首页 > 代码库 > View的onSaveInstanceState和onRestoreInstanceState过程分析

View的onSaveInstanceState和onRestoreInstanceState过程分析

  为什么要介绍这2个方法呢?这是因为在我们的开发中最近遇到了一个很诡异的bug。大体是这样的:在我们的ViewPager中

有2页的root view都是ScrollView,我们在xml里面都用了android:id="@+id/scroll_view"这样的代码,即2个布局里面的

ScrollView用了同一个id。我们重载了ScrollView的onSaveInstanceState()用来save当前的scrollX和scrollY,在使用过程中

发现restore回来的时候其中一个的scrollY总是不对并且好像等于另一个的scrollY。这让我们很是疑惑,最终我们的一个工程师发现

了问题所在,就是因为2个ScrollView用了同一个id,所以导致系统在save state的时候一个覆盖了另一个的结果。接下来的内容,我

们就重点来看看这个save的过程。当然了,可能有人会问我们为啥要自己save ScrollView的滚动位置呢,难道Android系统自己没做吗?

答案是,是的,至少可以说在各个版本的Android之间没做好,看眼源码:

    @Override    protected Parcelable onSaveInstanceState() {        if (mContext.getApplicationInfo().targetSdkVersion <= Build.VERSION_CODES.JELLY_BEAN_MR2) {            // Some old apps reused IDs in ways they shouldn‘t have.            // Don‘t break them, but they don‘t get scroll state restoration.            return super.onSaveInstanceState(); // 看到了没,这里有个版本检测,还有一段原因,所以各个版本的Android就有了不一致的行为        }                                       // 所以在4.3(包括)以前ScrollView的scroll state是不会保存的。        Parcelable superState = super.onSaveInstanceState();        SavedState ss = new SavedState(superState);        ss.scrollPosition = mScrollY; // 并且这里只save了mScrollY,可能你还需要更多的,比如mScrollX,        return ss;                    // 所以有这些原因在你一般都想要继承ScrollView然后实现自己的。    }    @Override    protected void onRestoreInstanceState(Parcelable state) {        if (mContext.getApplicationInfo().targetSdkVersion <= Build.VERSION_CODES.JELLY_BEAN_MR2) {            // Some old apps reused IDs in ways they shouldn‘t have.            // Don‘t break them, but they don‘t get scroll state restoration.            super.onRestoreInstanceState(state);            return;        }        SavedState ss = (SavedState) state;        super.onRestoreInstanceState(ss.getSuperState()); // 用super的state调用super的实现        mSavedState = ss;        requestLayout(); // 状态恢复了之后记得重新layout下,以便展现出来    }

  好了言归正传,View的onSaveInstanceState和onRestoreInstanceState方法调用都是从Activity或Dialog的同名方法调用开始的,

这里我们看下Activity的对应实现,代码如下:

    /**     * Called to retrieve per-instance state from an activity before being killed     * so that the state can be restored in {@link #onCreate} or     * {@link #onRestoreInstanceState} (the {@link Bundle} populated by this method     * will be passed to both).     *     * <p>This method is called before an activity may be killed so that when it     * comes back some time in the future it can restore its state.  For example,     * if activity B is launched in front of activity A, and at some point activity     * A is killed to reclaim resources, activity A will have a chance to save the     * current state of its user interface via this method so that when the user     * returns to activity A, the state of the user interface can be restored     * via {@link #onCreate} or {@link #onRestoreInstanceState}.     *     * <p>Do not confuse this method with activity lifecycle callbacks such as     * {@link #onPause}, which is always called when an activity is being placed     * in the background or on its way to destruction, or {@link #onStop} which     * is called before destruction.  One example of when {@link #onPause} and     * {@link #onStop} is called and not this method is when a user navigates back     * from activity B to activity A: there is no need to call {@link #onSaveInstanceState}     * on B because that particular instance will never be restored, so the     * system avoids calling it.  An example when {@link #onPause} is called and     * not {@link #onSaveInstanceState} is when activity B is launched in front of activity A:     * the system may avoid calling {@link #onSaveInstanceState} on activity A if it isn‘t     * killed during the lifetime of B since the state of the user interface of     * A will stay intact.     *     * <p>The default implementation takes care of most of the UI per-instance     * state for you by calling {@link android.view.View#onSaveInstanceState()} on each     * view in the hierarchy that has an id, and by saving the id of the currently     * focused view (all of which is restored by the default implementation of     * {@link #onRestoreInstanceState}).  If you override this method to save additional     * information not captured by each individual view, you will likely want to     * call through to the default implementation, otherwise be prepared to save     * all of the state of each view yourself.     *     * <p>If called, this method will occur before {@link #onStop}.  There are     * no guarantees about whether it will occur before or after {@link #onPause}.     *      * @param outState Bundle in which to place your saved state.     *      * @see #onCreate     * @see #onRestoreInstanceState     * @see #onPause     */    protected void onSaveInstanceState(Bundle outState) { // 此方法的doc非常长且详细,你需要认真阅读下        outState.putBundle(WINDOW_HIERARCHY_TAG, mWindow.saveHierarchyState()); // 注意这里的mWindow.saveHierarchyState()调用        Parcelable p = mFragments.saveAllState();                               // 从这里开始会调用到View层次结构中的对应方法        if (p != null) {            outState.putParcelable(FRAGMENTS_TAG, p);        }        getApplication().dispatchActivitySaveInstanceState(this, outState);    }    /**     * This method is called after {@link #onStart} when the activity is     * being re-initialized from a previously saved state, given here in     * <var>savedInstanceState</var>.  Most implementations will simply use {@link #onCreate}     * to restore their state, but it is sometimes convenient to do it here     * after all of the initialization has been done or to allow subclasses to     * decide whether to use your default implementation.  The default     * implementation of this method performs a restore of any view state that     * had previously been frozen by {@link #onSaveInstanceState}.     *      * <p>This method is called between {@link #onStart} and     * {@link #onPostCreate}.     *      * @param savedInstanceState the data most recently supplied in {@link #onSaveInstanceState}.     *      * @see #onCreate     * @see #onPostCreate     * @see #onResume     * @see #onSaveInstanceState     */    protected void onRestoreInstanceState(Bundle savedInstanceState) {        if (mWindow != null) {            Bundle windowState = savedInstanceState.getBundle(WINDOW_HIERARCHY_TAG);            if (windowState != null) {                mWindow.restoreHierarchyState(windowState); // 同样的调用Window的restoreHierarchyState方法            }        }    }

   紧接着,我们看下Window中的实现:

    public abstract Bundle saveHierarchyState();        public abstract void restoreHierarchyState(Bundle savedInstanceState);    // 我们看到Window中只是2个抽象方法,其具体实现还得看PhoneWindow类    /** {@inheritDoc} */    @Override    public Bundle saveHierarchyState() {        Bundle outState = new Bundle(); // new一个Bundle(其实现了Parcelable接口)        if (mContentParent == null) { // 这个字段还有印象吗?如果不清楚了你可以参看前面的这篇文章            return outState;          // http://www.cnblogs.com/xiaoweiz/p/3787844.html        }        // 注意这里的container传递的是一个SparseArray,我们前面介绍过:http://www.cnblogs.com/xiaoweiz/p/3667689.html        SparseArray<Parcelable> states = new SparseArray<Parcelable>();        mContentParent.saveHierarchyState(states); // 进入view层次结构的save state        outState.putSparseParcelableArray(VIEWS_TAG, states);        // save the focused view id        View focusedView = mContentParent.findFocus();        if (focusedView != null) {            if (focusedView.getId() != View.NO_ID) {                outState.putInt(FOCUSED_ID_TAG, focusedView.getId());            } else {                if (false) {                    Log.d(TAG, "couldn‘t save which view has focus because the focused view "                            + focusedView + " has no id.");                }            }        }        // save the panels        SparseArray<Parcelable> panelStates = new SparseArray<Parcelable>();        savePanelState(panelStates);        if (panelStates.size() > 0) {            outState.putSparseParcelableArray(PANELS_TAG, panelStates);        }        if (mActionBar != null) {            SparseArray<Parcelable> actionBarStates = new SparseArray<Parcelable>();            mActionBar.saveHierarchyState(actionBarStates);            outState.putSparseParcelableArray(ACTION_BAR_TAG, actionBarStates);        }        return outState;    }    /** {@inheritDoc} */    @Override    public void restoreHierarchyState(Bundle savedInstanceState) {        if (mContentParent == null) {            return;        }        SparseArray<Parcelable> savedStates                = savedInstanceState.getSparseParcelableArray(VIEWS_TAG);        if (savedStates != null) {            mContentParent.restoreHierarchyState(savedStates); // 同save的过程        }        // restore the focused view        int focusedViewId = savedInstanceState.getInt(FOCUSED_ID_TAG, View.NO_ID);        if (focusedViewId != View.NO_ID) {            View needsFocus = mContentParent.findViewById(focusedViewId);            if (needsFocus != null) {                needsFocus.requestFocus();            } else {                Log.w(TAG,                        "Previously focused view reported id " + focusedViewId                                + " during save, but can‘t be found during restore.");            }        }        // restore the panels        SparseArray<Parcelable> panelStates = savedInstanceState.getSparseParcelableArray(PANELS_TAG);        if (panelStates != null) {            restorePanelState(panelStates);        }        if (mActionBar != null) {            SparseArray<Parcelable> actionBarStates =                    savedInstanceState.getSparseParcelableArray(ACTION_BAR_TAG);            if (actionBarStates != null) {                mActionBar.restoreHierarchyState(actionBarStates);            } else {                Log.w(TAG, "Missing saved instance states for action bar views! " +                        "State will not be restored.");            }        }    }

 这里由于ViewGroup没有覆写save/restoreHierarchyState()方法,所以最终调用的是View中的方法,这里我们看下其源码:

    /**     * Store this view hierarchy‘s frozen state into the given container.     *     * @param container The SparseArray in which to save the view‘s state.     *     * @see #restoreHierarchyState(android.util.SparseArray)     * @see #dispatchSaveInstanceState(android.util.SparseArray)     * @see #onSaveInstanceState()     */    public void saveHierarchyState(SparseArray<Parcelable> container) {        dispatchSaveInstanceState(container); // 调相应的dispatchXXX方法    }    /**     * Called by {@link #saveHierarchyState(android.util.SparseArray)} to store the state for     * this view and its children. May be overridden to modify how freezing happens to a     * view‘s children; for example, some views may want to not store state for their children.     *     * @param container The SparseArray in which to save the view‘s state.     *     * @see #dispatchRestoreInstanceState(android.util.SparseArray)     * @see #saveHierarchyState(android.util.SparseArray)     * @see #onSaveInstanceState()     */    protected void dispatchSaveInstanceState(SparseArray<Parcelable> container) {一个View必须有valid(非0)的mID,也就是说你        if (mID != NO_ID && (mViewFlags & SAVE_DISABLED_MASK) == 0) { // 要么在xml里通过android:id指定要么在代码里通过setId            mPrivateFlags &= ~PFLAG_SAVE_STATE_CALLED;                // 调用来设置,而且SAVE_DISABLED位没被打开,save才会发生            Parcelable state = onSaveInstanceState();                 // 换句话说我们本文讲的所有东西都是和有valid id的View相关的,            if ((mPrivateFlags & PFLAG_SAVE_STATE_CALLED) == 0) {     // 和NO_ID的View无关                throw new IllegalStateException( // 注意这里的检测,也就是说子类必须要调用父类的onSaveInstanceState()方法,否则会抛异常                        "Derived class did not call super.onSaveInstanceState()");            }            if (state != null) {                // Log.i("View", "Freezing #" + Integer.toHexString(mID)                // + ": " + state);                container.put(mID, state); // 这行代码,将state放进SparseArray中,以view自身的id为key,所以我们一开始的例子在这里            }                              // 就有问题了,key相同的情况下,后面的put会覆盖掉前面put的结果        }    }    /**     * Hook allowing a view to generate a representation of its internal state     * that can later be used to create a new instance with that same state.     * This state should only contain information that is not persistent or can     * not be reconstructed later. For example, you will never store your     * current position on screen because that will be computed again when a     * new instance of the view is placed in its view hierarchy.     * <p>     * Some examples of things you may store here: the current cursor position     * in a text view (but usually not the text itself since that is stored in a     * content provider or other persistent storage), the currently selected     * item in a list view.     *     * @return Returns a Parcelable object containing the view‘s current dynamic     *         state, or null if there is nothing interesting to save. The     *         default implementation returns null.     * @see #onRestoreInstanceState(android.os.Parcelable)     * @see #saveHierarchyState(android.util.SparseArray)     * @see #dispatchSaveInstanceState(android.util.SparseArray)     * @see #setSaveEnabled(boolean)     */    protected Parcelable onSaveInstanceState() { // callback方法或者也可以叫hook(钩子),允许客户代码覆写来实现自己的save逻辑        mPrivateFlags |= PFLAG_SAVE_STATE_CALLED; // 设置位标志,在dispatchXXX里当onSaveInstanceState返回时会再次检测这个位        return BaseSavedState.EMPTY_STATE; // 默认不save任何东西,也即do nothing    }    /**     * Restore this view hierarchy‘s frozen state from the given container.     *     * @param container The SparseArray which holds previously frozen states.     *     * @see #saveHierarchyState(android.util.SparseArray)     * @see #dispatchRestoreInstanceState(android.util.SparseArray)     * @see #onRestoreInstanceState(android.os.Parcelable)     */    public void restoreHierarchyState(SparseArray<Parcelable> container) {        dispatchRestoreInstanceState(container);    }    /**     * Called by {@link #restoreHierarchyState(android.util.SparseArray)} to retrieve the     * state for this view and its children. May be overridden to modify how restoring     * happens to a view‘s children; for example, some views may want to not store state     * for their children.     *     * @param container The SparseArray which holds previously saved state.     *     * @see #dispatchSaveInstanceState(android.util.SparseArray)     * @see #restoreHierarchyState(android.util.SparseArray)     * @see #onRestoreInstanceState(android.os.Parcelable)     */    protected void dispatchRestoreInstanceState(SparseArray<Parcelable> container) {        if (mID != NO_ID) {            Parcelable state = container.get(mID); // 通过id拿到saved state            if (state != null) {                // Log.i("View", "Restoreing #" + Integer.toHexString(mID)                // + ": " + state);                mPrivateFlags &= ~PFLAG_SAVE_STATE_CALLED; // 关闭位标志,在onRestoreInstanceState里会再次打开它                onRestoreInstanceState(state);                 if ((mPrivateFlags & PFLAG_SAVE_STATE_CALLED) == 0) { // 检查有没有记得调用super的实现                    throw new IllegalStateException(                            "Derived class did not call super.onRestoreInstanceState()");                }            }        }    }    /**     * Hook allowing a view to re-apply a representation of its internal state that had previously     * been generated by {@link #onSaveInstanceState}. This function will never be called with a     * null state.     *     * @param state The frozen state that had previously been returned by     *        {@link #onSaveInstanceState}.     *     * @see #onSaveInstanceState()     * @see #restoreHierarchyState(android.util.SparseArray)     * @see #dispatchRestoreInstanceState(android.util.SparseArray)     */    protected void onRestoreInstanceState(Parcelable state) { // callback回调,在这里restore(save的反向过程)        mPrivateFlags |= PFLAG_SAVE_STATE_CALLED; // 打开位标志        if (state != BaseSavedState.EMPTY_STATE && state != null) { // 注意这个异常检测。。。            throw new IllegalArgumentException("Wrong state class, expecting View State but "                    + "received " + state.getClass().toString() + " instead. This usually happens "                    + "when two views of different type have the same id in the same hierarchy. "                    + "This view‘s id is " + ViewDebug.resolveId(mContext, getId()) + ". Make sure "                    + "other views do not use the same id.");        }    }

  最后,为了完整起见,我们看一个典型&简单的View子类对这2个方法的实现,android.widget.CompoundButton,源码如下:

    @Override    public Parcelable onSaveInstanceState() {        // Force our ancestor class to save its state        setFreezesText(true);        Parcelable superState = super.onSaveInstanceState(); // 记得调用super的实现,否则会抛异常的        SavedState ss = new SavedState(superState);        ss.checked = isChecked();        return ss; // 返回我们自己的状态    }    @Override    public void onRestoreInstanceState(Parcelable state) {        SavedState ss = (SavedState) state;          super.onRestoreInstanceState(ss.getSuperState()); // 同样记得调用super的实现        setChecked(ss.checked); // restore回来。。。        requestLayout(); // 重新layout下    }

再附上一个StackOverflow上关于这个问题的回答:

http://stackoverflow.com/questions/3542333/how-to-prevent-custom-views-from-losing-state-across-screen-orientation-changes

  现在为止,我们可以重新审视下Android中关于View id的说法了。官方文档的说法是你最好尽量保证一个View有unique的id,或者

至少在一个局部的layout文件中,因为很显然如果你同一个layout文件中有2个id都是"android:id="@+id/button"的Button,那你通过

findViewById的时候只能找到前面的button,后面的那个就没机会被找到了,所以Android的说法是合理的。只是在本文一开始那里的情况下,

它没有提及,所以还应该加上特别重要的一条:当你的View确定要save/restore状态的时候,一定要保证他们有unique的id,因为Android

内部用id作为保存、恢复状态时使用的Key(SparseArray的key),否则就会发生一个覆盖另一个的悲剧而你却得不到任何提示或警告。

 

  这篇文章算是实际开发中的经验之谈,希望对大家的日常开发有所帮助,也希望能少一个走弯路、深夜debug的poor dev,enjoy。。。