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Using Mono DLLs in a Unity Project
【Using Mono DLLs in a Unity Project】
The path to the Unity DLLs will typically be:
一个生成dll的例子如下:
mcs -r:/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll -target:library ClassesForDLL.cs
Once compiled, the DLL file can simply be dragged into the Unity project like any other asset. The DLL asset has a foldout triangle which can be used to reveal the separate classes inside the library. Classes that derive from MonoBehaviour can be dragged onto Game Objects like ordinary scripts. Non-MonoBehaviour classes can be used directly from other scripts in the usual way.
创建DLL:In MonoDevelop, you do this by selecting
Using Mono DLLs in a Unity Project
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