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自定义协议封装包头、包体
底层通信消息类,定义消息ID、消息体,和初始化
1 using System; 2 3 /// <summary> 4 /// 底层通信消息 5 /// </summary> 6 public class TSocketMessage : IDisposable 7 { 8 /// <summary> 9 /// 消息ID 10 /// </summary> 11 public int MsgID; 12 /// <summary> 13 /// 消息内容 14 /// </summary> 15 public byte[] MsgBuffer; 16 17 public TSocketMessage(int msgID, byte[] msg) 18 { 19 this.MsgID = msgID; 20 this.MsgBuffer = msg; 21 } 22 23 public void Dispose() 24 { 25 this.Dispose(true); 26 GC.SuppressFinalize(this); 27 } 28 29 protected virtual void Dispose(bool flag1) 30 { 31 if (flag1) { this.MsgBuffer = null; } 32 } 33 }
消息解析器,封装包头、包体、解析包
1 using System; 2 using System.Collections.Generic; 3 using System.IO; 4 using System.Text; 5 6 // 消息解析器 7 public class MarshalEndian 8 { 9 //用于存储剩余未解析的字节数 10 private List<byte> _LBuff = new List<byte>(2); 11 //默认是utf8的编码格式 12 private UTF8Encoding utf8 = new UTF8Encoding(); 13 14 //包头1 15 const Int16 t1 = 0x55; 16 //包头2 17 const Int16 t2 = 0xAA; 18 //字节数常量 两个包头4个字节,一个消息id4个字节,封装消息长度 int32 4个字节 19 const Int32 ConstLenght = 8; 20 21 public void Dispose() 22 { 23 this.Dispose(true); 24 GC.SuppressFinalize(this); 25 } 26 27 protected virtual void Dispose(bool flag1) 28 { 29 if (flag1) 30 { 31 IDisposable disposable2 = this.utf8 as IDisposable; 32 if (disposable2 != null) { disposable2.Dispose(); } 33 IDisposable disposable = this._LBuff as IDisposable; 34 if (disposable != null) { disposable.Dispose(); } 35 } 36 } 37 38 public byte[] Encode(TSocketMessage msg) 39 { 40 MemoryStream ms = new MemoryStream(); 41 BinaryWriter bw = new BinaryWriter(ms, new UTF8Encoding()); 42 byte[] msgBuffer = msg.MsgBuffer; 43 44 #region 封装包头 45 bw.Write((Int16)t1); 46 bw.Write((Int16)t2); 47 #endregion 48 49 #region 包协议 50 if (msgBuffer != null) 51 { 52 bw.Write((Int32)(msgBuffer.Length + 4)); 53 bw.Write(msg.MsgID); 54 bw.Write(msgBuffer); 55 } 56 else { bw.Write((Int32)0); } 57 #endregion 58 59 bw.Close(); 60 ms.Close(); 61 bw.Dispose(); 62 ms.Dispose(); 63 return ms.ToArray(); 64 } 65 66 public List<TSocketMessage> GetDcAppMess(byte[] buff, int len) 67 { 68 //拷贝本次的有效字节 69 byte[] _b = new byte[len]; 70 Array.Copy(buff, 0, _b, 0, _b.Length); 71 buff = _b; 72 if (this._LBuff.Count > 0) 73 { 74 //拷贝之前遗留的字节 75 this._LBuff.AddRange(_b); 76 buff = this._LBuff.ToArray(); 77 this._LBuff.Clear(); 78 this._LBuff = new List<byte>(2); 79 } 80 81 List<TSocketMessage> list = new List<TSocketMessage>(); 82 MemoryStream ms = new MemoryStream(buff); 83 BinaryReader buffers = new BinaryReader(ms, this.utf8); 84 try 85 { 86 byte[] _buff; 87 Label_00983: 88 89 #region 包头读取 90 //循环读取包头 91 //判断本次解析的字节是否满足常量字节数 92 if ((buffers.BaseStream.Length - buffers.BaseStream.Position) < ConstLenght) 93 { 94 _buff = buffers.ReadBytes((int)(buffers.BaseStream.Length - buffers.BaseStream.Position)); 95 this._LBuff.AddRange(_buff); 96 return list; 97 } 98 Int16 tt1 = buffers.ReadInt16(); 99 Int16 tt2 = buffers.ReadInt16(); 100 if (!(tt1 == t1 && tt2 == t2)) 101 { 102 long ttttt = buffers.BaseStream.Seek(-3, SeekOrigin.Current); 103 goto Label_00983; 104 } 105 #endregion 106 107 #region 包协议 108 int offset = buffers.ReadInt32(); 109 #endregion 110 111 #region 包解析 112 //剩余字节数大于本次需要读取的字节数 113 if (offset <= (buffers.BaseStream.Length - buffers.BaseStream.Position)) 114 { 115 int msgID = buffers.ReadInt32(); 116 _buff = buffers.ReadBytes(offset - 4); 117 list.Add(new TSocketMessage(msgID, _buff)); 118 if ((buffers.BaseStream.Length - buffers.BaseStream.Position) > 0) 119 { 120 goto Label_00983; 121 } 122 } 123 else 124 { 125 //剩余字节数刚好小于本次读取的字节数 存起来,等待接受剩余字节数一起解析 126 _buff = buffers.ReadBytes((int)(buffers.BaseStream.Length - buffers.BaseStream.Position + ConstLenght)); 127 this._LBuff.AddRange(_buff); 128 } 129 #endregion 130 } 131 catch (Exception ex) { Console.WriteLine(ex); } 132 finally 133 { 134 if (buffers != null) { buffers.Dispose(); } 135 buffers.Close(); 136 if (buffers != null) { buffers.Dispose(); } 137 ms.Close(); 138 if (ms != null) { ms.Dispose(); } 139 } 140 return list; 141 } 142 }
自定义协议封装包头、包体
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