首页 > 代码库 > Android 繪圖白板元件,有畫筆和板擦的功能 (转)
Android 繪圖白板元件,有畫筆和板擦的功能 (转)
package com.example.drawboard; import java.util.ArrayList; import java.util.List; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Path; import android.graphics.PorterDuff; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; public class DrawBoardView extends View { //定義防止線條有鋸齒的常數 private static final boolean GESTURE_RENDERING_ANTIALIAS = true; private static final boolean DITHER_FLAG = true; // 底圖 bitmap private Bitmap mBackgroundBitmap = null; // View 的整個長寬範圍 private Rect mWholeRect; private Bitmap mBitmap = null; // 圖層繪圖 private Canvas mCanvas = null; // 圖層畫布 private Paint mDefaultPaint = new Paint(); // 空白畫筆 private boolean mCapturing = true; // 是否擷取狀態 //定義繪圖的基本參數:線的 width, color private float mPaintWidth = 5f; private int mPaintColor = Color.RED; private int mPenMode = 1; //1:為畫筆, 0:為板擦 private Paint mPaint; private Path mPath; private List<Path> mDrawList = new ArrayList<Path>(); private List<Paint> mPaintsList = new ArrayList<Paint>(); private List<Rect> mRectsList = new ArrayList<Rect>(); private int mTotalAction = 0; // 記錄動作的次數 private float mCurveStartX, mCurveStartY; // 按下的點 private float mX, mY; // 移動的點 private float mCurveEndX, mCurveEndY; // 放開的點 private final Rect mInvalidRect = new Rect(); private int mInvalidateExtraBorder = 10; // 建構子 public DrawBoardView(Context context) { super(context); init(context); } // 建構子 public DrawBoardView(Context context, AttributeSet attrs) { super(context, attrs); init(context); } // 建構子 public DrawBoardView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); init(context); } // 初始化 private void init(Context context) { setWillNotDraw(false); } private void setPaint(Paint thePaint) { if (mPenMode != 0) { thePaint.setStrokeWidth(mPaintWidth); thePaint.setColor(mPaintColor); thePaint.setStyle(Paint.Style.STROKE); thePaint.setStrokeJoin(Paint.Join.ROUND); thePaint.setStrokeCap(Paint.Cap.ROUND); thePaint.setAntiAlias(GESTURE_RENDERING_ANTIALIAS); thePaint.setDither(DITHER_FLAG); thePaint.setXfermode(null); } else { // 橡皮檫模式,先以黑色顯示範圍 thePaint.setStrokeWidth(mPaintWidth); thePaint.setColor(Color.BLACK); thePaint.setAntiAlias(GESTURE_RENDERING_ANTIALIAS); thePaint.setDither(DITHER_FLAG); thePaint.setXfermode(null); } } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { this.mWholeRect = new Rect(0, 0, w, h); mBitmap = null; mCanvas = null; mBitmap = Bitmap.createBitmap(this.mWholeRect.width(), this.mWholeRect.height(), Bitmap.Config.ARGB_8888); mCanvas = new Canvas(mBitmap); super.onSizeChanged(w, h, oldw, oldh); } @Override protected void onDraw(Canvas canvas) { if (mBackgroundBitmap != null) mCanvas.drawBitmap(mBackgroundBitmap, null, this.mWholeRect, null); for (int i = 0; i < mTotalAction; i++) { mCanvas.drawPath(mDrawList.get(i), mPaintsList.get(i)); } if (mPath != null && mPaint != null) mCanvas.drawPath(mPath, mPaint); canvas.drawBitmap(mBitmap, 0, 0, mDefaultPaint); } @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mCapturing = true; mPaint = new Paint(); setPaint(mPaint); mPath = new Path(); touchDown(event); invalidate(); return true; case MotionEvent.ACTION_MOVE: if (mCapturing) { Rect rect = touchMove(event); if (rect != null) { invalidate(rect); } } return true; case MotionEvent.ACTION_UP: touchUp(event); invalidate(); mCapturing = false; // 先清除已復原的動作 int totalAction = mDrawList.size(); while (totalAction > mTotalAction) { totalAction -= 1; mPaintsList.remove(totalAction); mRectsList.remove(totalAction); mDrawList.remove(totalAction); } // 再加入新的動作 mTotalAction += 1; if (mPenMode == 0) { mBitmap = null; mCanvas = null; mBitmap = Bitmap.createBitmap(this.mWholeRect.width(), this.mWholeRect.height(), Bitmap.Config.ARGB_8888); mCanvas = new Canvas(mBitmap); // 橡皮擦屬性 mPaint.setColor(Color.TRANSPARENT); mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR)); } mPaintsList.add(mPaint); mDrawList.add(mPath); mPaint = null; mPath = null; return true; } return false; } private void touchDown(MotionEvent event) { float x = event.getX(); float y = event.getY(); mCurveStartX = x; mCurveStartY = y; mX = x; mY = y; mCurveEndX = x; mCurveEndY = y; mPath.moveTo(x, y); final int border = mInvalidateExtraBorder; mInvalidRect.set((int) x - border, (int) y - border, (int) x + border, (int) y + border); } private Rect touchMove(MotionEvent event) { Rect areaToRefresh = null; final float x = event.getX(); final float y = event.getY(); final float previousX = mX; final float previousY = mY; areaToRefresh = mInvalidRect; // start with the curve end final int border = mInvalidateExtraBorder; areaToRefresh.set((int) mCurveEndX - border, (int) mCurveEndY - border, (int) mCurveEndX + border, (int) mCurveEndY + border); float cX = mCurveEndX = (x + previousX) / 2; float cY = mCurveEndY = (y + previousY) / 2; mPath.quadTo(previousX, previousY, cX, cY); // union with the control point of the new curve areaToRefresh.union((int) previousX - border, (int) previousY - border, (int) previousX + border, (int) previousY + border); // union with the end point of the new curve areaToRefresh.union((int) cX - border, (int) cY - border, (int) cX + border, (int) cY + border); mX = x; mY = y; return areaToRefresh; } private void touchUp(MotionEvent event) { float x = event.getX(); float y = event.getY(); mCurveEndX = x; mCurveEndY = y; } /** * 復原上一動作 * return: false 表不能再undo; true 表能繼續undo */ public boolean undo() { int totalAction = mDrawList.size(); if (mTotalAction > 0) { mTotalAction -= 1; mBitmap = null; mCanvas = null; mBitmap = Bitmap.createBitmap(this.mWholeRect.width(), this.mWholeRect.height(), Bitmap.Config.ARGB_8888); mCanvas = new Canvas(mBitmap); invalidate(); } if (totalAction == 0 || mTotalAction <= 0) { return false; } else { return true; } } /** * 取消復原動作 * return: false 表不能再 reUndo; true 表能繼續 reUndo */ public boolean reUndo() { int totalAction = mDrawList.size(); if (mTotalAction < totalAction) { mTotalAction += 1; mBitmap = null; mCanvas = null; mBitmap = Bitmap.createBitmap(this.mWholeRect.width(), this.mWholeRect.height(), Bitmap.Config.ARGB_8888); mCanvas = new Canvas(mBitmap); invalidate(); } if (totalAction == 0 || mTotalAction >= totalAction) { return false; } else { return true; } } /** * 檢查可復原動作的狀態 * return: 0 表不能再 undo,也不能再 reUndo;1 表不能再 undo,但可再 reUndo;2 表可再 undo,但不能再 reUndo;3 表可再 undo,也可再 reUndo; */ public int checkUndoStatus() { int totalAction = mDrawList.size(); int result = 0; if (totalAction == 0) { //沒有任何動作資訊 result = 0; } else if (mTotalAction <= 0) { //有動作資訊,但已「復原」至最前端 result = 1; } else if (mTotalAction >= totalAction) { //有動作資訊,但已「取消復原」至最後端 result = 2; } else { result = 3; } return result; } /** * 清除整個 View 的畫面 */ public void clear() { mBackgroundBitmap = null; mDrawList.removeAll(mDrawList); mPaintsList.removeAll(mPaintsList); mRectsList.removeAll(mRectsList); mTotalAction = 0; mBitmap = null; mCanvas = null; mBitmap = Bitmap.createBitmap(this.mWholeRect.width(), this.mWholeRect.height(), Bitmap.Config.ARGB_8888); mCanvas = new Canvas(mBitmap); invalidate(); } /** * 設定整個 View 的畫面圖示 */ public void setWholeViewBitmap(Bitmap bitmap) { mBackgroundBitmap = bitmap; invalidate(); } /** * 設定為畫筆或板擦 * @param penMode: 1 為畫筆, 0 為板擦 */ public void setPenMode(int penMode) { if (penMode == 0) { this.mPenMode = 0; } else { this.mPenMode = 1; } } /** * 取得是畫筆或板擦 * @return: 1 為畫筆, 0 為板擦 */ public int getPenMode() { return this.mPenMode; } /** * 設定畫筆或板擦的寬度 * @param width */ public void setPaintStrokeWidth(float width) { this.mPaintWidth = width; } /** * 取得畫筆或板擦的寬度 */ public float getPaintStrokeWidth() { return this.mPaintWidth; } /** * 設定畫筆的顏色 * @param width */ public void setPaintColor(int color) { this.mPaintColor = color; } /** * 取得畫筆的顏色 */ public int getPaintColor() { return this.mPaintColor; } }
Android 的繪圖白板元件(View)。 可當作一般的 View 元件使用。 setWholeViewBitmap(Bitmap bitmap):設定整個 View 的畫面圖示 setPenMode(int penMode):設定為畫筆或板擦 setPaintStrokeWidth(float width):設定畫筆或板擦的寬度 setPaintColor(int color):設定畫筆的顏色,话不多说自己看吧~可以直接复制代码就可以用。
Android 繪圖白板元件,有畫筆和板擦的功能 (转)
声明:以上内容来自用户投稿及互联网公开渠道收集整理发布,本网站不拥有所有权,未作人工编辑处理,也不承担相关法律责任,若内容有误或涉及侵权可进行投诉: 投诉/举报 工作人员会在5个工作日内联系你,一经查实,本站将立刻删除涉嫌侵权内容。