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UIImagePickerController Class

转载自 http://www.cnblogs.com/v2m_/archive/2011/11/16/2251194.html

概述

不能定制界面,不可派生子类。

使用步骤:

  1. 检查制定源是否可用. isSourceTypeAvailable:方法.
  2. 检查可用媒体(视频还是只能是图片) availableMediaTypesForSourceType:方法.
  3. 设置界面媒体属性 mediaTypes property.
  4. 显示界面使用 presentViewController:animated:completion: 方法.iPad中是 popover形式. 需要确保sourceType有效. 
  5. 相关操作,移除视图.

有相关代理,有闪光灯支持. 

对于视频有10分钟限制,但是可以通过videoMaximumDuration属性更改。可以使用默认的或专用的 UIVideoEditorController 来编辑视频.

如果向创建一个完全自定义界面的image picker 来浏览图片, 使用  Assets Library Framework Reference中的类. (AV Foundation Programming Guide 中的  “Media Capture and Access to Camera”  )

 

设置源

  • + availableMediaTypesForSourceType: // 指定源可用的媒体种类
  • + isSourceTypeAvailable: // 指定源是否在设备上可用
  •   sourceType  

// 运行相关接口前需要指明源类型.必须有效,否则抛出异常. picker已经显示的时候改变这个值,picker会相应改变来适应.默认 UIImagePickerControllerSourceTypePhotoLibrary.

设置picker属性

  •   allowsEditing  //是否可编辑
  •   delegate  
  •   mediaTypes  

// 指示picker中显示的媒体类型.设置每种类型之前应用availableMediaTypesForSourceType:检查一下.如果为空或者array中类型都不可用,会发生异常.默认 kUTTypeImage, 只能显示图片.

  •   allowsImageEditing  //propertyDeprecated in iOS 3.1

video选取参数

  •   videoQuality  // 视频拍摄选取时的编码质量.只有mediaTypes包含kUTTypeMovie时有效.
  •   videoMaximumDuration  // 秒,video最大记录时间,默认10分钟.只用当mediaTypes包含kUTTypeMovie时有效.

自定义界面

  •   showsCameraControls  

// 指示 picker 是否显示默认的camera controls.默认是YES,设置成NO隐藏默认的controls来使用自定义的overlay view.(从而可以实现多选而不是选一张picker就dismiss了).只有 UIImagePickerControllerSourceTypeCamera 源有效,否则NSInvalidArgumentException异常.

  •   cameraOverlayView  

//自定义的用于显示在picker之上的view.只有当源是UIImagePickerControllerSourceTypeCamera 时有效. 其他时候使用抛出NSInvalidArgumentException异常.

  •   cameraViewTransform  

//预先动画.只影响预先图像,对自定义的overlay view和默认的picker无效.只用当picker的源是 UIImagePickerControllerSourceTypeCamera 时有效,否则NSInvalidArgumentException异常.

选取媒体

  • – takePicture

// 使用摄像头选取一个图片。自定义overlay可以多选。已经有图片正在选取是调用无效,必须要等delegate收到 imagePickerController:didFinishPickingMediaWithInfo: 消息后才能再次选取。非 UIImagePickerControllerSourceTypeCamera 源会导致异常。

  • – startVideoCapture

/*

开始视频选取。返回NO可能是

-已经开始选取视频

-设备不支持

-设备空间不足

默认一次只能选取一个,自定义overlay 可以多选。

有视频已经在选取了时调用这个无效.需要先调用stopVideoCapture,等 delegate 收到 imagePickerController:didFinishPickingMediaWithInfo: 消息,才能开始选取其他的.

非UIImagePickerControllerSourceTypeCamera源调用会抛出 NSInvalidArgumentException 异常.

更多功能,见 AV Foundation framework.

*/

  • – stopVideoCapture

// 结束视频选取,之后系统调用delegate的 imagePickerController:didFinishPickingMediaWithInfo:方法。

设置摄像头

  •   cameraDevice  // 使用的镜头(默认后置的)
  • + isCameraDeviceAvailable: // 摄像设备是否可用.
  • + availableCaptureModesForCameraDevice: // 设备可用的选取模式 
  •   cameraCaptureMode  // 相机捕获模式
  •   cameraFlashMode  // 闪光灯模式(默认自动)
  • + isFlashAvailableForCameraDevice: // 是否有闪光能力

 相关结构

UIImagePickerControllerSourceType

enum {
UIImagePickerControllerSourceTypePhotoLibrary,// 设备的图片库
UIImagePickerControllerSourceTypeCamera,// 设备的摄像头
UIImagePickerControllerSourceTypeSavedPhotosAlbum // 保存的图像
};

typedef NSUInteger UIImagePickerControllerSourceType;

 

UIImagePickerControllerQualityType

//Video quality settings for movies recorded with the built-in camera, or transcoded by displaying in the image picker.

enum {
UIImagePickerControllerQualityTypeHigh = 0,
UIImagePickerControllerQualityTypeMedium = 1, // default value
UIImagePickerControllerQualityTypeLow = 2,
UIImagePickerControllerQualityType640x480 = 3,
UIImagePickerControllerQualityTypeIFrame1280x720 = 4,
UIImagePickerControllerQualityTypeIFrame960x540 = 5
};

typedef NSUInteger UIImagePickerControllerQualityType;

 

UIImagePickerControllerCameraDevice

enum {
UIImagePickerControllerCameraDeviceRear,
UIImagePickerControllerCameraDeviceFront
};

typedef NSUInteger UIImagePickerControllerCameraDevice;

 

UIImagePickerControllerCameraCaptureMode

//The category of media for the camera to capture.

enum {
UIImagePickerControllerCameraCaptureModePhoto,
UIImagePickerControllerCameraCaptureModeVideo
};

typedef NSUInteger UIImagePickerControllerCameraCaptureMode;

 

UIImagePickerControllerCameraFlashMode
//The flash mode to use with the active camera.

enum {
UIImagePickerControllerCameraFlashModeOff = -1,
UIImagePickerControllerCameraFlashModeAuto = 0,
UIImagePickerControllerCameraFlashModeOn = 1
};

typedef NSInteger UIImagePickerControllerCameraFlashMode;

 

相关方法确定是否有效 isFlashAvailableForCameraDevice: .

 

UIImagePickerControllerDelegate 

使用 UIImageWriteToSavedPhotosAlbum 保存图像, UISaveVideoAtPathToSavedPhotosAlbum 保存视频. 4.0后使用 writeImageToSavedPhotosAlbum:metadata:completionBlock: 保存元数据.

  • - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info

//包含选择的图片或者一个视频的URL,详见“Editing Information Keys.”

//如果是设置可编辑属性,那么picker会预显示选中的媒体,编辑后的与初始的都会保存在info中.

  • – imagePickerControllerDidCancel:
  • – imagePickerController:didFinishPickingImage:editingInfo://Deprecated in iOS 3.0

 

Editing Information Keys

NSString *const UIImagePickerControllerMediaType;// 媒体类型
NSString *const UIImagePickerControllerOriginalImage;// 原始未编辑的图像
NSString *const UIImagePickerControllerEditedImage;// 编辑后的图像
NSString *const UIImagePickerControllerCropRect;// 源图像可编辑(有效?)区域
NSString *const UIImagePickerControllerMediaURL;// 视频的路径
NSString *const UIImagePickerControllerReferenceURL;// 原始选择项的URL
NSString *const UIImagePickerControllerMediaMetadata;// 只有在使用摄像头并且是图像类型的时候有效.包含选择图像信息的字典类型


下面代码展示了一些基本操作,由一个按钮事件开始进入picker

-(void) pick
{
[imagePicker takePicture];
}

// 按钮事件
- (IBAction)press:(id)sender {
imagePicker = [[UIImagePickerController alloc] init];
imagePicker.delegate = self;
imagePicker.mediaTypes = [UIImagePickerController availableMediaTypesForSourceType:UIImagePickerControllerSourceTypeCamera];
imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
imagePicker.showsCameraControls = NO;

// 自定义界面开始>>>>>>>>>>>>>>
UIView* iview = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
iview.backgroundColor = [UIColor redColor];
UIButton* button = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 40, 40)];
button.backgroundColor = [UIColor blueColor];
[button addTarget:self action:@selector(pick) forControlEvents:UIControlEventTouchUpInside];
[iview addSubview:button];


CGRect newFrame = CGRectMake(0.0,436,320,44);

iview.frame = newFrame;
imagePicker.cameraOverlayView =iview;
// <<<<<<<<<<<<<<<<<

[self presentModalViewController:imagePicker animated:YES];
}

// 图片保存回调
- (void) image: (UIImage *) image
didFinishSavingWithError: (NSError *) error
contextInfo: (void *) contextInfo
{
myImageView.image = image;
NSLog(@"%@",error);
}

// 视频保存回调
- (void) video: (NSString *) videoPath
didFinishSavingWithError: (NSError *) error
contextInfo: (void *) contextInfo
{
NSLog(@"%@",videoPath);
NSLog(@"%@",error);
}
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
// 图片类型
if ([[info objectForKey:UIImagePickerControllerMediaType] isEqualToString:(NSString*)kUTTypeImage]) {
UIImage* image = [info objectForKey:UIImagePickerControllerOriginalImage];
// 保存图片
UIImageWriteToSavedPhotosAlbum(image, self, @selector(image:didFinishSavingWithError:contextInfo:), nil);
}
// 视频类型 kut什么的定义需要 MobileCoreServices.framework 支持
else if ([[info objectForKey:UIImagePickerControllerMediaType] isEqualToString:(NSString*)kUTTypeMovie]) {
    {
NSString* path = [[info objectForKey:UIImagePickerControllerMediaURL] path];
// 保存视频
UISaveVideoAtPathToSavedPhotosAlbum(path, self, @selector(video:didFinishSavingWithError:contextInfo:), nil);
}
// 如果想之后立刻调用UIVideoEditor,animated不能是YES。最好的还是dismiss结束后在调用editor。
[picker dismissModalViewControllerAnimated:YES];
}

-(void)imagePickerControllerDidCancel:(UIImagePickerController *)picker
{
[picker dismissModalViewControllerAnimated:YES];
}

官方也有相关例子
http://developer.apple.com/library/ios/#documentation/AudioVideo/Conceptual/CameraAndPhotoLib_TopicsForIOS/Introduction/Introduction.html

UIImagePickerController Class