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c++new和new()区别(了解)
我们在C++程序中经常看到两种new的使用方式:new A以及new A()。那么这两种究竟有什么区别呢?调用new分配的内存有时候会被初始化,而有时候不会,这依赖于A的类型是否是POD(Plain old data)类型,或者它是否是包含POD成员、使用编译器生成默认构造函数的类。附:POD类型POD是Plain old data的缩写,它是一个struct或者类,且不包含构造函数、析构函数以及虚函数。维基百科给出了更加详细的解释:C++的POD类型或者是一个标量值,或者是一个POD类型的类。POD class没有用户定义的析构函数、拷贝构造函数和非静态的非POD类型的数据成员。而且,POD class必须是一个 aggregate ,没有用户定义的构造函数,没有私有的或者保护的非静态数据,没有基类或虚函数。它只是一些字段值的集合,没有使用任何封装以及多态特性。附:aggregate的定义:An aggregate is an array or a class (clause 9) with no user-declared constructors (12.1), no private or protected non-static data members (clause 11), no base classes (clause 10), and no virtual functions (10.3). 接着介绍一下 C++中的三种初始化方式:zero-initialization,default-initialization,value-initialization 。首先需要注意的是 value-initialization是在C++2003标准中新引入的,在原来的1998标准中并不存在。C++03标准中针对这三种方式的说明:To zero-initialize an object of type T means: — if T is a scalar type (3.9), the object is set to the value of 0 (zero) converted to T; — if T is a non-union class type, each nonstatic data member and each base-class subobject is zero-initialized; — if T is a union type, the object’s first named data member is zero-initialized; — if T is an array type, each element is zero-initialized; — if T is a reference type, no initialization is performed. To default-initialize an object of type T means: — if T is a non-POD class type (clause 9), the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor); — if T is an array type, each element is default-initialized; — otherwise, the object is zero-initialized. To value-initialize an object of type T means: — if T is a class type (clause 9) with a user-declared constructor (12.1), then the default constructor for T is called (and the initialization is ill-formed if T has no accessible default constructor); — if T is a non-union class type without a user-declared constructor, then every non-static data member and base-class component of T is value-initialized; — if T is an array type, then each element is value-initialized; — otherwise, the object is zero-initialized A program that calls for default-initialization or value-initialization of an entity of reference type is ill-formed. If T is a cv-qualified type, the cv-unqualified version of T is used for these definitions of zero-initialization, default-initialization, and value-initialization. 注意:VS2008遵循的是98标准,而GCC3.4.5遵循的是03标准。采用如下代码可以验证编译器遵循的到底是哪一种标准:#include <stdio.h>#include <string.h>#include <new>struct A { int m; }; // PODstruct B { ~B(); int m; }; // non-POD, compiler generated default ctorstruct C { C() : m() {}; ~C(); int m; }; // non-POD, default-initialising mint main(){ char buf[sizeof(B)]; memset( buf, 0x5a, sizeof( buf)); // use placement new on the memset‘ed buffer to make sure // if we see a zero result it‘s due to an explicit // value initialization B* pB = new(buf) B(); //C++98 rules - pB->m is uninitialized //C++03 rules - pB->m is set to 0 printf( "m is %d\n", pB->m); return 0;}在VS008中输出就不是0,说明遵循的是98标准。下面先看一段C++示例代码:#include <iostream>using namespace std;struct A { int m; }; // PODstruct B { ~B(){}; int m; }; // non-POD, compiler generated default ctorstruct C { C() : m() {}; ~C(){}; int m; }; // non-POD, default-initialising mint main(){ A *aObj1 = new A; A *aObj2 = new A(); cout << aObj1->m << endl; cout << aObj2->m << endl; B *bObj1 = new B; B *bObj2 = new B(); cout << bObj1->m << endl; cout << bObj2->m << endl; C *cObj1 = new C; C *cObj2 = new C(); cout << cObj1->m << endl; cout << cObj2->m << endl; delete aObj1; delete aObj2; delete bObj1; delete bObj2; delete cObj1; delete cObj2; return 0;}运行结果:上述测试平台是VS2008.需要注意的是,VS08只支持C++98。在这种情况下:new A:不确定的值new A():zero-initializenew B:默认构造(B::m未被初始化)new B():默认构造(B::m未被初始化)new C:默认构造(C::m被zero-initialize)new C():默认构造( C::m被zero-initialize )如果用兼容C++03的编译器,应该产生如下结果:new A:不确定的值new A():value-initialize A,由于是POD类型所以是zero initializationnew B:默认构造(B::m未被初始化)new B(): value-initialize B,zero-initialize所有字段,因为使用的默认构造函数new C:default-initialize C,调用默认构造函数new C(): value-initialize C,调用默认构造函数在所有C++版本中,只有当A是POD类型的时候,new A和new A()才会有区别。而且,C++98和C++03会有区别。参考资料:What are POD types in C++?What are Aggregates and PODs and how/why are they special?
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