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圆圈loader的动画
圆圈loader的动画
by 伍雪颖
github代码
- (void)awakeFromNib {
[selfsetup];
[self startAnimation];
}
- (void)setup {
self.backgroundColor= [UIColorclearColor];
self.backgroundLayer= [CAShapeLayerlayer];
_backgroundLayer.strokeColor= [UIColorcolorWithRed:0.129green:0.455blue:0.627alpha:1.0].CGColor;
_backgroundLayer.fillColor= self.backgroundColor.CGColor;
_backgroundLayer.lineCap= kCALineCapRound;
_backgroundLayer.lineWidth= 1;
[self.layeraddSublayer:_backgroundLayer];
}
- (void)startAnimation {
CGFloat startAngle = - ((float)M_PI/ 2);
CGFloat endAngle = (1.8f* (float)M_PI) + startAngle;
UIBezierPath*processBackgroundPath = [UIBezierPathbezierPath];
processBackgroundPath.lineWidth= 1;
[processBackgroundPath addArcWithCenter:CGPointMake(self.bounds.size.width/2,self.bounds.size.height/2)
radius:(self.bounds.size.width- 1)/2
startAngle:startAngle
endAngle:endAngle
clockwise:YES];
_backgroundLayer.path= processBackgroundPath.CGPath;
CABasicAnimation*rotationAnimation = [CABasicAnimationanimationWithKeyPath:@"transform.rotation.z"];
rotationAnimation.toValue= [NSNumbernumberWithFloat:M_PI* 2.0];
rotationAnimation.duration= 1;
rotationAnimation.cumulative= YES;
rotationAnimation.repeatCount= HUGE_VALF;
[_backgroundLayeraddAnimation:rotationAnimationforKey:@"rotationAnimation"];
}
- (void)drawRect:(CGRect)rect {
_backgroundLayer.frame= self.bounds;
[self startAnimation];
}
- (void)setup {
self.backgroundColor= [UIColorclearColor];
self.backgroundLayer= [CAShapeLayerlayer];
_backgroundLayer.strokeColor= [UIColorcolorWithRed:0.129green:0.455blue:0.627alpha:1.0].CGColor;
_backgroundLayer.fillColor= self.backgroundColor.CGColor;
_backgroundLayer.lineCap= kCALineCapRound;
_backgroundLayer.lineWidth= 1;
[self.layeraddSublayer:_backgroundLayer];
}
- (void)startAnimation {
CGFloat startAngle = - ((float)M_PI/ 2);
CGFloat endAngle = (1.8f* (float)M_PI) + startAngle;
UIBezierPath*processBackgroundPath = [UIBezierPathbezierPath];
processBackgroundPath.lineWidth= 1;
[processBackgroundPath addArcWithCenter:CGPointMake(self.bounds.size.width/2,self.bounds.size.height/2)
radius:(self.bounds.size.width- 1)/2
startAngle:startAngle
endAngle:endAngle
clockwise:YES];
_backgroundLayer.path= processBackgroundPath.CGPath;
CABasicAnimation*rotationAnimation = [CABasicAnimationanimationWithKeyPath:@"transform.rotation.z"];
rotationAnimation.toValue= [NSNumbernumberWithFloat:M_PI* 2.0];
rotationAnimation.duration= 1;
rotationAnimation.cumulative= YES;
rotationAnimation.repeatCount= HUGE_VALF;
[_backgroundLayeraddAnimation:rotationAnimationforKey:@"rotationAnimation"];
}
- (void)drawRect:(CGRect)rect {
_backgroundLayer.frame= self.bounds;
}
圆圈loader的动画
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