首页 > 代码库 > 利用FreeImage将gif图像转为opencv中的Mat
利用FreeImage将gif图像转为opencv中的Mat
网上有将gif转为iplimg的版本,只是用惯了C++的接口,所以就写了个转Mat的版本,代码比较简单
一、读文件
1 int MatFun::gif2Mat(char* data, size_t dataSize, vector<Mat>& gifImgs, Mat& singleImg) 2 { 3 /* initialise 4 ->open memory 5 ->getImageType 6 ->load bitmaps 7 ->bitmaps to Mat 8 ->free all resource 9 */10 // condition1: data is not null11 if (NULL == data || dataSize == 0)12 return -1;13 FreeImage_Initialise();14 FIMEMORY* memory = FreeImage_OpenMemory((BYTE*)data, dataSize);15 if (NULL==memory)16 {17 FreeImage_DeInitialise(); //condition 2: memory is not null 18 }19 20 FREE_IMAGE_FORMAT fif = FreeImage_GetFileTypeFromMemory(memory);21 if (FIF_UNKNOWN == fif) //condition 3: type of image should be know22 {23 fprintf(stderr, "unknown type of image");24 if (NULL != memory) FreeImage_CloseMemory(memory);25 FreeImage_DeInitialise();26 return -1;27 }28 else if (FIF_GIF != fif) //condition 4: type of image should be GIF29 {30 if (NULL != memory) FreeImage_CloseMemory(memory);31 FreeImage_DeInitialise();32 return 0;33 }34 35 FIMULTIBITMAP * fiBmp = FreeImage_LoadMultiBitmapFromMemory(fif, memory, GIF_DEFAULT);36 if (NULL==fiBmp)37 {38 if (NULL != memory) FreeImage_CloseMemory(memory); //condition 5: bitmaps is not null39 FreeImage_DeInitialise();40 return -1;41 }42 43 int num = FreeImage_GetPageCount(fiBmp);44 45 for (int i = 0; i < num; i++)46 {47 if (i==0 || i==2)48 {49 FIBITMAP *mfibmp = FreeImage_LockPage(fiBmp, i);50 if (mfibmp) 51 {52 Mat dst = bitMap2Mat(mfibmp, fif);53 FreeImage_UnlockPage(fiBmp, mfibmp, false);54 if (dst.empty())55 {56 if (NULL != memory) FreeImage_CloseMemory(memory);57 if (NULL != fiBmp) FreeImage_CloseMultiBitmap(fiBmp, GIF_DEFAULT);58 FreeImage_DeInitialise();59 return -1;60 }61 gifImgs.push_back(dst);62 dst.release();63 }64 }65 }66 67 if (NULL != memory)68 FreeImage_CloseMemory(memory);69 if (NULL != fiBmp)70 FreeImage_CloseMultiBitmap(fiBmp);71 FreeImage_DeInitialise();72 73 return 0;74 }
这部分其实功能很简单,代码里面大部分都是检查,实际执行就初始化、打开内存、内存中读bitmap这几步。
二、gif转Mat
Mat MatFun::bitMap2Mat(FIBITMAP* fiBmp, const FREE_IMAGE_FORMAT &fif) { if (NULL == fiBmp || FIF_GIF != fif) return Mat(); int width = FreeImage_GetWidth(fiBmp); int height = FreeImage_GetHeight(fiBmp); BYTE intensity; BYTE* pIntensity = &intensity; if(FreeImage_GetBPP(fiBmp) !=8) fiBmp = FreeImage_ConvertTo8Bits(fiBmp); //必须转化为8bit RGBQUAD* pixels = new RGBQUAD; pixels = FreeImage_GetPalette(fiBmp); Mat img=Mat::zeros(height, width, CV_8UC3); uchar* p; for (int i = 0; i < height; i++) { p = img.ptr<uchar>(i); for (int j = 0; j < width; j++) { FreeImage_GetPixelIndex(fiBmp, j, i, pIntensity); p[3 * j] = pixels[intensity].rgbBlue; p[3 * j + 1] = pixels[intensity].rgbGreen; p[3 * j + 2] = pixels[intensity].rgbRed; } } return img; }
具体的将byte像素转化为mat里面的像素值即可,注意rgb图像的Mat里是一个像素包含三通道的值,知道这点,代码就很好理解了。
声明:以上内容来自用户投稿及互联网公开渠道收集整理发布,本网站不拥有所有权,未作人工编辑处理,也不承担相关法律责任,若内容有误或涉及侵权可进行投诉: 投诉/举报 工作人员会在5个工作日内联系你,一经查实,本站将立刻删除涉嫌侵权内容。