首页 > 代码库 > OpenCV Tutorials —— Pose of a widget
OpenCV Tutorials —— Pose of a widget
Explanation
- Create a visualization window.
- Show coordinate axes in the window using CoordinateSystemWidget.
- Display a line representing the axis (1,1,1).
- Construct a cube.
- Create rotation matrix from rodrigues vector
- Use Affine3f to set pose of the cube.
- Animate the rotation using wasStopped and spinOnce
Code
#include <opencv2/viz/vizcore.hpp>#include <opencv2/calib3d/calib3d.hpp>#include <iostream>using namespace cv;using namespace std;/** * @function main */int main(){ /// Create a window viz::Viz3d myWindow("Coordinate Frame"); /// Add coordinate axes myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem()); /// Add line to represent (1,1,1) axis viz::WLine axis(Point3f(-1.0f,-1.0f,-1.0f), Point3f(1.0f,1.0f,1.0f)); axis.setRenderingProperty(viz::LINE_WIDTH, 4.0); myWindow.showWidget("Line Widget", axis); /// Construct a cube widget viz::WCube cube_widget(Point3f(0.5,0.5,0.0), Point3f(0.0,0.0,-0.5), true, viz::Color::blue()); cube_widget.setRenderingProperty(viz::LINE_WIDTH, 4.0); /// Display widget (update if already displayed) myWindow.showWidget("Cube Widget", cube_widget); /// Rodrigues vector Mat rot_vec = Mat::zeros(1,3,CV_32F); float translation_phase = 0.0, translation = 0.0; while(!myWindow.wasStopped()) { /* Rotation using rodrigues */ /// Rotate around (1,1,1) rot_vec.at<float>(0,0) += CV_PI * 0.01f; rot_vec.at<float>(0,1) += CV_PI * 0.01f; rot_vec.at<float>(0,2) += CV_PI * 0.01f; /// Shift on (1,1,1) translation_phase += CV_PI * 0.01f; translation = sin(translation_phase); Mat rot_mat; Rodrigues(rot_vec, rot_mat); /// Construct pose Affine3f pose(rot_mat, Vec3f(translation, translation, translation)); myWindow.setWidgetPose("Cube Widget", pose); myWindow.spinOnce(1, true); } return 0;}
OpenCV Tutorials —— Pose of a widget
声明:以上内容来自用户投稿及互联网公开渠道收集整理发布,本网站不拥有所有权,未作人工编辑处理,也不承担相关法律责任,若内容有误或涉及侵权可进行投诉: 投诉/举报 工作人员会在5个工作日内联系你,一经查实,本站将立刻删除涉嫌侵权内容。