首页 > 代码库 > 在32位PE文件中的任意一个节中添加代码
在32位PE文件中的任意一个节中添加代码
// SectionOp.cpp : 定义控制台应用程序的入口点。
//
/************************************************
*程序说明:在32位PE文件中的任意一个节中添加代码
* 第一个参数为PE文件 第二个参数为第N个节
*
* 时间: 20170718
* Win10 VS2010 测试通过 ver 0.01
**************************************************/
#include "stdafx.h"
unsigned char DEMOCODE[] = {0X6A,0X00,0X6A,0X00,0X6A,0X00,0X6A,0X00,0XE8,0X00,0X00,0X00,0X00,0XE9,0X00,0X00,0X00,0X00};
int _tmain(int argc, _TCHAR* argv[])
{
unsigned char* FileBuff;
errno_t err;
_TCHAR NewFile[1024] = L"New_";
if(argc >1)
{
FileBuff = FileBuffer(argv[1]);
}
else
{
printf("No PE File\n");
return 1;
}
int NumOfSection = 1;
if (argc >2 )
{
size_t i;
size_t num = wcslen(argv[2]);
char* pMBBuffer = (char*)malloc(num*2);
wcstombs_s(&i,pMBBuffer,num*2,argv[2],num);
NumOfSection = atoi(pMBBuffer);
if(NumOfSection < 1)
NumOfSection = 1;
}
if(AddCodeAtSection(FileBuff,NumOfSection,DEMOCODE,sizeof(DEMOCODE)) != 0)
{
free(FileBuff);
return -1;
}
err = wcscat_s(NewFile,argv[1]);
if(err != 0)
{
return -1;
}
SaveFile(FileBuff,NewFile);
free(FileBuff);
return 0;
}
==================================================================
////功能文件
#include "stdafx.h"
#define FUN_AD 0x7497D330 //修改成本机的MessageBoxW的地址
/*********************************************
在任意节添加代码
输入:FileBuffer NoOfSection Code CodeSize
输出:添加了Code的FileBuffer,运行程序时,先运行Code再转到原来的程序入口
实现步聚: (假定FileBuffer 为Pe格式)
1、NoOfSection 数量不要超过 节数量
2、相应节的文件对齐空间要足够代码Code存放
3、找到程序的OEP
3、计算IMAGEBUFF和FILEBUFF之间节的位置转化关系
4、算出JMP <原OEP> CALL〈MessageBoxW〉把位置填入Code中
5、找到节的空白起始区域,存放Code
6、将OEP的值改成Code的RV
**************************************************/
//unsigned char CODE[] = {0X6A,0X00,0X6A,0X00,0X6A,0X00,0X6A,0X00,0XE8,0X00,0X00,0X00,0X00,0XE9,0X00,0X00,0X00,0X00};
int AddCodeAtSection(unsigned char* FileBuffer,int NoOfSection,unsigned char* Code,int CodeSize)
{
PIMAGE_DOS_HEADER pDosHeader;
PIMAGE_NT_HEADERS32 pNt32Header;
PIMAGE_SECTION_HEADER pSectionHeader;
//1、NoOfSection 数量不要超过 节数量
pDosHeader = (PIMAGE_DOS_HEADER)FileBuffer;
pNt32Header = (PIMAGE_NT_HEADERS32)(FileBuffer+pDosHeader->e_lfanew);
if(int(pNt32Header->FileHeader.NumberOfSections) < NoOfSection)
{
printf("NoOfSection Bigger NumberOfSections\n");
return -1;
}
//2、相应节的文件对齐空间要足够代码Code存放
//unsigned int CodeSize = sizeof(Code);
//printf("CodeSize %d\n",CodeSize);
pSectionHeader =(PIMAGE_SECTION_HEADER)(pNt32Header+1);
pSectionHeader = pSectionHeader +(NoOfSection-1);
if(CodeSize > int(pSectionHeader->SizeOfRawData-pSectionHeader->Misc.VirtualSize))
{
printf("No space to write Code\n");
return -2;
}
//3、找到程序的OEP
int OEP = pNt32Header->OptionalHeader.AddressOfEntryPoint;
//3、计算IMAGEBUFF和FILEBUFF之间节的位置转化关系
long InsImageRV = pSectionHeader->VirtualAddress + pSectionHeader->Misc.VirtualSize;
long InsPostionRV = pSectionHeader->PointerToRawData + pSectionHeader->Misc.VirtualSize;
long ImageBase = pNt32Header->OptionalHeader.ImageBase;
//4、算出JMP <原OEP> CALL〈MessageBoxW〉把位置填入Code中 X = 真实要跳的地址-下一条指令地址
// YY = ImageBase+OEP - Imagebase+NEXT_Y
// XX = MessageBoxW@AD - ImageBase+NEXT_X
int* YY = (int*)(Code+JMP_Y);
int* XX = (int*)(Code+CALL_X);
*YY = (ImageBase+OEP)-(ImageBase+InsImageRV+NEXT_Y);
*XX = FUN_AD - (ImageBase+InsImageRV+NEXT_X);
//5、找到节的空白起始区域,存放Code
unsigned char* InsCode = FileBuffer+InsPostionRV;
unsigned int x = 0;
for (;x<CodeSize;x++)
{
InsCode[x] = Code[x];
}
//6、将OEP的值改成Code的RV
pNt32Header->OptionalHeader.AddressOfEntryPoint = pSectionHeader->Misc.VirtualSize + pSectionHeader->VirtualAddress;
return 0;
}
///////////////////////////////////////////////////////////
//将PE文件读到FileBuffer
unsigned char* FileBuffer(const _TCHAR* FileName)
{
unsigned char* Heap = NULL;
FILE* Stream;
errno_t err;
//打开文件
err = _wfopen_s(&Stream,FileName,L"rb");
if(err != 0)
{
perror("Open File Error:");
return NULL;
}
//计算文件大小
fseek(Stream,0L,SEEK_END);
long FileSize = ftell(Stream);
fseek(Stream,0L,SEEK_SET);
//分配堆空间
Heap = (unsigned char*)malloc(sizeof(char)*FileSize);
//将文件拷到堆
fread(Heap,sizeof(char),FileSize,Stream);
fclose(Stream);
return Heap;
}
//////////////////////////////////////////
//将FileBuffer 保存成文件
int SaveFile(unsigned char* FileBuffer,const _TCHAR* FileName)
{
FILE* Stream;
errno_t err;
err = _wfopen_s(&Stream,FileName,L"wb");
if(err != 0)
{
perror("File Create Error:");
return -1;
}
//计算FileBuff大小
PIMAGE_DOS_HEADER pDosHeader;
PIMAGE_NT_HEADERS32 pNt32Header;
PIMAGE_SECTION_HEADER pSecHeader;
pDosHeader = (PIMAGE_DOS_HEADER)FileBuffer;
pNt32Header = (PIMAGE_NT_HEADERS32)(FileBuffer + pDosHeader->e_lfanew);
pSecHeader = (PIMAGE_SECTION_HEADER)(pNt32Header+1);
long FileSize = pNt32Header->OptionalHeader.SizeOfHeaders;
int NumOfSec = pNt32Header->FileHeader.NumberOfSections;
int x;
for(x=0;x<NumOfSec;x++)
{
FileSize += pSecHeader->SizeOfRawData;
pSecHeader++;
}
// 写入文件
fwrite(FileBuffer,sizeof(char),FileSize,Stream);
fclose(Stream);
return 0;
}
========================================================
// stdafx.h : 标准系统包含文件的包含文件,
// 或是经常使用但不常更改的
// 特定于项目的包含文件
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
#include <stdlib.h>
#include <Windows.h>
#include <WinNT.h>
#include <assert.h>
// TODO: 在此处引用程序需要的其他头文件
int AddCodeAtSection(unsigned char* FileBuffer,int NoOfSection,unsigned char* Code,int CodeSize);
unsigned char* FileBuffer(const _TCHAR* FileName);
int SaveFile(unsigned char* FileBuffer,const _TCHAR* FileName);
#ifndef _DEMO_CODE
#define _DEMO_CODE
#define CALL_X 9 //填写X的超始地址
#define JMP_Y 14 //填写Y的超始地址
#define NEXT_X 13 //X的下一条指令的地址
#define NEXT_Y 18 //Y的下一条指令的地址
#endif
在32位PE文件中的任意一个节中添加代码