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WinForm 窗体缩放动画效果
using System; using System.Collections.Generic; using System.Text; using System.Threading; using System.Windows.Forms; using System.Drawing; using System.Diagnostics; namespace AnimatedTransform { static class FormTransform { public static void TransformSize(Form frm, int newWidth, int newHeight) { TransformSize(frm, new Size(newWidth, newHeight)); } public static void TransformSize(Form frm, Size newSize) { ParameterizedThreadStart threadStart = new ParameterizedThreadStart(RunTransformation); Thread transformThread = new Thread(threadStart); transformThread.Start(new object[] { frm, newSize }); } private delegate void RunTransformationDelegate(object paramaters); private static void RunTransformation(object parameters) { Form frm = (Form)((object[])parameters)[0]; if (frm.InvokeRequired) { RunTransformationDelegate del = new RunTransformationDelegate(RunTransformation); frm.Invoke(del, parameters); } else { //动画的变量参数 double FPS = 300.0; long interval = (long)(Stopwatch.Frequency / FPS); long ticks1 = 0; long ticks2 = 0; //传进来的新的窗体的大小 Size size = (Size)((object[])parameters)[1]; int xDiff = Math.Abs(frm.Width - size.Width); int yDiff = Math.Abs(frm.Height - size.Height); int step = 10; int xDirection = frm.Width < size.Width ? 1 : -1; int yDirection = frm.Height < size.Height ? 1 : -1; int xStep = step * xDirection; int yStep = step * yDirection; //要调整的窗体的宽度是否在步长之内 bool widthOff = IsWidthOff(frm.Width, size.Width, xStep); //要调整的窗体的高度是否在步长之内 bool heightOff = IsHeightOff(frm.Height, size.Height, yStep); while (widthOff || heightOff) { //获取当前的时间戳 ticks2 = Stopwatch.GetTimestamp(); //允许调整大小仅在有足够的时间来刷新窗体的时候 if (ticks2 >= ticks1 + interval) { //调整窗体的大小 if (widthOff) frm.Width += xStep; if (heightOff) frm.Height += yStep; widthOff = IsWidthOff(frm.Width, size.Width, xStep); heightOff = IsHeightOff(frm.Height, size.Height, yStep); //允许窗体刷新 Application.DoEvents(); //保存当前的时间戳 ticks1 = Stopwatch.GetTimestamp(); } Thread.Sleep(1); } } } private static bool IsWidthOff(int currentWidth, int targetWidth, int step) { //目标宽度与当前宽度是否在步长之内,如果是,返回false if (Math.Abs(currentWidth - targetWidth) <= Math.Abs(step)) return false; return (step > 0 && currentWidth < targetWidth) || (step < 0 && currentWidth > targetWidth); } private static bool IsHeightOff(int currentHeight, int targetHeight, int step) { //目标高度与当前高度是否在步长之内,如果是,返回false if (Math.Abs(currentHeight - targetHeight) <= Math.Abs(step)) return false; return (step > 0 && currentHeight < targetHeight) || (step < 0 && currentHeight > targetHeight); } } }
调用方法:Random random = new Random(); int width = random.Next(100, 500);//随机数产生窗体的宽 int height = random.Next(50, 800);//随机数产生窗体的高 FormTransform.TransformSize(this, width, height);
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