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大话设计模式读书笔记2——策略模式

     策略模式是一种定义一系列算法的方法,从概念上来看,所有这些算法完成的都是相同的工作,只是实现不同,它可以以相同的方式调用所有的算法,减少了各种算法类与使用算法类直接的耦合。

UML 图:

根据《大话设计模式》——第二章 商场促销这个案例代码来简单的记录一下策略模式的使用方式:

     /// <summary>    /// 现金收费抽象类    /// </summary>    public abstract class CashSuper    {        /// <summary>        /// 现金收取超类抽象方法收取现金        /// </summary>        /// <param name="money">原价</param>        /// <returns>当前价格</returns>        public abstract double acceptCash(double money);    }
现金收费抽象类
     /// <summary>    /// 正常收费子类    /// </summary>    public class CashNormal : CashSuper    {        public override double acceptCash(double money)        {            return money;        }    }    /// <summary>    /// 打折收费子类    /// </summary>    public class CashRebate : CashSuper    {        private double moneyRebate = 1d;                public CashRebate(string moneyRebate)        {            //打折收费,初始化时,必须需要输入折扣率,如八折就是 0.8            this.moneyRebate = double.Parse(moneyRebate);        }        public override double acceptCash(double money)        {            return money * moneyRebate;        }    }    /// <summary>    /// 返利收费子类    /// </summary>    public class CashReturn : CashSuper    {        private double moneyCondition = 0.0d;        private double moneyRetrun = 0.0d;                public CashReturn(string moneyCondition,string moneyReturn)        {            //返利收费,初始化时候必须要输入返利条件和返利值,比如满            //300返回100,则moneyCondition为300,moneyReturn为100            this.moneyCondition = double.Parse(moneyCondition);            this.moneyRetrun = double.Parse(moneyReturn);        }        public override double acceptCash(double money)        {            double result = money;            if (money >=moneyCondition)            {                result = money - Math.Floor(money / moneyCondition) * moneyRetrun;            }            return result;        }    }
各种算法子类
    /// <summary>    /// 上下文类    /// </summary>    public class CashContext    {        CashSuper cs = null;        public CashContext(string type)        {            switch (type)            {                case "正常收费":                    CashNormal cs0 = new CashNormal();                    this.cs = cs0;                    break;                case "满300返100":                    CashReturn cs1 = new CashReturn("300","100");                    this.cs = cs1;                    break;                case "打8折":                    CashRebate cs2 = new CashRebate("0.8");                    this.cs = cs2;                    break;                          }        }        public double GetResult(double money)        {            return cs.acceptCash(money);        }    }
上下文类

 客户端代码:

 void btnOk_Click(object sender, EventArgs e) {    CashContext csuper = new CashContext(this.cbxType.Text);    double totalPrices = 0d;    totalPrices = csuper.GetResult(Convert.ToDouble(txtPrice.Text) * Convert.ToDouble(txtNum.Text));    total = total + totalPrices;    lbxList.Items.Add("单价: " + txtPrice.Text + " 数量: " + txtNum.Text + " " + cbxType.Text + " 合计: " + totalPrices.ToString());    this.lblTotal.Text = total.ToString(); }

 界面截图: