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【Android】应用程序启动过程源码分析

  在Android系统中,应用程序是由Activity组成的,因此,应用程序的启动过程实际上就是应用程序中的默认Activity的启动过程,本文将详细分析应用程序框架层的源代码,了解Android应用程序的启动过程。
  启动Android应用程序中的Activity的两种情景:其中,在手机屏幕中点击应用程序图标的情景就会引发Android应用程序中的默认Activity的启动,从而把应用程序启动起来。这种启动方式的特点是会启动一个新的进程来加载相应的Activity。
  这里,我们以这个例子为例来说明Android应用程序的启动过程,即MainActivity的启动过程。

Step 1. Launcher.startActivitySafely

  在Android系统中,应用程序是由Launcher启动起来的,其实,Launcher本身也是一个应用程序,其它的应用程序安装后,Launcher的界面上就会出现一个相应的图标,点击这个图标时,Launcher就会对应的应用程序启动起来。

    Launcher的源代码工程在packages/apps/Launcher2目录下,负责启动其它应用程序的源代码实现在src/com/android/launcher2/Launcher.java文件中:

/*** Default launcher application.*/public final class Launcher extends Activity        implements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {    ......    /**    * Launches the intent referred by the clicked shortcut.    *    * @param v The view representing the clicked shortcut.    */    public void onClick(View v) {        Object tag = v.getTag();        if (tag instanceof ShortcutInfo) {            // Open shortcut            final Intent intent = ((ShortcutInfo) tag).intent;            int[] pos = new int[2];            v.getLocationOnScreen(pos);            intent.setSourceBounds(new Rect(pos[0], pos[1],                pos[0] + v.getWidth(), pos[1] + v.getHeight()));            startActivitySafely(intent, tag);        } else if (tag instanceof FolderInfo) {            ......        } else if (v == mHandleView) {            ......        }    }    void startActivitySafely(Intent intent, Object tag) {        intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);        try {            startActivity(intent);        } catch (ActivityNotFoundException e) {            ......        } catch (SecurityException e) {            ......        }    }    ......}
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    MainActivity在AndroidManifest.xml文件中是这样配置的:
<activity android:name=".MainActivity"        android:label="@string/app_name">         <intent-filter>          <action android:name="android.intent.action.MAIN" />          <category android:name="android.intent.category.LAUNCHER" />      </intent-filter>  </activity>  
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    因此,这里的intent包含的信息为:action = "android.intent.action.Main",category="android.intent.category.LAUNCHER",表示它要启动的Activity为MainActivity。Intent.FLAG_ACTIVITY_NEW_TASK表示要在一个新的Task中启动这个Activity,注意,Task是Android系统中的概念,它不同于进程Process的概念。简单地说,一个Task是一系列Activity的集合,这个集合是以堆栈的形式来组织的,遵循后进先出的原则。

Step 2. Activity.startActivity

  在Step 1中,我们看到,Launcher继承于Activity类,而Activity类实现了startActivity函数,因此,这里就调用了Activity.startActivity函数。

  它实现在frameworks/base/core/java/android/app/Activity.java文件中:

public class Activity extends ContextThemeWrapper        implements LayoutInflater.Factory,        Window.Callback, KeyEvent.Callback,        OnCreateContextMenuListener, ComponentCallbacks {    ......    @Override    public void startActivity(Intent intent) {        startActivityForResult(intent, -1);    }    ......}
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Step 3. Activity.startActivityForResult

  这个函数也是实现在frameworks/base/core/java/android/app/Activity.java文件中:
public class Activity extends ContextThemeWrapper        implements LayoutInflater.Factory,        Window.Callback, KeyEvent.Callback,        OnCreateContextMenuListener, ComponentCallbacks {    ......    public void startActivityForResult(Intent intent, int requestCode) {        if (mParent == null) {            Instrumentation.ActivityResult ar =                mInstrumentation.execStartActivity(                this, mMainThread.getApplicationThread(), mToken, this,                intent, requestCode);            ......        } else {            ......        }    ......}
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  这里的mInstrumentation是Activity类的成员变量,它的类型是Intrumentation,定义在frameworks/base/core/java/android/app/Instrumentation.java文件中,它用来监控应用程序和系统的交互

  这里的mMainThread也是Activity类的成员变量,它的类型是ActivityThread,它代表的是应用程序的主线程。这里通过mMainThread.getApplicationThread获得它里面的ApplicationThread成员变量,它是一个Binder对象,后面会看到,ActivityManagerService会使用它来和ActivityThread来进行进程间通信。

  这里我们需注意的是,这里的mMainThread代表的是Launcher应用程序运行的进程。

  这里的mToken也是Activity类的成员变量,它是一个Binder对象的远程接口。

Step 4. Instrumentation.execStartActivity    

  这个函数定义在frameworks/base/core/java/android/app/Instrumentation.java文件中:
public class Instrumentation {    ......    public ActivityResult execStartActivity(    Context who, IBinder contextThread, IBinder token, Activity target,    Intent intent, int requestCode) {        IApplicationThread whoThread = (IApplicationThread) contextThread;        if (mActivityMonitors != null) {            ......        }        try {            int result = ActivityManagerNative.getDefault()                .startActivity(whoThread, intent,                intent.resolveTypeIfNeeded(who.getContentResolver()),                null, 0, token, target != null ? target.mEmbeddedID : null,                requestCode, false, false);            ......        } catch (RemoteException e) {        }        return null;    }    ......}
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  这里的ActivityManagerNative.getDefault返回ActivityManagerService的远程接口,即ActivityManagerProxy接口

  这里的intent.resolveTypeIfNeeded返回这个intent的MIME类型,在这个例子中,没有AndroidManifest.xml设置MainActivity的MIME类型,因此,这里返回null。

Step 5. ActivityManagerProxy.startActivity

  这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:
class ActivityManagerProxy implements IActivityManager{    ......    public int startActivity(IApplicationThread caller, Intent intent,            String resolvedType, Uri[] grantedUriPermissions, int grantedMode,            IBinder resultTo, String resultWho,            int requestCode, boolean onlyIfNeeded,            boolean debug) throws RemoteException {        Parcel data = Parcel.obtain();        Parcel reply = Parcel.obtain();        data.writeInterfaceToken(IActivityManager.descriptor);        data.writeStrongBinder(caller != null ? caller.asBinder() : null);        intent.writeToParcel(data, 0);        data.writeString(resolvedType);        data.writeTypedArray(grantedUriPermissions, 0);        data.writeInt(grantedMode);        data.writeStrongBinder(resultTo);        data.writeString(resultWho);        data.writeInt(requestCode);        data.writeInt(onlyIfNeeded ? 1 : 0);        data.writeInt(debug ? 1 : 0);        mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0);        reply.readException();        int result = reply.readInt();        reply.recycle();        data.recycle();        return result;    }    ......}
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  从上面的调用可以知道,这里的参数

  1. resolvedType、grantedUriPermissions和resultWho均为null;
  2. 参数caller为ApplicationThread类型的Binder实体;
  3. 参数resultTo为一个Binder实体的远程接口,先不关注它;
  4. 参数grantedMode为0,也先不关注它;
  5. 参数requestCode为-1;
  6. 参数onlyIfNeeded和debug均空false。

Step 6. ActivityManagerService.startActivity

  上一步Step 5通过Binder驱动程序就进入到ActivityManagerService的startActivity函数来了,它定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:
public final class ActivityManagerService extends ActivityManagerNative        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {    ......    public final int startActivity(IApplicationThread caller,            Intent intent, String resolvedType, Uri[] grantedUriPermissions,            int grantedMode, IBinder resultTo,            String resultWho, int requestCode, boolean onlyIfNeeded,            boolean debug) {        return mMainStack.startActivityMayWait(caller, intent, resolvedType,            grantedUriPermissions, grantedMode, resultTo, resultWho,            requestCode, onlyIfNeeded, debug, null, null);    }    ......}
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  这里只是简单地将操作转发给成员变量mMainStack的startActivityMayWait函数。

  这里的mMainStack的类型为ActivityStack。

Step 7. ActivityStack.startActivityMayWait

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack {    ......    final int startActivityMayWait(IApplicationThread caller,            Intent intent, String resolvedType, Uri[] grantedUriPermissions,            int grantedMode, IBinder resultTo,            String resultWho, int requestCode, boolean onlyIfNeeded,            boolean debug, WaitResult outResult, Configuration config) {        ......        boolean componentSpecified = intent.getComponent() != null;        // Don‘t modify the client‘s object!        intent = new Intent(intent);        // Collect information about the target of the Intent.        ActivityInfo aInfo;        try {            ResolveInfo rInfo =                AppGlobals.getPackageManager().resolveIntent(                intent, resolvedType,                PackageManager.MATCH_DEFAULT_ONLY                | ActivityManagerService.STOCK_PM_FLAGS);            aInfo = rInfo != null ? rInfo.activityInfo : null;        } catch (RemoteException e) {            ......        }        if (aInfo != null) {            // Store the found target back into the intent, because now that            // we have it we never want to do this again.  For example, if the            // user navigates back to this point in the history, we should            // always restart the exact same activity.            intent.setComponent(new ComponentName(                aInfo.applicationInfo.packageName, aInfo.name));            ......        }        synchronized (mService) {            int callingPid;            int callingUid;            if (caller == null) {                ......            } else {                callingPid = callingUid = -1;            }            mConfigWillChange = config != null                && mService.mConfiguration.diff(config) != 0;            ......            if (mMainStack && aInfo != null &&                (aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0) {                                        ......            }            int res = startActivityLocked(caller, intent, resolvedType,                grantedUriPermissions, grantedMode, aInfo,                resultTo, resultWho, requestCode, callingPid, callingUid,                onlyIfNeeded, componentSpecified);            if (mConfigWillChange && mMainStack) {                ......            }            ......            if (outResult != null) {                ......            }            return res;        }    }    ......}
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  注意,从Step 6传下来的参数outResult和config均为null

  此外,表达式(aInfo.applicationInfo.flags&ApplicationInfo.FLAG_CANT_SAVE_STATE) != 0为false

  下面语句对参数intent的内容进行解析,得到MainActivity的相关信息,保存在aInfo变量中:

    ActivityInfo aInfo;    try {    ResolveInfo rInfo =    AppGlobals.getPackageManager().resolveIntent(        intent, resolvedType,        PackageManager.MATCH_DEFAULT_ONLY        | ActivityManagerService.STOCK_PM_FLAGS);    aInfo = rInfo != null ? rInfo.activityInfo : null;    } catch (RemoteException e) {        ......    }
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  解析之后,得到的aInfo.applicationInfo.packageName和aInfo.name即为配置文件AndroidManifest.xml里面配置的参数。

  此外,函数开始的地方调用intent.getComponent()函数的返回值不为null,因此,这里的componentSpecified变量为true。

  接下去就调用startActivityLocked进一步处理了。

Step 8. ActivityStack.startActivityLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack {    ......    final int startActivityLocked(IApplicationThread caller,            Intent intent, String resolvedType,            Uri[] grantedUriPermissions,            int grantedMode, ActivityInfo aInfo, IBinder resultTo,                String resultWho, int requestCode,            int callingPid, int callingUid, boolean onlyIfNeeded,            boolean componentSpecified) {            int err = START_SUCCESS;        ProcessRecord callerApp = null;        if (caller != null) {            callerApp = mService.getRecordForAppLocked(caller);            if (callerApp != null) {                callingPid = callerApp.pid;                callingUid = callerApp.info.uid;            } else {                ......            }        }        ......        ActivityRecord sourceRecord = null;        ActivityRecord resultRecord = null;        if (resultTo != null) {            int index = indexOfTokenLocked(resultTo);                        ......                            if (index >= 0) {                sourceRecord = (ActivityRecord)mHistory.get(index);                if (requestCode >= 0 && !sourceRecord.finishing) {                    ......                }            }        }        int launchFlags = intent.getFlags();        if ((launchFlags&Intent.FLAG_ACTIVITY_FORWARD_RESULT) != 0            && sourceRecord != null) {            ......        }        if (err == START_SUCCESS && intent.getComponent() == null) {            ......        }        if (err == START_SUCCESS && aInfo == null) {            ......        }        if (err != START_SUCCESS) {            ......        }        ......        ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,            intent, resolvedType, aInfo, mService.mConfiguration,            resultRecord, resultWho, requestCode, componentSpecified);        ......        return startActivityUncheckedLocked(r, sourceRecord,            grantedUriPermissions, grantedMode, onlyIfNeeded, true);    }    ......}
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  从传进来的参数caller得到调用者的进程信息,并保存在callerApp变量中,这里就是Launcher应用程序的进程信息了。

  前面说过,参数resultTo是Launcher这个Activity里面的一个Binder对象,通过它可以获得Launcher这个Activity的相关信息,保存在sourceRecord变量中。

  再接下来,创建即将要启动的Activity的相关信息,并保存在r变量中:

ActivityRecord r = new ActivityRecord(mService, this, callerApp, callingUid,    intent, resolvedType, aInfo, mService.mConfiguration,    resultRecord, resultWho, requestCode, componentSpecified);
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  接着调用startActivityUncheckedLocked函数进行下一步操作。

Step 9. ActivityStack.startActivityUncheckedLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack {    ......    final int startActivityUncheckedLocked(ActivityRecord r,        ActivityRecord sourceRecord, Uri[] grantedUriPermissions,        int grantedMode, boolean onlyIfNeeded, boolean doResume) {        final Intent intent = r.intent;        final int callingUid = r.launchedFromUid;        int launchFlags = intent.getFlags();        // We‘ll invoke onUserLeaving before onPause only if the launching        // activity did not explicitly state that this is an automated launch.        mUserLeaving = (launchFlags&Intent.FLAG_ACTIVITY_NO_USER_ACTION) == 0;                ......        ActivityRecord notTop = (launchFlags&Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP)            != 0 ? r : null;        // If the onlyIfNeeded flag is set, then we can do this if the activity        // being launched is the same as the one making the call...  or, as        // a special case, if we do not know the caller then we count the        // current top activity as the caller.        if (onlyIfNeeded) {            ......        }        if (sourceRecord == null) {            ......        } else if (sourceRecord.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {            ......        } else if (r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE            || r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK) {            ......        }        if (r.resultTo != null && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {            ......        }        boolean addingToTask = false;        if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&            (launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)            || r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK            || r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {                // If bring to front is requested, and no result is requested, and                // we can find a task that was started with this same                // component, then instead of launching bring that one to the front.                if (r.resultTo == null) {                    // See if there is a task to bring to the front.  If this is                    // a SINGLE_INSTANCE activity, there can be one and only one                    // instance of it in the history, and it is always in its own                    // unique task, so we do a special search.                    ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE                        ? findTaskLocked(intent, r.info)                        : findActivityLocked(intent, r.info);                    if (taskTop != null) {                        ......                    }                }        }        ......        if (r.packageName != null) {            // If the activity being launched is the same as the one currently            // at the top, then we need to check if it should only be launched            // once.            ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);            if (top != null && r.resultTo == null) {                if (top.realActivity.equals(r.realActivity)) {                    ......                }            }        } else {            ......        }        boolean newTask = false;        // Should this be considered a new task?        if (r.resultTo == null && !addingToTask            && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {                // todo: should do better management of integers.                mService.mCurTask++;                if (mService.mCurTask <= 0) {                    mService.mCurTask = 1;                }                r.task = new TaskRecord(mService.mCurTask, r.info, intent,                    (r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);                ......                newTask = true;                if (mMainStack) {                    mService.addRecentTaskLocked(r.task);                }        } else if (sourceRecord != null) {            ......        } else {            ......        }        ......        startActivityLocked(r, newTask, doResume);        return START_SUCCESS;    }    ......}
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  函数首先获得intent的标志值,保存在launchFlags变量中。

  这个intent的标志值的位Intent.FLAG_ACTIVITY_NO_USER_ACTION没有置位,因此 ,成员变量mUserLeaving的值为true。

  这个intent的标志值的位Intent.FLAG_ACTIVITY_PREVIOUS_IS_TOP也没有置位,因此,变量notTop的值为null。

  由于例子的AndroidManifest.xml文件中,MainActivity没有配置launchMode属值,因此,这里的r.launchMode为默认值0,表示以标准(Standard,或者称为ActivityInfo.LAUNCH_MULTIPLE)的方式来启动这个Activity。
  Activity的启动方式有四种,其余三种分别是ActivityInfo.LAUNCH_SINGLE_INSTANCE、ActivityInfo.LAUNCH_SINGLE_TASK和ActivityInfo.LAUNCH_SINGLE_TOP

传进来的参数r.resultTo为null,表示Launcher不需要等这个即将要启动的MainActivity的执行结果。

  由于这个intent的标志值的位Intent.FLAG_ACTIVITY_NEW_TASK被置位,而且Intent.FLAG_ACTIVITY_MULTIPLE_TASK没有置位,因此,下面的if语句会被执行:

    if (((launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0 &&    (launchFlags&Intent.FLAG_ACTIVITY_MULTIPLE_TASK) == 0)    || r.launchMode == ActivityInfo.LAUNCH_SINGLE_TASK    || r.launchMode == ActivityInfo.LAUNCH_SINGLE_INSTANCE) {        // If bring to front is requested, and no result is requested, and        // we can find a task that was started with this same        // component, then instead of launching bring that one to the front.        if (r.resultTo == null) {            // See if there is a task to bring to the front.  If this is            // a SINGLE_INSTANCE activity, there can be one and only one            // instance of it in the history, and it is always in its own            // unique task, so we do a special search.            ActivityRecord taskTop = r.launchMode != ActivityInfo.LAUNCH_SINGLE_INSTANCE                ? findTaskLocked(intent, r.info)                : findActivityLocked(intent, r.info);            if (taskTop != null) {                ......            }        }    }
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  这段代码的逻辑是:

  查看一下,当前有没有Task可以用来执行这个Activity。由于r.launchMode的值不为ActivityInfo.LAUNCH_SINGLE_INSTANCE,因此,它通过findTaskLocked函数来查找存不存这样的Task,这里返回的结果是null,即taskTop为null,因此,需要创建一个新的Task来启动这个Activity。

  接着往下看:

    if (r.packageName != null) {    // If the activity being launched is the same as the one currently    // at the top, then we need to check if it should only be launched    // once.    ActivityRecord top = topRunningNonDelayedActivityLocked(notTop);    if (top != null && r.resultTo == null) {        if (top.realActivity.equals(r.realActivity)) {            ......        }    }    } 
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  这段代码的逻辑是:

  看一下当前在堆栈顶端的Activity是否就是即将要启动的Activity,有些情况下,如果即将要启动的Activity就在堆栈的顶端,那么,就不会重新启动这个Activity的别一个实例了。

  现在处理堆栈顶端的Activity是Launcher,与我们即将要启动的MainActivity不是同一个Activity,因此,这里不用进一步处理上述介绍的情况。

  执行到这里,我们知道,要在一个新的Task里面来启动这个Activity了,于是新创建一个Task:

   if (r.resultTo == null && !addingToTask    && (launchFlags&Intent.FLAG_ACTIVITY_NEW_TASK) != 0) {    // todo: should do better management of integers.    mService.mCurTask++;    if (mService.mCurTask <= 0) {        mService.mCurTask = 1;    }    r.task = new TaskRecord(mService.mCurTask, r.info, intent,        (r.info.flags&ActivityInfo.FLAG_CLEAR_TASK_ON_LAUNCH) != 0);    ......    newTask = true;    if (mMainStack) {        mService.addRecentTaskLocked(r.task);    }    }
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  新建的Task保存在r.task域中,同时,添加到mService中去,这里的mService就是ActivityManagerService了。

  最后就进入startActivityLocked(r, newTask, doResume)进一步处理了。这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {    ......    private final void startActivityLocked(ActivityRecord r, boolean newTask,            boolean doResume) {        final int NH = mHistory.size();        int addPos = -1;        if (!newTask) {            ......        }        // Place a new activity at top of stack, so it is next to interact        // with the user.        if (addPos < 0) {            addPos = NH;        }        // If we are not placing the new activity frontmost, we do not want        // to deliver the onUserLeaving callback to the actual frontmost        // activity        if (addPos < NH) {            ......        }        // Slot the activity into the history stack and proceed        mHistory.add(addPos, r);        r.inHistory = true;        r.frontOfTask = newTask;        r.task.numActivities++;        if (NH > 0) {            // We want to show the starting preview window if we are            // switching to a new task, or the next activity‘s process is            // not currently running.            ......        } else {            // If this is the first activity, don‘t do any fancy animations,            // because there is nothing for it to animate on top of.            ......        }                ......        if (doResume) {            resumeTopActivityLocked(null);        }    }    ......}
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  这里的NH表示当前系统中历史任务的个数,这里肯定是大于0,因为Launcher已经跑起来了。当NH>0时,并且现在要切换新任务时,要做一些任务切换的界面操作,这里不会影响到下面启Activity的过程,有兴趣的童鞋可以自己研究一下。

  这里传进来的参数doResume为true,于是调用resumeTopActivityLocked进一步操作。  

Step 10. Activity.resumeTopActivityLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack {    ......    /**    * Ensure that the top activity in the stack is resumed.    *    * @param prev The previously resumed activity, for when in the process    * of pausing; can be null to call from elsewhere.    *    * @return Returns true if something is being resumed, or false if    * nothing happened.    */    final boolean resumeTopActivityLocked(ActivityRecord prev) {        // Find the first activity that is not finishing.        ActivityRecord next = topRunningActivityLocked(null);        // Remember how we‘ll process this pause/resume situation, and ensure        // that the state is reset however we wind up proceeding.        final boolean userLeaving = mUserLeaving;        mUserLeaving = false;        if (next == null) {            ......        }        next.delayedResume = false;        // If the top activity is the resumed one, nothing to do.        if (mResumedActivity == next && next.state == ActivityState.RESUMED) {            ......        }        // If we are sleeping, and there is no resumed activity, and the top        // activity is paused, well that is the state we want.        if ((mService.mSleeping || mService.mShuttingDown)            && mLastPausedActivity == next && next.state == ActivityState.PAUSED) {            ......        }        ......        // If we are currently pausing an activity, then don‘t do anything        // until that is done.        if (mPausingActivity != null) {            ......        }        ......        // We need to start pausing the current activity so the top one        // can be resumed...        if (mResumedActivity != null) {            ......            startPausingLocked(userLeaving, false);            return true;        }        ......    }    ......}
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  函数先通过调用topRunningActivityLocked函数获得堆栈顶端的Activity,这里就是MainActivity了,这是在上面的Step 9设置好的,保存在next变量中。 

  接下来把mUserLeaving的保存在本地变量userLeaving中,然后重新设置为false,在上面的Step 9中,mUserLeaving的值为true,因此,这里的userLeaving为true。

  这里的mResumedActivity为Launcher,因为Launcher是当前正被执行的Activity。

  当我们处理休眠状态时,mLastPausedActivity保存堆栈顶端的Activity,因为当前不是休眠状态,所以mLastPausedActivity为null。

  有了这些信息之后,下面的语句就容易理解了:

    // If the top activity is the resumed one, nothing to do.    if (mResumedActivity == next && next.state == ActivityState.RESUMED) {    ......    }    // If we are sleeping, and there is no resumed activity, and the top    // activity is paused, well that is the state we want.    if ((mService.mSleeping || mService.mShuttingDown)    && mLastPausedActivity == next && next.state == ActivityState.PAUSED) {    ......    }
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  它首先看要启动的Activity是否就是当前处理Resumed状态的Activity,如果是的话,那就什么都不用做,直接返回就可以了;否则再看一下系统当前是否休眠状态,如果是的话,再看看要启动的Activity是否就是当前处于堆栈顶端的Activity,如果是的话,也是什么都不用做。

  上面两个条件都不满足,因此,在继续往下执行之前,首先要把当处于Resumed状态的Activity推入Paused状态,然后才可以启动新的Activity。但是在将当前这个Resumed状态的Activity推入Paused状态之前,首先要看一下当前是否有Activity正在进入Pausing状态,如果有的话,当前这个Resumed状态的Activity就要稍后才能进入Paused状态了,这样就保证了所有需要进入Paused状态的Activity串行处理。

  这里没有处于Pausing状态的Activity,即mPausingActivity为null,而且mResumedActivity也不为null,于是就调用startPausingLocked函数把Launcher推入Paused状态去了。

Step 11. ActivityStack.startPausingLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
public class ActivityStack {    ......    private final void startPausingLocked(boolean userLeaving, boolean uiSleeping) {        if (mPausingActivity != null) {            ......        }        ActivityRecord prev = mResumedActivity;        if (prev == null) {            ......        }        ......        mResumedActivity = null;        mPausingActivity = prev;        mLastPausedActivity = prev;        prev.state = ActivityState.PAUSING;        ......        if (prev.app != null && prev.app.thread != null) {            ......            try {                ......                prev.app.thread.schedulePauseActivity(prev, prev.finishing, userLeaving,                    prev.configChangeFlags);                ......            } catch (Exception e) {                ......            }        } else {            ......        }        ......        }    ......}
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  函数首先把mResumedActivity保存在本地变量prev中。在上一步Step 10中,说到mResumedActivity就是Launcher,因此,这里把Launcher进程中的ApplicationThread对象取出来,通过它来通知Launcher这个Activity它要进入Paused状态了。当然,这里的prev.app.thread是一个ApplicationThread对象的远程接口,通过调用这个远程接口的schedulePauseActivity来通知Launcher进入Paused状态。

  参数prev.finishing表示prev所代表的Activity是否正在等待结束的Activity列表中,由于Laucher这个Activity还没结束,所以这里为false;参数prev.configChangeFlags表示哪些config发生了变化,这里我们不关心它的值。

Step 12. ApplicationThreadProxy.schedulePauseActivity

  这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:
class ApplicationThreadProxy implements IApplicationThread {        ......    public final void schedulePauseActivity(IBinder token, boolean finished,    boolean userLeaving, int configChanges) throws RemoteException {        Parcel data = Parcel.obtain();        data.writeInterfaceToken(IApplicationThread.descriptor);        data.writeStrongBinder(token);        data.writeInt(finished ? 1 : 0);        data.writeInt(userLeaving ? 1 :0);        data.writeInt(configChanges);        mRemote.transact(SCHEDULE_PAUSE_ACTIVITY_TRANSACTION, data, null,            IBinder.FLAG_ONEWAY);        data.recycle();    }    ......}
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  这个函数通过Binder进程间通信机制进入到ApplicationThread.schedulePauseActivity函数中。

Step 13. ApplicationThread.schedulePauseActivity

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中,它是ActivityThread的内部类:
public final class ActivityThread {        ......    private final class ApplicationThread extends ApplicationThreadNative {                ......        public final void schedulePauseActivity(IBinder token, boolean finished,                boolean userLeaving, int configChanges) {            queueOrSendMessage(                finished ? H.PAUSE_ACTIVITY_FINISHING : H.PAUSE_ACTIVITY,                token,                (userLeaving ? 1 : 0),                configChanges);        }        ......    }    ......}
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  这里调用的函数queueOrSendMessage是ActivityThread类的成员函数。

  上面说到,这里的finished值为false,因此,queueOrSendMessage的第一个参数值为H.PAUSE_ACTIVITY,表示要暂停token所代表的Activity,即Launcher。

Step 14. ActivityThread.queueOrSendMessage

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {        ......    private final void queueOrSendMessage(int what, Object obj, int arg1) {        queueOrSendMessage(what, obj, arg1, 0);    }    private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {        synchronized (this) {            ......            Message msg = Message.obtain();            msg.what = what;            msg.obj = obj;            msg.arg1 = arg1;            msg.arg2 = arg2;            mH.sendMessage(msg);        }    }    ......}
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  这里首先将相关信息组装成一个msg,然后通过mH成员变量发送出去,mH的类型是H,继承于Handler类,是ActivityThread的内部类,因此,这个消息最后由H.handleMessage来处理。

Step 15. H.handleMessage

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {        ......    private final class H extends Handler {        ......        public void handleMessage(Message msg) {            ......            switch (msg.what) {                        ......                        case PAUSE_ACTIVITY:                handlePauseActivity((IBinder)msg.obj, false, msg.arg1 != 0, msg.arg2);                maybeSnapshot();                break;            ......            }        ......    }    ......}
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  这里调用ActivityThread.handlePauseActivity进一步操作,msg.obj是一个ActivityRecord对象的引用,它代表的是Launcher这个Activity。

Step 16. ActivityThread.handlePauseActivity

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {        ......    private final void handlePauseActivity(IBinder token, boolean finished,            boolean userLeaving, int configChanges) {        ActivityClientRecord r = mActivities.get(token);        if (r != null) {            //Slog.v(TAG, "userLeaving=" + userLeaving + " handling pause of " + r);            if (userLeaving) {                performUserLeavingActivity(r);            }            r.activity.mConfigChangeFlags |= configChanges;            Bundle state = performPauseActivity(token, finished, true);            // Make sure any pending writes are now committed.            QueuedWork.waitToFinish();            // Tell the activity manager we have paused.            try {                ActivityManagerNative.getDefault().activityPaused(token, state);            } catch (RemoteException ex) {            }        }    }    ......}
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  函数首先将Binder引用token转换成ActivityRecord的远程接口ActivityClientRecord,然后做了三个事情

  1. 如果userLeaving为true,则通过调用performUserLeavingActivity函数来调用Activity.onUserLeaveHint通知Activity,用户要离开它了;
  2. 调用performPauseActivity函数来调用Activity.onPause函数,我们知道,在Activity的生命周期中,当它要让位于其它的Activity时,系统就会调用它的onPause函数;
  3. 它通知ActivityManagerService,这个Activity已经进入Paused状态了,ActivityManagerService现在可以完成未竟的事情,即启动MainActivity了。

Step 17. ActivityManagerProxy.activityPaused

  这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

class ActivityManagerProxy implements IActivityManager{    ......    public void activityPaused(IBinder token, Bundle state) throws RemoteException    {        Parcel data = Parcel.obtain();        Parcel reply = Parcel.obtain();        data.writeInterfaceToken(IActivityManager.descriptor);        data.writeStrongBinder(token);        data.writeBundle(state);        mRemote.transact(ACTIVITY_PAUSED_TRANSACTION, data, reply, 0);        reply.readException();        data.recycle();        reply.recycle();    }    ......}
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  这里通过Binder进程间通信机制就进入到ActivityManagerService.activityPaused函数中去了。

Step 18. ActivityManagerService.activityPaused

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNative            implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {    ......    public final void activityPaused(IBinder token, Bundle icicle) {                ......        final long origId = Binder.clearCallingIdentity();        mMainStack.activityPaused(token, icicle, false);                ......    }    ......}
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  这里,又再次进入到ActivityStack类中,执行activityPaused函数。

Step 19. ActivityStack.activityPaused

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {    ......    final void activityPaused(IBinder token, Bundle icicle, boolean timeout) {                ......        ActivityRecord r = null;        synchronized (mService) {            int index = indexOfTokenLocked(token);            if (index >= 0) {                r = (ActivityRecord)mHistory.get(index);                if (!timeout) {                    r.icicle = icicle;                    r.haveState = true;                }                mHandler.removeMessages(PAUSE_TIMEOUT_MSG, r);                if (mPausingActivity == r) {                    r.state = ActivityState.PAUSED;                    completePauseLocked();                } else {                    ......                }            }        }    }    ......}
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  这里通过参数token在mHistory列表中得到ActivityRecord,从上面我们知道,这个ActivityRecord代表的是Launcher这个Activity,而我们在Step 11中,把Launcher这个Activity的信息保存在mPausingActivity中,因此,这里mPausingActivity等于r,于是,执行completePauseLocked操作。

Step 20. ActivityStack.completePauseLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {    ......    private final void completePauseLocked() {        ActivityRecord prev = mPausingActivity;                ......        if (prev != null) {            ......            mPausingActivity = null;        }        if (!mService.mSleeping && !mService.mShuttingDown) {            resumeTopActivityLocked(prev);        } else {            ......        }        ......    }    ......}
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  函数首先把mPausingActivity变量清空,因为现在不需要它了,然后调用resumeTopActivityLokced进一步操作,它传入的参数即为代表Launcher这个Activity的ActivityRecord。

Step 21. ActivityStack.resumeTopActivityLokced

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {    ......    final boolean resumeTopActivityLocked(ActivityRecord prev) {        ......        // Find the first activity that is not finishing.        ActivityRecord next = topRunningActivityLocked(null);        // Remember how we‘ll process this pause/resume situation, and ensure        // that the state is reset however we wind up proceeding.        final boolean userLeaving = mUserLeaving;        mUserLeaving = false;        ......        next.delayedResume = false;        // If the top activity is the resumed one, nothing to do.        if (mResumedActivity == next && next.state == ActivityState.RESUMED) {            ......            return false;        }        // If we are sleeping, and there is no resumed activity, and the top        // activity is paused, well that is the state we want.        if ((mService.mSleeping || mService.mShuttingDown)            && mLastPausedActivity == next && next.state == ActivityState.PAUSED) {            ......            return false;        }        .......        // We need to start pausing the current activity so the top one        // can be resumed...        if (mResumedActivity != null) {            ......            return true;        }        ......        if (next.app != null && next.app.thread != null) {            ......        } else {            ......            startSpecificActivityLocked(next, true, true);        }        return true;    }    ......}
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  通过上面的Step 9,我们知道,当前在堆栈顶端的Activity为我们即将要启动的MainActivity,这里通过调用topRunningActivityLocked将它取回来,保存在next变量中。之前最后一个Resumed状态的Activity,即Launcher,到了这里已经处于Paused状态了,因此,mResumedActivity为null。最后一个处于Paused状态的Activity为Launcher,因此,这里的mLastPausedActivity就为Launcher。前面我们为MainActivity创建了ActivityRecord后,它的app域一直保持为null。有了这些信息后,上面这段代码就容易理解了,它最终调用startSpecificActivityLocked进行下一步操作。

Step 22. ActivityStack.startSpecificActivityLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {    ......    private final void startSpecificActivityLocked(ActivityRecord r,            boolean andResume, boolean checkConfig) {        // Is this activity‘s application already running?        ProcessRecord app = mService.getProcessRecordLocked(r.processName,            r.info.applicationInfo.uid);        ......        if (app != null && app.thread != null) {            try {                realStartActivityLocked(r, app, andResume, checkConfig);                return;            } catch (RemoteException e) {                ......            }        }        mService.startProcessLocked(r.processName, r.info.applicationInfo, true, 0,            "activity", r.intent.getComponent(), false);    }    ......}
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  注意,这里由于是第一次启动应用程序的Activity,所以下面语句:

ProcessRecord app = mService.getProcessRecordLocked(r.processName,      r.info.applicationInfo.uid);
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  取回来的app为null。

  在Activity应用程序中的AndroidManifest.xml配置文件中,我们没有指定Application标签的process属性,系统就会默认使用package的名称。

  每一个应用程序都有自己的uid,因此,这里uid + process的组合就可以为每一个应用程序创建一个ProcessRecord。当然,我们可以配置两个应用程序具有相同的uid和package,或者在AndroidManifest.xml配置文件的application标签或者activity标签中显式指定相同的process属性值,这样,不同的应用程序也可以在同一个进程中启动。

  函数最终执行ActivityManagerService.startProcessLocked函数进行下一步操作。

Step 23. ActivityManagerService.startProcessLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNative        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {    ......    final ProcessRecord startProcessLocked(String processName,            ApplicationInfo info, boolean knownToBeDead, int intentFlags,            String hostingType, ComponentName hostingName, boolean allowWhileBooting) {        ProcessRecord app = getProcessRecordLocked(processName, info.uid);                ......        String hostingNameStr = hostingName != null            ? hostingName.flattenToShortString() : null;        ......        if (app == null) {            app = new ProcessRecordLocked(null, info, processName);            mProcessNames.put(processName, info.uid, app);        } else {            // If this is a new package in the process, add the package to the list            app.addPackage(info.packageName);        }        ......        startProcessLocked(app, hostingType, hostingNameStr);        return (app.pid != 0) ? app : null;    }    ......}
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  这里再次检查是否已经有以process + uid命名的进程存在,在我们这个情景中,返回值app为null,因此,后面会创建一个ProcessRecord,并保存在成员变量mProcessNames中,最后,调用另一个startProcessLocked函数进一步操作:

public final class ActivityManagerService extends ActivityManagerNative        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {    ......    private final void startProcessLocked(ProcessRecord app,                String hostingType, String hostingNameStr) {        ......        try {            int uid = app.info.uid;            int[] gids = null;            try {                gids = mContext.getPackageManager().getPackageGids(                    app.info.packageName);            } catch (PackageManager.NameNotFoundException e) {                ......            }                        ......            int debugFlags = 0;                        ......                        int pid = Process.start("android.app.ActivityThread",                mSimpleProcessManagement ? app.processName : null, uid, uid,                gids, debugFlags, null);                        ......        } catch (RuntimeException e) {                        ......        }    }    ......}
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  这里主要是调用Process.start接口来创建一个新的进程,新的进程会导入android.app.ActivityThread类,并且执行它的main函数,这就是为什么我们前面说每一个应用程序都有一个ActivityThread实例来对应的原因。

Step 24. ActivityThread.main

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {    ......    private final void attach(boolean system) {        ......        mSystemThread = system;        if (!system) {            ......            IActivityManager mgr = ActivityManagerNative.getDefault();            try {                mgr.attachApplication(mAppThread);            } catch (RemoteException ex) {            }        } else {            ......        }    }    ......    public static final void main(String[] args) {                .......        ActivityThread thread = new ActivityThread();        thread.attach(false);        ......        Looper.loop();        .......        thread.detach();                ......    }}
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  这个函数在进程中创建一个ActivityThread实例,然后调用它的attach函数,接着就进入消息循环了,直到最后进程退出。

  函数attach最终调用了ActivityManagerService的远程接口ActivityManagerProxy的attachApplication函数,传入的参数是mAppThread,这是一个ApplicationThread类型的Binder对象,它的作用是用来进行进程间通信的。

Step 25. ActivityManagerProxy.attachApplication

  这个函数定义在frameworks/base/core/java/android/app/ActivityManagerNative.java文件中:

class ActivityManagerProxy implements IActivityManager{    ......    public void attachApplication(IApplicationThread app) throws RemoteException    {        Parcel data = Parcel.obtain();        Parcel reply = Parcel.obtain();        data.writeInterfaceToken(IActivityManager.descriptor);        data.writeStrongBinder(app.asBinder());        mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);        reply.readException();        data.recycle();        reply.recycle();    }    ......}
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  这里通过Binder驱动程序,最后进入ActivityManagerService的attachApplication函数中。

Step 26. ActivityManagerService.attachApplication

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNative        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {    ......    public final void attachApplication(IApplicationThread thread) {        synchronized (this) {            int callingPid = Binder.getCallingPid();            final long origId = Binder.clearCallingIdentity();            attachApplicationLocked(thread, callingPid);            Binder.restoreCallingIdentity(origId);        }    }    ......}
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  这里将操作转发给attachApplicationLocked函数。

Step 27. ActivityManagerService.attachApplicationLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerService.java文件中:

public final class ActivityManagerService extends ActivityManagerNative        implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {    ......    private final boolean attachApplicationLocked(IApplicationThread thread,            int pid) {        // Find the application record that is being attached...  either via        // the pid if we are running in multiple processes, or just pull the        // next app record if we are emulating process with anonymous threads.        ProcessRecord app;        if (pid != MY_PID && pid >= 0) {            synchronized (mPidsSelfLocked) {                app = mPidsSelfLocked.get(pid);            }        } else if (mStartingProcesses.size() > 0) {            ......        } else {            ......        }        if (app == null) {            ......            return false;        }        ......        String processName = app.processName;        try {            thread.asBinder().linkToDeath(new AppDeathRecipient(                app, pid, thread), 0);        } catch (RemoteException e) {            ......            return false;        }        ......        app.thread = thread;        app.curAdj = app.setAdj = -100;        app.curSchedGroup = Process.THREAD_GROUP_DEFAULT;        app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE;        app.forcingToForeground = null;        app.foregroundServices = false;        app.debugging = false;        ......        boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);        ......        boolean badApp = false;        boolean didSomething = false;        // See if the top visible activity is waiting to run in this process...        ActivityRecord hr = mMainStack.topRunningActivityLocked(null);        if (hr != null && normalMode) {            if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid                && processName.equals(hr.processName)) {                    try {                        if (mMainStack.realStartActivityLocked(hr, app, true, true)) {                            didSomething = true;                        }                    } catch (Exception e) {                        ......                    }            } else {                ......            }        }        ......        return true;    }    ......}
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  在前面的Step 23中,已经创建了一个ProcessRecord,这里首先通过pid将它取回来,放在app变量中,然后对app的其它成员进行初始化,最后调用mMainStack.realStartActivityLocked执行真正的Activity启动操作。这里要启动的Activity通过调用mMainStack.topRunningActivityLocked(null)从堆栈顶端取回来,这时候在堆栈顶端的Activity就是MainActivity了。

Step 28. ActivityStack.realStartActivityLocked

  这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:

public class ActivityStack {    ......    final boolean realStartActivityLocked(ActivityRecord r,            ProcessRecord app, boolean andResume, boolean checkConfig)            throws RemoteException {                ......        r.app = app;        ......        int idx = app.activities.indexOf(r);        if (idx < 0) {            app.activities.add(r);        }                ......        try {            ......            List<ResultInfo> results = null;            List<Intent> newIntents = null;            if (andResume) {                results = r.results;                newIntents = r.newIntents;            }                ......                        app.thread.scheduleLaunchActivity(new Intent(r.intent), r,                System.identityHashCode(r),                r.info, r.icicle, results, newIntents, !andResume,                mService.isNextTransitionForward());            ......        } catch (RemoteException e) {            ......        }        ......        return true;    }    ......}
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  这里最终通过app.thread进入到ApplicationThreadProxy的scheduleLaunchActivity函数中,注意,这里的第二个参数r,是一个ActivityRecord类型的Binder对象,用来作为这个Activity的token值。

Step 29. ApplicationThreadProxy.scheduleLaunchActivity

  这个函数定义在frameworks/base/core/java/android/app/ApplicationThreadNative.java文件中:

class ApplicationThreadProxy implements IApplicationThread {    ......    public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,            ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,            List<Intent> pendingNewIntents, boolean notResumed, boolean isForward)            throws RemoteException {        Parcel data = Parcel.obtain();        data.writeInterfaceToken(IApplicationThread.descriptor);        intent.writeToParcel(data, 0);        data.writeStrongBinder(token);        data.writeInt(ident);        info.writeToParcel(data, 0);        data.writeBundle(state);        data.writeTypedList(pendingResults);        data.writeTypedList(pendingNewIntents);        data.writeInt(notResumed ? 1 : 0);        data.writeInt(isForward ? 1 : 0);        mRemote.transact(SCHEDULE_LAUNCH_ACTIVITY_TRANSACTION, data, null,            IBinder.FLAG_ONEWAY);        data.recycle();    }    ......}
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  这个函数最终通过Binder驱动程序进入到ApplicationThread的scheduleLaunchActivity函数中。

Step 30. ApplicationThread.scheduleLaunchActivity

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {    ......    private final class ApplicationThread extends ApplicationThreadNative {        ......        // we use token to identify this activity without having to send the        // activity itself back to the activity manager. (matters more with ipc)        public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,                ActivityInfo info, Bundle state, List<ResultInfo> pendingResults,                List<Intent> pendingNewIntents, boolean notResumed, boolean isForward) {            ActivityClientRecord r = new ActivityClientRecord();            r.token = token;            r.ident = ident;            r.intent = intent;            r.activityInfo = info;            r.state = state;            r.pendingResults = pendingResults;            r.pendingIntents = pendingNewIntents;            r.startsNotResumed = notResumed;            r.isForward = isForward;            queueOrSendMessage(H.LAUNCH_ACTIVITY, r);        }        ......    }    ......}
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  函数首先创建一个ActivityClientRecord实例,并且初始化它的成员变量,然后调用ActivityThread类的queueOrSendMessage函数进一步处理。

Step 31. ActivityThread.queueOrSendMessage

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {    ......    private final class ApplicationThread extends ApplicationThreadNative {        ......        // if the thread hasn‘t started yet, we don‘t have the handler, so just        // save the messages until we‘re ready.        private final void queueOrSendMessage(int what, Object obj) {            queueOrSendMessage(what, obj, 0, 0);        }        ......        private final void queueOrSendMessage(int what, Object obj, int arg1, int arg2) {            synchronized (this) {                ......                Message msg = Message.obtain();                msg.what = what;                msg.obj = obj;                msg.arg1 = arg1;                msg.arg2 = arg2;                mH.sendMessage(msg);            }        }        ......    }    ......}
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  函数把消息内容放在msg中,然后通过mH把消息分发出去,这里的成员变量mH我们在前面已经见过,消息分发出去后,最后会调用H类的handleMessage函数。

Step 32. H.handleMessage

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {    ......    private final class H extends Handler {        ......        public void handleMessage(Message msg) {            ......            switch (msg.what) {            case LAUNCH_ACTIVITY: {                ActivityClientRecord r = (ActivityClientRecord)msg.obj;                r.packageInfo = getPackageInfoNoCheck(                    r.activityInfo.applicationInfo);                handleLaunchActivity(r, null);            } break;            ......            }        ......    }    ......}
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  这里最后调用ActivityThread类的handleLaunchActivity函数进一步处理。

Step 33. ActivityThread.handleLaunchActivity

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {    ......    private final void handleLaunchActivity(ActivityClientRecord r, Intent customIntent) {        ......        Activity a = performLaunchActivity(r, customIntent);        if (a != null) {            r.createdConfig = new Configuration(mConfiguration);            Bundle oldState = r.state;            handleResumeActivity(r.token, false, r.isForward);            ......        } else {            ......        }    }    ......}
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  这里首先调用performLaunchActivity函数来加载这个Activity类,然后调用它的onCreate函数,最后回到handleLaunchActivity函数时,再调用handleResumeActivity函数来使这个Activity进入Resumed状态,即会调用这个Activity的onResume函数,这是遵循Activity的生命周期的。

Step 34. ActivityThread.performLaunchActivity

  这个函数定义在frameworks/base/core/java/android/app/ActivityThread.java文件中:

public final class ActivityThread {    ......    private final Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {                ActivityInfo aInfo = r.activityInfo;        if (r.packageInfo == null) {            r.packageInfo = getPackageInfo(aInfo.applicationInfo,                Context.CONTEXT_INCLUDE_CODE);        }        ComponentName component = r.intent.getComponent();        if (component == null) {            component = r.intent.resolveActivity(                mInitialApplication.getPackageManager());            r.intent.setComponent(component);        }        if (r.activityInfo.targetActivity != null) {            component = new ComponentName(r.activityInfo.packageName,                r.activityInfo.targetActivity);        }        Activity activity = null;        try {            java.lang.ClassLoader cl = r.packageInfo.getClassLoader();            activity = mInstrumentation.newActivity(                cl, component.getClassName(), r.intent);            r.intent.setExtrasClassLoader(cl);            if (r.state != null) {                r.state.setClassLoader(cl);            }        } catch (Exception e) {            ......        }        try {            Application app = r.packageInfo.makeApplication(false, mInstrumentation);            ......            if (activity != null) {                ContextImpl appContext = new ContextImpl();                appContext.init(r.packageInfo, r.token, this);                appContext.setOuterContext(activity);                CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());                Configuration config = new Configuration(mConfiguration);                ......                activity.attach(appContext, this, getInstrumentation(), r.token,                    r.ident, app, r.intent, r.activityInfo, title, r.parent,                    r.embeddedID, r.lastNonConfigurationInstance,                    r.lastNonConfigurationChildInstances, config);                if (customIntent != null) {                    activity.mIntent = customIntent;                }                r.lastNonConfigurationInstance = null;                r.lastNonConfigurationChildInstances = null;                activity.mStartedActivity = false;                int theme = r.activityInfo.getThemeResource();                if (theme != 0) {                    activity.setTheme(theme);                }                activity.mCalled = false;                mInstrumentation.callActivityOnCreate(activity, r.state);                ......                r.activity = activity;                r.stopped = true;                if (!r.activity.mFinished) {                    activity.performStart();                    r.stopped = false;                }                if (!r.activity.mFinished) {                    if (r.state != null) {                        mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);                    }                }                if (!r.activity.mFinished) {                    activity.mCalled = false;                    mInstrumentation.callActivityOnPostCreate(activity, r.state);                    if (!activity.mCalled) {                        throw new SuperNotCalledException(                            "Activity " + r.intent.getComponent().toShortString() +                            " did not call through to super.onPostCreate()");                    }                }            }            r.paused = true;            mActivities.put(r.token, r);        } catch (SuperNotCalledException e) {            ......        } catch (Exception e) {            ......        }        return activity;    }    ......}
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  函数前面是收集要启动的Activity的相关信息,主要package和component信息:

   ActivityInfo aInfo = r.activityInfo;   if (r.packageInfo == null) {        r.packageInfo = getPackageInfo(aInfo.applicationInfo,                Context.CONTEXT_INCLUDE_CODE);   }   ComponentName component = r.intent.getComponent();   if (component == null) {       component = r.intent.resolveActivity(           mInitialApplication.getPackageManager());       r.intent.setComponent(component);   }   if (r.activityInfo.targetActivity != null) {       component = new ComponentName(r.activityInfo.packageName,               r.activityInfo.targetActivity);   }
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   然后通过ClassLoader将MainActivity类加载进来:

   Activity activity = null;   try {    java.lang.ClassLoader cl = r.packageInfo.getClassLoader();    activity = mInstrumentation.newActivity(        cl, component.getClassName(), r.intent);    r.intent.setExtrasClassLoader(cl);    if (r.state != null) {        r.state.setClassLoader(cl);    }   } catch (Exception e) {    ......   }
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  接下来是创建Application对象,这是根据AndroidManifest.xml配置文件中的Application标签的信息来创建的:

Application app = r.packageInfo.makeApplication(false, mInstrumentation);  
View Code

  后面的代码主要创建Activity的上下文信息,并通过attach方法将这些上下文信息设置到MainActivity中去:

   activity.attach(appContext, this, getInstrumentation(), r.token,    r.ident, app, r.intent, r.activityInfo, title, r.parent,    r.embeddedID, r.lastNonConfigurationInstance,    r.lastNonConfigurationChildInstances, config);
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  最后还要调用MainActivity的onCreate函数:

mInstrumentation.callActivityOnCreate(activity, r.state);  
View Code

  这里不是直接调用MainActivity的onCreate函数,而是通过mInstrumentation的callActivityOnCreate函数来间接调用,前面我们说过,mInstrumentation在这里的作用是监控Activity与系统的交互操作,相当于是系统运行日志。

Step 35. MainActivity.onCreate

  这个函数就是我们自定义的app工程文件。

  这样,MainActivity就启动起来了,整个应用程序也启动起来了。


总结

  整个应用程序的启动过程要执行很多步骤,但是整体来看,主要分为以下五个阶段:

  1. Step1 - Step 11:Launcher通过Binder进程间通信机制通知ActivityManagerService,它要启动一个Activity;
  2. Step 12 - Step 16:ActivityManagerService通过Binder进程间通信机制通知Launcher进入Paused状态;
  3. Step 17 - Step 24:Launcher通过Binder进程间通信机制通知ActivityManagerService,它已经准备就绪进入Paused状态,于是ActivityManagerService就创建一个新的进程,用来启动一个ActivityThread实例,即将要启动的Activity就是在这个ActivityThread实例中运行;
  4. Step 25 - Step 27:ActivityThread通过Binder进程间通信机制将一个ApplicationThread类型的Binder对象传递给ActivityManagerService,以便以后ActivityManagerService能够通过这个Binder对象和它进行通信;
  5. Step 28 - Step 35:ActivityManagerService通过Binder进程间通信机制通知ActivityThread,现在一切准备就绪,它可以真正执行Activity的启动操作了。
  这样,应用程序的启动过程就介绍完了,它实质上是启动应用程序的默认Activity
 
 

参考文章

  http://blog.csdn.net/luoshengyang/article/details/6689748
 
 

【Android】应用程序启动过程源码分析