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滚轮缩放效果

        public void MouseWheelEventHandler(object sender, MouseWheelEventArgs e)
        {
            double oldScalX = ((ScaleTransform)canvas.RenderTransform).ScaleX;
            double oldScalY = ((ScaleTransform)canvas.RenderTransform).ScaleY;

            var storyBoard = new Storyboard();
            //var group = new TransformGroup();
            //var scale = new ScaleTransform(1.5, 1.5);
            //group.Children.Add(scale);
            //group.Children.Add(new TranslateTransform(300, 300));
            //canvas.RenderTransform = group;

            RegisterName("MainCanvas", canvas);

            var growAnimation = new DoubleAnimation();
            QuinticEase ee = new QuinticEase();
            ee.EasingMode = EasingMode.EaseOut;
            growAnimation.EasingFunction = ee;

            growAnimation.From = oldScalX;
            if (e.Delta > 0)
            {
                growAnimation.To = oldScalX + 0.2;
            }
            else
            {
                growAnimation.To = oldScalX - 0.2;
            }
            storyBoard.Children.Add(growAnimation);

            var growAnimation2 = new DoubleAnimation();
            QuinticEase ee2 = new QuinticEase();
            ee2.EasingMode = EasingMode.EaseOut;
            growAnimation2.EasingFunction = ee2;
            growAnimation2.From = oldScalY;
            if (e.Delta > 0)
            {
                growAnimation2.To = oldScalY + 0.2;
            }
            else
            {
                growAnimation2.To = oldScalY - 0.2;
            }
            storyBoard.Children.Add(growAnimation2);


            Storyboard.SetTargetProperty(growAnimation, new PropertyPath("RenderTransform.ScaleX"));
            Storyboard.SetTargetProperty(growAnimation2, new PropertyPath("RenderTransform.ScaleY"));
            Storyboard.SetTargetName(growAnimation, "MainCanvas");
            Storyboard.SetTargetName(growAnimation2, "MainCanvas");
            storyBoard.Begin(this);


        }

添加事件代码

        private void UserControl_Loaded_1(object sender, RoutedEventArgs e)
        {
            Window.GetWindow(this).MouseWheel += MouseWheelEventHandler;
        }