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java之线程飞机大战制作
import java.awt.Graphics;import java.util.ArrayList;import javax.swing.JFrame;import javax.swing.JPanel;public class PlaneMain extends JPanel { public static void main(String[] args) { new PlaneMain(); } private ArrayList<View> list; public PlaneMain() { list = new ArrayList<View>(); View background = new View("background.jpg", 0, -60, 700, 460, 2, this); list.add(background); initUI(); } private void initUI() { JFrame frame = new JFrame("飞机大战"); frame.setSize(700, 400); frame.setDefaultCloseOperation(3); frame.setLocationRelativeTo(null); frame.setResizable(false); frame.add(this); frame.setVisible(true); AddListener al = new AddListener(this, list); this.addMouseListener(al); Thread t = new Thread(al); t.start();// 启动线程 } /** * 重写JPanel的重绘方法 */ public void paint(Graphics g) { super.paint(g); for (int i = 0; i < list.size(); i++) { View v = list.get(i); g.drawImage(v.getBackground(), v.getX(), v.getY(), v.getWidth(), v.getHeight(), this); } }}
import java.awt.event.MouseAdapter;import java.awt.event.MouseEvent;import java.util.ArrayList;import javax.swing.JPanel;public class AddListener extends MouseAdapter implements Runnable { private int count = 0; private JPanel panel; private ArrayList<View> list; public AddListener(JPanel panel, ArrayList<View> list) { this.panel = panel; this.list = list; } public void mouseReleased(MouseEvent e) { if (count % 2 == 0) { View plane = new View("plane.jpg", e.getX(), e.getY(), 50, 50, 3, panel); list.add(plane); count++; } else { View bullet = new View("bullet.png", e.getX(), e.getY(), 10, 20, 5, panel); list.add(bullet); count++; } } public void run() { while (true) { for (int i = 0; i < list.size(); i++) { View v = list.get(i); v.move(); if(i!=0) v.collisions(list); } panel.repaint(); try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } } }}
import java.awt.Image;import java.util.ArrayList;import javax.swing.ImageIcon;import javax.swing.JPanel;public class View { private Image background; private int x = 0, y = -60, moveY, width, height; private JPanel panel; private String imageName; /** * 构造方法 * * @param background背景图片的对象 * @param x起始X坐标 * @param y起始Y坐标 */ public View(String imageName, int x, int y, int width, int height, int moveY, JPanel panel) { this.imageName = imageName; this.background = new ImageIcon(this.getClass().getResource(imageName)) .getImage(); this.x = x; this.y = y; this.width = width; this.height = height; this.moveY = moveY; this.panel = panel; } public int getWidth() { return width; } public void setWidth(int width) { this.width = width; } public int getHeight() { return height; } public void setHeight(int height) { this.height = height; } public Image getBackground() { return background; } public void setBackground(Image background) { this.background = background; } public int getX() { return x; } public void setX(int x) { this.x = x; } public int getY() { return y; } public void setY(int y) { this.y = y; } public int getMoveY() { return moveY; } public void setMoveY(int moveY) { this.moveY = moveY; } public JPanel getPanel() { return panel; } public void setPanel(JPanel panel) { this.panel = panel; } public void move() { if (imageName.equals("background.jpg")) { y += moveY; if (y == 0) y = -60; } else if (imageName.equals("bullet.png")) { y += moveY; if (y >= 400) y = 0; } else if (imageName.equals("plane.jpg")) { y -= moveY; if (y <= 0) y = 400; } } /** * 碰撞方法 */ public void collisions(ArrayList<View> list) { for (int i = 1; i < list.size(); i++) { View v = list.get(i); if (this != v) { double distance = Math.sqrt((this.x - v.x) * (this.x - v.x) + Math.pow(this.y - v.y, 2)); if (distance <= this.height + v.height) { System.out.println(v.imageName + "和" + this.imageName + "发生了碰撞"); } } } }}
java之线程飞机大战制作
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