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寻找一些渲染方面的书单

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https://www.zhihu.com/question/26720808/answer/33885578

https://www.zhihu.com/question/26574544/answer/33288863

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The Nature of Code

Fundamentals of Computer Graphics, Third Edition (豆瓣)

Physically Based Rendering, Second Edition (豆瓣)

Real-Time Rendering, Third Edition (豆瓣)

Introduction to 3D Game Programming with DirectX 11 (豆瓣)

Practical Rendering and Computation with Direct3D 11

OpenGL Programming Guide (豆瓣)

OpenGL Superbible (豆瓣)

1990年开创《Graphics Gems (豆瓣)》系列

2002年开始了《Direct3D ShaderX (豆瓣)》系列

2004年的《GPU Gems (豆瓣)》系列

2010年的《GPU Pro (豆瓣)》

寻找一些渲染方面的书单