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简单工厂模式(详细)(举例饮料)

 

饮料案例:

 

饮料类(父类):


    public class Drink
    {
        //虚方法
        public virtual void Driking() {
        }
    }

 

可乐类(继承父类饮料类)


    public class Cola:Drink
    {
        //重写父类的Driking()方法
        public override void Driking()
        {
            Console.WriteLine("Cola");
        }
    }

 

 

雪碧类(继承父类饮料类)


    public class Sprite:Drink
    {
        //重写父类的Driking()方法
        public override void Driking()
        {
            Console.WriteLine("Sprite");
        }
    }

饮料工厂类(factory)


    class DrinkFactory
    {
        public static Drink Init(string type) {
            Drink drink = null;
            switch(type){
                case "可乐":
                    drink = new Cola();
                    break;
                case "雪碧":
                    drink = new Sprite();
                    break;
            }
            return drink;
        }
    }

 

Main方法

  class Program     {      

   static void Main(string[] args)         {       

      Console.WriteLine("请输入你要喝的饮料");        

     string type=Console.ReadLine();        

     Drink drink=DrinkFactory.Init(type);      

       drink.Driking();

     Console.ReadKey();      

   }    

}

 

 

 

 

 

 

 

 

 

 

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简单工厂模式(详细)(举例饮料)