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Android学习绘制图形
Android的绘图继承于View组件,重写onDraw(Canvas canvas) 方法时涉及一个绘图API: Canvas 代表了依附于指定View的画布,并且提供了很多绘制方法。
Canvas提供的方法还涉及一个API: Paint ,Paint代表了Canvas上的画笔,主要用于设置绘制风格,画笔颜色,粗细,填充风格等。
Path代表任意多条直线连接而成的任意图形,当Canvas根据Path绘制图形时,它可以绘制出任意形状的图形。
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 | import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.LinearGradient; import android.graphics.Paint; import android.graphics.Path; import android.graphics.RectF; import android.graphics.Shader; import android.util.AttributeSet; import android.view.View; public class MyView extends View { public MyView(Context context, AttributeSet set) { super (context, set); } @Override // 重写该方法,进行绘图 protected void onDraw(Canvas canvas) { super .onDraw(canvas); // 把整张画布绘制成白色 canvas.drawColor(Color.WHITE); Paint paint = new Paint(); // 去锯齿 paint.setAntiAlias( true ); paint.setColor(Color.BLUE); paint.setStyle(Paint.Style.STROKE); paint.setStrokeWidth( 3 ); // 绘制圆形 canvas.drawCircle( 40 , 40 , 30 , paint); // 绘制正方形 canvas.drawRect( 10 , 80 , 70 , 140 , paint); // 绘制矩形 canvas.drawRect( 10 , 150 , 70 , 190 , paint); RectF re1 = new RectF( 10 , 200 , 70 , 230 ); // 绘制圆角矩形 canvas.drawRoundRect(re1, 15 , 15 , paint); RectF re11 = new RectF( 10 , 240 , 70 , 270 ); // 绘制椭圆 canvas.drawOval(re11, paint); // 定义一个Path对象,封闭成一个三角形。 Path path1 = new Path(); path1.moveTo( 10 , 340 ); path1.lineTo( 70 , 340 ); path1.lineTo( 40 , 290 ); path1.close(); // 根据Path进行绘制,绘制三角形 canvas.drawPath(path1, paint); // 定义一个Path对象,封闭成一个五角形。 Path path2 = new Path(); path2.moveTo( 26 , 360 ); path2.lineTo( 54 , 360 ); path2.lineTo( 70 , 392 ); path2.lineTo( 40 , 420 ); path2.lineTo( 10 , 392 ); path2.close(); // 根据Path进行绘制,绘制五角形 canvas.drawPath(path2, paint); // ----------设置填充风格后绘制---------- paint.setStyle(Paint.Style.FILL); paint.setColor(Color.RED); canvas.drawCircle( 120 , 40 , 30 , paint); // 绘制正方形 canvas.drawRect( 90 , 80 , 150 , 140 , paint); // 绘制矩形 canvas.drawRect( 90 , 150 , 150 , 190 , paint); RectF re2 = new RectF( 90 , 200 , 150 , 230 ); // 绘制圆角矩形 canvas.drawRoundRect(re2, 15 , 15 , paint); RectF re21 = new RectF( 90 , 240 , 150 , 270 ); // 绘制椭圆 canvas.drawOval(re21, paint); Path path3 = new Path(); path3.moveTo( 90 , 340 ); path3.lineTo( 150 , 340 ); path3.lineTo( 120 , 290 ); path3.close(); // 绘制三角形 canvas.drawPath(path3, paint); Path path4 = new Path(); path4.moveTo( 106 , 360 ); path4.lineTo( 134 , 360 ); path4.lineTo( 150 , 392 ); path4.lineTo( 120 , 420 ); path4.lineTo( 90 , 392 ); path4.close(); // 绘制五角形 canvas.drawPath(path4, paint); // ----------设置渐变器后绘制---------- // 为Paint设置渐变器 Shader mShader = new LinearGradient( 0 , 0 , 40 , 60 , new int [] { Color.RED, Color.GREEN, Color.BLUE, Color.YELLOW }, null , Shader.TileMode.REPEAT); paint.setShader(mShader); // 设置阴影 paint.setShadowLayer( 45 , 10 , 10 , Color.GRAY); // 绘制圆形 canvas.drawCircle( 200 , 40 , 30 , paint); // 绘制正方形 canvas.drawRect( 170 , 80 , 230 , 140 , paint); // 绘制矩形 canvas.drawRect( 170 , 150 , 230 , 190 , paint); RectF re3 = new RectF( 170 , 200 , 230 , 230 ); // 绘制圆角矩形 canvas.drawRoundRect(re3, 15 , 15 , paint); RectF re31 = new RectF( 170 , 240 , 230 , 270 ); // 绘制椭圆 canvas.drawOval(re31, paint); Path path5 = new Path(); path5.moveTo( 170 , 340 ); path5.lineTo( 230 , 340 ); path5.lineTo( 200 , 290 ); path5.close(); // 根据Path进行绘制,绘制三角形 canvas.drawPath(path5, paint); Path path6 = new Path(); path6.moveTo( 186 , 360 ); path6.lineTo( 214 , 360 ); path6.lineTo( 230 , 392 ); path6.lineTo( 200 , 420 ); path6.lineTo( 170 , 392 ); path6.close(); // 根据Path进行绘制,绘制五角形 canvas.drawPath(path6, paint); // ----------设置字符大小后绘制---------- paint.setTextSize( 24 ); paint.setShader( null ); // 绘制7个字符串 canvas.drawText(getResources().getString(R.string.circle), 240 , 50 ,paint); canvas.drawText(getResources().getString(R.string.square), 240 , 120 ,paint); canvas.drawText(getResources().getString(R.string.rect), 240 , 175 ,paint); canvas.drawText(getResources().getString(R.string.round_rect), 230 , 220 , paint); canvas.drawText(getResources().getString(R.string.oval), 240 , 260 ,paint); canvas.drawText(getResources().getString(R.string.triangle), 240 , 325 ,paint); canvas.drawText(getResources().getString(R.string.pentagon), 240 , 390 ,paint); } } |
Android学习绘制图形
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