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Behavior Designer扩展

BehaviorManager.instance.Tick(behaviorTree); 卸载update里u3d直接卡死 = =
SharedVariable直接赋值会改变他的引用关系,必须用XXX.Value赋值 = =

http://www.opsive.com/assets/BehaviorDesigner/documentation.php

两种自定义Task:  Task 和 Parent Tasks

基础task流程 ( Conditional Task  和   Action Task )
技术分享

Parent Tasks
  1. // The maximum number of children a parent task can have. Will usually be 1 or int.MaxValue
  2. public virtual int MaxChildren();
  3. // Boolean value to determine if the current task is a parallel task
  4. public virtual bool CanRunParallelChildren();
  5. // The index of the currently active child
  6. public virtual int CurrentChildIndex();
  7. // Boolean value to determine if the current task can execute
  8. public virtual bool CanExecute();
  9. // Apply a decorator to the executed status
  10. public virtual TaskStatus Decorate(TaskStatus status);
  11. // Notifies the parent task that the child has been executed and has a status of childStatus
  12. public virtual void OnChildExecuted(TaskStatus childStatus);
  13. // Notifies the parent task that the child at index childIndex has been executed and has a status of childStatus
  14. public virtual void OnChildExecuted(int childIndex, TaskStatus childStatus);
  15. // Notifies the task that the child has started to run
  16. public virtual void OnChildStarted();
  17. // Notifies the parallel task that the child at index childIndex has started to run
  18. public virtual void OnChildStarted(int childIndex);
  19. // Some parent tasks need to be able to override the status, such as parallel tasks
  20. public virtual TaskStatus OverrideStatus(TaskStatus status);
  21. // The interrupt node will override the status if it has been interrupted.
  22. public virtual TaskStatus OverrideStatus();
  23. // Notifies the composite task that an conditional abort has been triggered and the child index should reset
  24. public virtual void OnConditionalAbort(int childIndex);

父节点基础类ParentTask派生出装饰节点Decorator
  1. // The maximum number of children a parent task can have. Will usually be 1 or int.MaxValue
  2. public virtual int MaxChildren();
  3. // Boolean value to determine if the current task is a parallel task
  4. public virtual bool CanRunParallelChildren();
  5. // The index of the currently active child
  6. public virtual int CurrentChildIndex();
  7. // Boolean value to determine if the current task can execute
  8. public virtual bool CanExecute();
  9. // Apply a decorator to the executed status
  10. public virtual TaskStatus Decorate(TaskStatus status);
  11. // Notifies the parent task that the child has been executed and has a status of childStatus
  12. public virtual void OnChildExecuted(TaskStatus childStatus);
  13. // Notifies the parent task that the child at index childIndex has been executed and has a status of childStatus
  14. public virtual void OnChildExecuted(int childIndex, TaskStatus childStatus);
  15. // Notifies the task that the child has started to run
  16. public virtual void OnChildStarted();
  17. // Notifies the parallel task that the child at index childIndex has started to run
  18. public virtual void OnChildStarted(int childIndex);
  19. // Some parent tasks need to be able to override the status, such as parallel tasks
  20. public virtual TaskStatus OverrideStatus(TaskStatus status);
  21. // The interrupt node will override the status if it has been interrupted.
  22. public virtual TaskStatus OverrideStatus();
  23. // Notifies the composite task that an conditional abort has been triggered and the child index should reset
  24. public virtual void OnConditionalAbort(int childIndex);



Behavior Designer扩展