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socket编程
int port = 6000; //服务器端口
string host = "127.0.0.1"; //服务器IP
IPAddress ip = IPAddress.Parse(host); //将string格式的服务器IP解析为IPAddress类型
IPEndPoint ipe = new IPEndPoint(ip, port); //IPEndPoint类对象通过组合服务器IP和Port形成服务连接点
Socket sSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //建立socket实例,AddressFamily.InterNetwork表示IPV4,SocketType.Stream表示套接字类型,ProtocolType.Tcp协议类型
sSocket.Bind(ipe); //绑定ipe到socket实例sSocket
sSocket.Listen(0); //使socket处于监听状态
Console.WriteLine("监听已经打开,请等待");
//receive message
Socket serverSocket = sSocket.Accept(); //收到客户端对服务器请求,则简历服务器socket实例,用于接受客户端请求,此时连接建立
Console.WriteLine("连接已经建立");
string recStr = ""; //接收到的字符串
byte[] recByte = new byte[4096];
int bytes = serverSocket.Receive(recByte, recByte.Length, 0); //服务器socket接受数据,保存在recByte数组中,返回接收到的字符数
recStr += Encoding.ASCII.GetString(recByte, 0, bytes);
//send message
Console.WriteLine("服务器端获得信息:{0}", recStr);
string sendStr = "send to client :hello"; //发回客户端的字符串
byte[] sendByte = Encoding.ASCII.GetBytes(sendStr);
serverSocket.Send(sendByte, sendByte.Length, 0);
serverSocket.Close(); //关闭服务器socket
sSocket.Close(); //关闭socket
int port = 6000;
string host = "127.0.0.1";//服务器端ip地址
IPAddress ip = IPAddress.Parse(host);
IPEndPoint ipe = new IPEndPoint(ip, port);
Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
clientSocket.Connect(ipe); //发出连接请求
//send message
string sendStr = "send to server : hello,ni hao";
byte[] sendBytes = Encoding.ASCII.GetBytes(sendStr);
clientSocket.Send(sendBytes); //向服务器发送字符串
//receive message string recStr = "";
byte[] recBytes = new byte[4096];
int bytes = clientSocket.Receive(recBytes, recBytes.Length, 0); //接收从服务器发回的字符串
recStr += Encoding.ASCII.GetString(recBytes, 0, bytes);
Console.WriteLine(recStr); //将受到的字符串显示在屏幕上
clientSocket.Close();
socket编程