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C++多重继承,菱形继承中构造函数的调用顺序

C++中多重继承不免会出现钻石继承,也就是继承类的两个基类同时又是同一个基类的继承类,当创建一个对象的时候,他们是按照什么样的顺序调用构造函数的呢。

如果不进行虚拟继承:

class Base{public:    Base()    {        cout<<"Base默认构造函数调用"<<endl;    }    Base(int i)    {        cout<<"Base参数构造函数调用"<<endl;        cout<<i<<endl;    }    virtual ~Base(){}};class Base1: public Base{public:    Base1(int i,int j=0):Base(j){        cout<<"Base1参数构造函数调用"<<endl;        cout<<i<<endl;    }    virtual ~Base1(){}};class Base2: public Base{public:    Base2(int i):Base(i){        cout<<"Base2参数构造函数调用"<<endl;        cout<<i<<endl;    }    virtual ~Base2(){}};class Drived:public Base1,public Base2{public:    Drived(int a,int b,int c,int d):Base1(a),Base2(b){    }    virtual ~Drived(){}};

 

新建对象的运行结果:
虚拟继承(虚拟继承中Base1 Base2 中对Base的构造函数调用不再起作用,Base构造函数的调用由derived类直接负责,若Drived不明确指出,则调用默认无参数的构造函数):

class Base{public:    Base()    {        cout<<"Base默认构造函数调用"<<endl;    }    Base(int i)    {        cout<<"Base参数构造函数调用"<<endl;        cout<<i<<endl;    }    virtual ~Base(){}};class Base1: virtual public Base{public:    Base1(int i,int j=0):Base(j){        cout<<"Base1参数构造函数调用"<<endl;        cout<<i<<endl;    }    virtual ~Base1(){}};class Base2: virtual public Base{public:    Base2(int i):Base(i){        cout<<"Base2参数构造函数调用"<<endl;        cout<<i<<endl;    }    virtual ~Base2(){}};class Drived:public Base1,public Base2{public:    Drived(int a,int b,int c,int d):Base1(a),Base2(b){    }    virtual ~Drived(){}};

新对象的运行结果:

如果Drived类中有Base1 Base2 类型的成员函数:

class Drived:public Base1,public Base2{public:    Base1 mem1;    Base2 mem2;    Drived(int a,int b,int c,int d):Base1(a),Base2(b),mem1(c),mem2(d){    }    virtual ~Drived(){}};

则新对象的运行结果如图:

 

如果在Derived类中指定Base的构造函数:

class Drived:public Base1,public Base2{public:    Base1 mem1;    Base2 mem2;    Drived(int a,int b,int c,int d):Base1(a),Base2(b),Base(a),mem1(c),mem2(d){    }    virtual ~Drived(){}};

则运行结果如图所示:

  

C++多重继承,菱形继承中构造函数的调用顺序