首页 > 代码库 > YUV422转RGB24
YUV422转RGB24
使用mplayer可以直接播放YUV原始数据文件
int DeckLinkCaptureDelegate::convert_yuv_to_rgb_pixel(int y, int u, int v){ unsigned int pixel32 = 0; unsigned char *pixel = (unsigned char *)&pixel32; int r, g, b; r = y + (1.370705 * (v-128)); g = y - (0.698001 * (v-128)) - (0.337633 * (u-128)); b = y + (1.732446 * (u-128)); if(r > 255) r = 255; if(g > 255) g = 255; if(b > 255) b = 255; if(r < 0) r = 0; if(g < 0) g = 0; if(b < 0) b = 0; pixel[0] = r ; pixel[1] = g ; pixel[2] = b ; return pixel32;}int DeckLinkCaptureDelegate::convert_yuv_to_rgb_buffer(unsigned char *yuv, unsigned char *rgb, unsigned int width, unsigned int height){ unsigned int in, out = 0; unsigned int pixel_16; unsigned char pixel_24[3]; unsigned int pixel32; int y0, u, y1, v; for(in = 0; in < width * height * 2; in += 4) { pixel_16 = yuv[in + 3] << 24 | yuv[in + 2] << 16 | yuv[in + 1] << 8 | yuv[in + 0]; y0 = (pixel_16 & 0x000000ff); u = (pixel_16 & 0x0000ff00) >> 8; y1 = (pixel_16 & 0x00ff0000) >> 16; v = (pixel_16 & 0xff000000) >> 24; pixel32 = convert_yuv_to_rgb_pixel(y0, u, v); pixel_24[0] = (pixel32 & 0x000000ff); pixel_24[1] = (pixel32 & 0x0000ff00) >> 8; pixel_24[2] = (pixel32 & 0x00ff0000) >> 16; rgb[out++] = pixel_24[0]; rgb[out++] = pixel_24[1]; rgb[out++] = pixel_24[2]; pixel32 = convert_yuv_to_rgb_pixel(y1, u, v); pixel_24[0] = (pixel32 & 0x000000ff); pixel_24[1] = (pixel32 & 0x0000ff00) >> 8; pixel_24[2] = (pixel32 & 0x00ff0000) >> 16; rgb[out++] = pixel_24[0]; rgb[out++] = pixel_24[1]; rgb[out++] = pixel_24[2]; } return 0;}
mrgb = (unsigned char*)malloc(1280 * 720 * 3 * sizeof(char));mImage = new QImage(mrgb, 1280, 720, QImage::Format_RGB888);
convert_yuv_to_rgb_buffer((uchar*)frameBytes,mrgb,1280, 720);mImage->loadFromData((uchar*)mrgb, 1280 * 720 * 3 * sizeof(char));bool bsave = mImage->save("/home/johnson/2.bmp","bmp");
声明:以上内容来自用户投稿及互联网公开渠道收集整理发布,本网站不拥有所有权,未作人工编辑处理,也不承担相关法律责任,若内容有误或涉及侵权可进行投诉: 投诉/举报 工作人员会在5个工作日内联系你,一经查实,本站将立刻删除涉嫌侵权内容。