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画家算法的简单的例子
public class Paintmenger extends JPanel { PaintDraw ps = new PaintDraw(); int[] ti1 = new int[4]; int[] ai1 = new int[4]; int[] ti2 = new int[4]; int[] ai2 = new int[4]; int[] ti3 = new int[4]; int[] ai3 = new int[4];// int[] ti4 = new int[4];// int[] ai4 = new int[4];// int[] ti5 = new int[4];// int[] ai5 = new int[4];// int[] ti6 = new int[4];// int[] ai6 = new int[4];// int[] ti7 = new int[4];// int[] ai7 = new int[4];// int[] ti8 = new int[4];// int[] ai8 = new int[4];// int[] ti9 = new int[4];// int[] ai9 = new int[4];// int[] ti10 = new int[4];// int[] ai10 = new int[4]; int x1=220,y1=320; int x2=320,y2=320; int x3=420,y3=320; int x4=170,y4=370; int x5=370,y5=370; int x6=120,y6=420; int x7=220,y7=420; int x8=320,y8=420; int x9=220,y9=220; int x10=420,y10=220; int x11=120,y11=320; int x12=320,y12=320; int x13=220,y13=120; int x14=320,y14=120; int x15=420,y15=120; int x16=170,y16=170; int x17=370,y17=170; int x18=120,y18=220; int x19=220,y19=220; int x20=320,y20=220;// int[][] ti=new int[7][7]; public static void main(String[] args) { Paintmenger pm = new Paintmenger(); pm.StringSquare(); } public void StringSquare(){ JFrame jf = new JFrame(); jf.setSize(800, 800); jf.setDefaultCloseOperation(3); jf.setTitle("海绵体"); jf.setLocationRelativeTo(null); this.setPreferredSize(new Dimension(700, 700)); this.setBackground(Color.WHITE); jf.add(this); jf.setVisible(true); Graphics gr = this.getGraphics(); ps.Paint(gr); } public void paint(Graphics g) { super.paint(g); for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x1,x1-100,x1-100,x1}; int[] ai1 = {y1,y1,y1+100,y1+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x1,x1+50,x1-50,x1-100}; int[] ai2 = {y1,y1-50,y1-50,y1}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x1,x1+50,x1+50,x1}; int[] ai3 = {y1,y1-50,y1+50,y1+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x2,x2-100,x2-100,x2}; int[] ai1 = {y2,y2,y2+100,y2+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x2,x2+50,x2-50,x2-100}; int[] ai2 = {y2,y2-50,y2-50,y2}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x2,x2+50,x2+50,x2}; int[] ai3 = {y2,y2-50,y2+50,y2+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x3,x3-100,x3-100,x3}; int[] ai1 = {y3,y3,y3+100,y3+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x3,x3+50,x3-50,x3-100}; int[] ai2 = {y3,y3-50,y3-50,y3}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x3,x3+50,x3+50,x3}; int[] ai3 = {y3,y3-50,y3+50,y3+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x4,x4-100,x4-100,x4}; int[] ai1 = {y4,y4,y4+100,y4+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x4,x4+50,x4-50,x4-100}; int[] ai2 = {y4,y4-50,y4-50,y4}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x4,x4+50,x4+50,x4}; int[] ai3 = {y4,y4-50,y4+50,y4+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x5,x5-100,x5-100,x5}; int[] ai1 = {y5,y5,y5+100,y5+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x5,x5+50,x5-50,x5-100}; int[] ai2 = {y5,y5-50,y5-50,y5}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x5,x5+50,x5+50,x5}; int[] ai3 = {y5,y5-50,y5+50,y5+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x6,x6-100,x6-100,x6}; int[] ai1 = {y6,y6,y6+100,y6+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x6,x6+50,x6-50,x6-100}; int[] ai2 = {y6,y6-50,y6-50,y6}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x6,x6+50,x6+50,x6}; int[] ai3 = {y6,y6-50,y6+50,y6+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x7,x7-100,x7-100,x7}; int[] ai1 = {y7,y7,y7+100,y7+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x7,x7+50,x7-50,x7-100}; int[] ai2 = {y7,y7-50,y7-50,y7}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x7,x7+50,x7+50,x7}; int[] ai3 = {y7,y7-50,y7+50,y7+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x8,x8-100,x8-100,x8}; int[] ai1 = {y8,y8,y8+100,y8+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x8,x8+50,x8-50,x8-100}; int[] ai2 = {y8,y8-50,y8-50,y8}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x8,x8+50,x8+50,x8}; int[] ai3 = {y8,y8-50,y8+50,y8+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x9,x9-100,x9-100,x9}; int[] ai1 = {y9,y9,y9+100,y9+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x9,x9+50,x9-50,x9-100}; int[] ai2 = {y9,y9-50,y9-50,y9}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x9,x9+50,x9+50,x9}; int[] ai3 = {y9,y9-50,y9+50,y9+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x10,x10-100,x10-100,x10}; int[] ai1 = {y10,y10,y10+100,y10+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x10,x10+50,x10-50,x10-100}; int[] ai2 = {y10,y10-50,y10-50,y10}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x10,x10+50,x10+50,x10}; int[] ai3 = {y10,y10-50,y10+50,y10+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x11,x11-100,x11-100,x11}; int[] ai1 = {y11,y11,y11+100,y11+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x11,x11+50,x11-50,x11-100}; int[] ai2 = {y11,y11-50,y11-50,y11}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x11,x11+50,x11+50,x11}; int[] ai3 = {y11,y11-50,y11+50,y11+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x12,x12-100,x12-100,x12}; int[] ai1 = {y12,y12,y12+100,y12+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x12,x12+50,x12-50,x12-100}; int[] ai2 = {y12,y12-50,y12-50,y12}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x12,x12+50,x12+50,x12}; int[] ai3 = {y12,y12-50,y12+50,y12+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x13,x13-100,x13-100,x13}; int[] ai1 = {y13,y13,y13+100,y13+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x13,x13+50,x13-50,x13-100}; int[] ai2 = {y13,y13-50,y13-50,y13}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x13,x13+50,x13+50,x13}; int[] ai3 = {y13,y13-50,y13+50,y13+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x14,x14-100,x14-100,x14}; int[] ai1 = {y14,y14,y14+100,y14+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x14,x14+50,x14-50,x14-100}; int[] ai2 = {y14,y14-50,y14-50,y14}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x14,x14+50,x14+50,x14}; int[] ai3 = {y14,y14-50,y14+50,y14+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x15,x15-100,x15-100,x15}; int[] ai1 = {y15,y15,y15+100,y15+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x15,x15+50,x15-50,x15-100}; int[] ai2 = {y15,y15-50,y15-50,y15}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x15,x15+50,x15+50,x15}; int[] ai3 = {y15,y15-50,y15+50,y15+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x16,x16-100,x16-100,x16}; int[] ai1 = {y16,y16,y16+100,y16+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x16,x16+50,x16-50,x16-100}; int[] ai2 = {y16,y16-50,y16-50,y16}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x16,x16+50,x16+50,x16}; int[] ai3 = {y16,y16-50,y16+50,y16+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x17,x17-100,x17-100,x17}; int[] ai1 = {y17,y17,y17+100,y17+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x17,x17+50,x17-50,x17-100}; int[] ai2 = {y17,y17-50,y17-50,y17}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x17,x17+50,x17+50,x17}; int[] ai3 = {y17,y17-50,y17+50,y17+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x18,x18-100,x18-100,x18}; int[] ai1 = {y18,y18,y18+100,y18+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x18,x18+50,x18-50,x18-100}; int[] ai2 = {y18,y18-50,y18-50,y18}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x18,x18+50,x18+50,x18}; int[] ai3 = {y18,y18-50,y18+50,y18+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x19,x19-100,x19-100,x19}; int[] ai1 = {y19,y19,y19+100,y19+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x19,x19+50,x19-50,x19-100}; int[] ai2 = {y19,y19-50,y19-50,y19}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x19,x19+50,x19+50,x19}; int[] ai3 = {y19,y19-50,y19+50,y19+100}; g.fillPolygon(ti3, ai3, 4); } for(int j=0;j<1;j++){ g.setColor(Color.LIGHT_GRAY); int[] ti1 = {x20,x20-100,x20-100,x20}; int[] ai1 = {y20,y20,y20+100,y20+100}; g.fillPolygon(ti1, ai1, 4); g.setColor(Color.GRAY); int[] ti2 = {x20,x20+50,x20-50,x20-100}; int[] ai2 = {y20,y20-50,y20-50,y20}; g.fillPolygon(ti2, ai2, 4); g.setColor(Color.DARK_GRAY); int[] ti3 = {x20,x20+50,x20+50,x20}; int[] ai3 = {y20,y20-50,y20+50,y20+100}; g.fillPolygon(ti3, ai3, 4); }// for(int k=0;k<2;k++){// g.setColor(Color.LIGHT_GRAY);// int[] ti1 = {x1,x1-100,x1-100,x1};// int[] ai1 = {y1,y1,y1+100,y1+100};// g.fillPolygon(ti1, ai1, 4);// g.setColor(Color.GRAY);// int[] ti2 = {x1,x1+50,x1-50,x1-100};// int[] ai2 = {y1,y1-50,y1-50,y1};// g.fillPolygon(ti2, ai2, 4);// g.setColor(Color.DARK_GRAY);// int[] ti3 = {x1,x1+50,x1+50,x1};// int[] ai3 = {y1,y1-50,y1+50,y1+100};// g.fillPolygon(ti3, ai3, 4);// }// for(int h=0;h<1;h++)// {// g.setColor(Color.LIGHT_GRAY);// int[] ti1 = {x1,x1-100,x1-100,x1};// int[] ai1 = {y1,y1,y1+100,y1+100};// g.fillPolygon(ti1, ai1, 4);// g.setColor(Color.GRAY);// int[] ti2 = {x1,x1+50,x1-50,x1-100};// int[] ai2 = {y1,y1-50,y1-50,y1};// g.fillPolygon(ti2, ai2, 4);// g.setColor(Color.DARK_GRAY);// int[] ti3 = {x1,x1+50,x1+50,x1};// int[] ai3 = {y1,y1-50,y1+50,y1+100};// g.fillPolygon(ti3, ai3, 4);// }// for(int j=0;j<3;j++){// g.setColor(Color.LIGHT_GRAY);// int[] ti1 = {x1,x1-100,x1-100,x1};// int[] ai1 = {y1,y1,y1+100,y1+100};// g.fillPolygon(ti1, ai1, 4);// g.setColor(Color.GRAY);// int[] ti2 = {x1,x1+50,x1-50,x1-100};// int[] ai2 = {y1,y1-50,y1-50,y1};// g.fillPolygon(ti2, ai2, 4);// g.setColor(Color.DARK_GRAY);// int[] ti3 = {x1,x1+50,x1+50,x1};// int[] ai3 = {y1,y1-50,y1+50,y1+100};// g.fillPolygon(ti3, ai3, 4);// }// for(int j=0;j<3;j++){// g.setColor(Color.LIGHT_GRAY);// int[] ti1 = {x1,x1-100,x1-100,x1};// int[] ai1 = {y1,y1,y1+100,y1+100};// g.fillPolygon(ti1, ai1, 4);// g.setColor(Color.GRAY);// int[] ti2 = {x1,x1+50,x1-50,x1-100};// int[] ai2 = {y1,y1-50,y1-50,y1};// g.fillPolygon(ti2, ai2, 4);// g.setColor(Color.DARK_GRAY);// int[] ti3 = {x1,x1+50,x1+50,x1};// int[] ai3 = {y1,y1-50,y1+50,y1+100};// g.fillPolygon(ti3, ai3, 4);// }// } }}
画家算法的简单的例子
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