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操作符重载
class Program { int count; public Program() { } public Program(int count) { this.count = count; } static void Main(string[] args) { Program p1 = new Program(16); Program p2 = new Program(16); /** 操作符调用 */ Console.WriteLine(p1 + p2); Console.WriteLine(p1 == p2); p2.count++; Console.WriteLine(p1 == p2); } /// <summary> /// 操作符重载 /// </summary> /// <param name="num1">参数一</param> /// <param name="num2">参数二</param> /// <returns></returns> public static int operator +(Program num1, Program num2) { return num1.count + num2.count; } /// <summary> /// 操作符重载 /// </summary> /// <param name="num1">参数一</param> /// <param name="num2">参数二</param> /// <returns></returns> public static bool operator ==(Program num1, Program num2) { return num1.count == num2.count; } /// <summary> /// 操作符重载 /// </summary> /// <param name="num1">参数一</param> /// <param name="num2">参数二</param> /// <returns></returns> public static bool operator !=(Program num1, Program num2) { return num1.count != num2.count; } }
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