(Math.sin(rad), 3), -(15 * Math.cos(rad) - 5 * Math.cos(2 * rad) - 2 * Math.cos(3 * rad) - Math.cos(4 * rad))];        };        var scaleAndTranslate = function (pos, sx, sy, dx, dy) {            return [dx + pos[0] * sx, dy + pos[1] * sy];        };        window.addEventListener(resize, function () {            width = canvas.width = koef * innerWidth;            height = canvas.height = koef * innerHeight;            ctx.fillStyle = "rgba(0,0,0,1)";            ctx.fillRect(0, 0, width, height);        });        var traceCount = mobile ? 20 : 50;        var pointsOrigin = [];        var i;        var dr = mobile ? 0.3 : 0.1;        for (i = 0; i < Math.PI * 2; i += dr) pointsOrigin.push(scaleAndTranslate(heartPosition(i), 210, 13, 0, 0));        for (i = 0; i < Math.PI * 2; i += dr) pointsOrigin.push(scaleAndTranslate(heartPosition(i), 150, 9, 0, 0));        for (i = 0; i < Math.PI * 2; i += dr) pointsOrigin.push(scaleAndTranslate(heartPosition(i), 90, 5, 0, 0));        var heartPointsCount = pointsOrigin.length;        var targetPoints = [];        var pulse = function (kx, ky) {            for (i = 0; i < pointsOrigin.length; i++) {                targetPoints[i] = [];                targetPoints[i][0] = kx * pointsOrigin[i][0] + width / 2;                targetPoints[i][1] = ky * pointsOrigin[i][1] + height / 2;            }        };        var e = [];        for (i = 0; i < heartPointsCount; i++) {            var x = rand() * width;            var y = rand() * height;            e[i] = {                vx: 0,                vy: 0,                R: 2,                speed: rand() + 5,                q: ~~(rand() * heartPointsCount),                D: 2 * (i % 2) - 1,                force: 0.2 * rand() + 0.7,                f: "hsla(0," + ~~(40 * rand() + 60) + "%," + ~~(60 * rand() + 20) + "%,.3)",                trace: []            };            for (var k = 0; k < traceCount; k++) e[i].trace[k] = {x: x, y: y};        }        var config = {            traceK: 0.4,            timeDelta: 0.01        };        var time = 0;        var loop = function () {            ctx.font="50px Arial";            ctx.fillStyle=red;            ctx.fillText("ejiao",20,60);            ctx.fillText("happay",canvas.width-190,60);            ctx.fillText("every",20,canvas.height-30);            ctx.fillText("day",canvas.width-100,canvas.height-30);            var n = -Math.cos(time);            pulse((1 + n) * .5, (1 + n) * .5);            time += ((Math.sin(time)) < 0 ? 9 : (n > 0.8) ? .2 : 1) * config.timeDelta;            ctx.fillStyle = "rgba(0,0,0,.1)";            ctx.fillRect(0, 0, width, height);            for (i = e.length; i--;) {                var u = e[i];                var q = targetPoints[u.q];                var dx = u.trace[0].x - q[0];                var dy = u.trace[0].y - q[1];                var length = Math.sqrt(dx * dx + dy * dy);                if (10 > length) {                    if (0.95 < rand()) {                        u.q = ~~(rand() * heartPointsCount);                    }                    else {                        if (0.99 < rand()) {                            u.D *= -1;                        }                        u.q += u.D;                        u.q %= heartPointsCount;                        if (0 > u.q) {                            u.q += heartPointsCount;                        }                    }                }                u.vx += -dx / length * u.speed;                u.vy += -dy / length * u.speed;                u.trace[0].x += u.vx;                u.trace[0].y += u.vy;                u.vx *= u.force;                u.vy *= u.force;                for (k = 0; k < u.trace.length - 1;) {                    var T = u.trace[k];                    var N = u.trace[++k];                    N.x -= config.traceK * (N.x - T.x);                    N.y -= config.traceK * (N.y - T.y);                }                ctx.fillStyle = u.f;                for (k = 0; k < u.trace.length; k++) {                    ctx.fillRect(u.trace[k].x, u.trace[k].y, 1, 1);                }            }            //ctx.fillStyle = "rgba(255,255,255,1)";            //for (i = u.trace.length; i--;) ctx.fillRect(targetPoints[i][0], targetPoints[i][1], 2, 2);            window.requestAnimationFrame(loop, canvas);        };        loop();    };    var s = document.readyState;    if (s === complete || s === loaded || s === interactive) init();    else document.addEventListener(DOMContentLoaded, init, false);</script></head><body><canvas id="heart"></canvas></body></html>
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