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ios开发多线程二:NSOperationQueue的基本使用

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#import "ViewController.h"#import "XMGOperation.h"@interface ViewController ()@end@implementation ViewController#pragma mark ----------------------#pragma mark Events-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{    [self customWithQueue];}#pragma mark ----------------------#pragma mark Methods-(void)invocationOperationWithQueue{    //1.创建操作,封装任务    /*     第一个参数:目标对象 self     第二个参数:调用方法的名称     第三个参数:前面方法需要接受的参数 nil     */    NSInvocationOperation *op1 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(download1) object:nil];    NSInvocationOperation *op2 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(download2) object:nil];    NSInvocationOperation *op3 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(download3) object:nil];        //2.创建队列    /*     GCD:     串行类型:create & 主队列     并发类型:create & 全局并发队列     NSOperation:1:本身不能进行封装任务,必须依靠其子类,NSInvocationOperation,NSBlockOperation或是自定义类,重写main方法来封装任务。这三个子类若没有指定队列,则默认任务是在当前队列中执行的     主队列:   [NSOperationQueue mainQueue] 和GCD中的主队列一样,串行队列     非主队列: [[NSOperationQueue alloc]init]  非常特殊(同时具备并发和串行的功能)     //默认情况下,非主队列是并发队列:可通过设置最大并发数:为0:没有队列执行操作,1:主队列 大于1,并发队列     */    NSOperationQueue *queue = [[NSOperationQueue alloc]init];        //3.添加操作到队列中    [queue addOperation:op1];   //内部已经调用了[op1 start]    [queue addOperation:op2];    [queue addOperation:op3];}-(void)blockOperationWithQueue{    //1.创建操作    NSBlockOperation *op1 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"1----%@",[NSThread currentThread]);           }];        NSBlockOperation *op2 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"2----%@",[NSThread currentThread]);    }];        NSBlockOperation *op3 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"3----%@",[NSThread currentThread]);    }];        //追加任务:当某个操作的任务数量大于1时,默认会开启子线程并发执行,有可能是子线程有可能是主线程不确定    [op2 addExecutionBlock:^{        NSLog(@"4----%@",[NSThread currentThread]);    }];        [op2 addExecutionBlock:^{        NSLog(@"5----%@",[NSThread currentThread]);    }];        [op2 addExecutionBlock:^{        NSLog(@"6----%@",[NSThread currentThread]);    }];        //2.创建队列    NSOperationQueue *queue = [[NSOperationQueue alloc]init];        //3.添加操作到队列    [queue addOperation:op1];    [queue addOperation:op2];    [queue addOperation:op3];        //简便方法:addOperationWithBlock:直接封装任务添加到队列中    //1)创建操作,2)添加操作到队列中    [queue addOperationWithBlock:^{        NSLog(@"7----%@",[NSThread currentThread]);    }];    }-(void)customWithQueue{    //1.封装操作    XMGOperation *op1 = [[XMGOperation alloc]init];    XMGOperation *op2 = [[XMGOperation alloc]init];        //2.创建队列    NSOperationQueue *queue = [[NSOperationQueue alloc]init];        //3.添加操作到队列    [queue addOperation:op1];    [queue addOperation:op2];    }-(void)download1{    NSLog(@"%s----%@",__func__,[NSThread currentThread]);}-(void)download2{    NSLog(@"%s----%@",__func__,[NSThread currentThread]);}-(void)download3{    NSLog(@"%s----%@",__func__,[NSThread currentThread]);}@end
#import "XMGOperation.h"@implementation XMGOperation//告知要执行的任务是什么//1.有利于代码隐蔽//2.复用性-(void)main{    NSLog(@"main---%@",[NSThread currentThread]);}@end
#import "ViewController.h"#import "XMGOperation.h"@interface ViewController ()/** 队列 */@property (nonatomic, strong) NSOperationQueue *queue;@end@implementation ViewController#pragma mark ----------------------#pragma mark Events/** * 1:先创建队列,设置最大并发数,来决定是串行还是并发,三种方式封装任务,将任务添加到队列(也可以快速实现封装任务到队列)2:任务的取消暂停 * */-(void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{    [self test2];}- (IBAction)startBtnClick:(id)sender{    //1.创建队列    //默认是并发队列    self.queue = [[NSOperationQueue alloc]init];        //2.设置最大并发数量 maxConcurrentOperationCount    self.queue.maxConcurrentOperationCount = 1;        XMGOperation *op1 = [[XMGOperation alloc]init];        //4.添加到队列    [self.queue addOperation:op1];}- (IBAction)suspendBtnClick:(id)sender{    //暂停,是可以恢复    /*     队列中的任务也是有状态的:已经执行完毕的 | 正在执行 | 排队等待状态     */    //不能暂停当前正在处于执行状态的任务    [self.queue setSuspended:YES];}- (IBAction)goOnBtnClick:(id)sender{    //继续执行    [self.queue setSuspended:NO];}- (IBAction)cancelBtnClick:(id)sender{    //取消,不可以恢复    //该方法内部调用了所有操作的cancel方法    [self.queue cancelAllOperations];}-(void)test{    //1.创建队列    //默认是并发队列    NSOperationQueue *queue = [[NSOperationQueue alloc]init];        //2.设置最大并发数量 maxConcurrentOperationCount    //同一时间最多有多少个任务可以执行    //串行执行任务!=只开一条线程 (线程同步)    // maxConcurrentOperationCount >1 那么就是并发队列    // maxConcurrentOperationCount == 1 那就是串行队列    // maxConcurrentOperationCount == 0  不会执行任务    // maxConcurrentOperationCount == -1 特殊意义 最大值 表示不受限制    queue.maxConcurrentOperationCount = 1;        //3.封装操作    NSBlockOperation *op1 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"1----%@",[NSThread currentThread]);    }];        NSBlockOperation *op2 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"2----%@",[NSThread currentThread]);    }];        NSBlockOperation *op3 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"3----%@",[NSThread currentThread]);    }];        NSBlockOperation *op4 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"4----%@",[NSThread currentThread]);    }];        NSBlockOperation *op5 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"5----%@",[NSThread currentThread]);    }];    NSBlockOperation *op6 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"6----%@",[NSThread currentThread]);    }];    NSBlockOperation *op7 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"7----%@",[NSThread currentThread]);    }];        //4.添加到队列    [queue addOperation:op1];    [queue addOperation:op2];    [queue addOperation:op3];    [queue addOperation:op4];    [queue addOperation:op5];    [queue addOperation:op6];    [queue addOperation:op7];}-(void)test2{    //1.创建队列    //默认是并发队列    self.queue = [[NSOperationQueue alloc]init];        //2.设置最大并发数量 maxConcurrentOperationCount    //同一时间最多有多少个任务可以执行    //串行执行任务!=只开一条线程 (线程同步)    // maxConcurrentOperationCount >1 那么就是并发队列    // maxConcurrentOperationCount == 1 那就是串行队列    // maxConcurrentOperationCount == 0  不会执行任务    // maxConcurrentOperationCount == -1 特殊意义 最大值 表示不受限制    self.queue.maxConcurrentOperationCount = 1;        //3.封装操作    NSBlockOperation *op1 = [NSBlockOperation blockOperationWithBlock:^{        for (NSInteger i = 0; i<1000; i++) {            NSLog(@"1-%zd---%@",i,[NSThread currentThread]);        }    }];        NSBlockOperation *op2 = [NSBlockOperation blockOperationWithBlock:^{        for (NSInteger i = 0; i<1000; i++) {            NSLog(@"2-%zd---%@",i,[NSThread currentThread]);        }    }];        NSBlockOperation *op3 = [NSBlockOperation blockOperationWithBlock:^{        for (NSInteger i = 0; i<1000; i++) {            NSLog(@"3-%zd---%@",i,[NSThread currentThread]);        }    }];        NSBlockOperation *op4 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"4----%@",[NSThread currentThread]);    }];        NSBlockOperation *op5 = [NSBlockOperation blockOperationWithBlock:^{        for (NSInteger i = 0; i<1000; i++) {            NSLog(@"5-%zd---%@",i,[NSThread currentThread]);        }    }];    NSBlockOperation *op6 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"6----%@",[NSThread currentThread]);    }];    NSBlockOperation *op7 = [NSBlockOperation blockOperationWithBlock:^{        NSLog(@"7----%@",[NSThread currentThread]);    }];        //4.添加到队列    [self.queue addOperation:op1];    [self.queue addOperation:op2];    [self.queue addOperation:op3];    [self.queue addOperation:op4];    [self.queue addOperation:op5];    [self.queue addOperation:op6];    [self.queue addOperation:op7];}-(void)demo{}@end

- 2.2 NSOperationQueue基本使用

 

(1)NSOperation中的两种队列

 

    01 主队列 通过mainQueue获得,凡是放到主队列中的任务都将在主线程执行

    02 非主队列 直接alloc init出来的队列。非主队列同时具备了并发和串行的功能,通过设置最大并发数属性来控制任务是并发执行还是串行执行

(2)相关代码

```objc

//自定义NSOperation

-(void)customOperation

{

    //1.创建队列

    NSOperationQueue *queue = [[NSOperationQueue alloc]init];

 

    //2.封装操作

    //好处:1.信息隐蔽

    //2.代码复用

 

    XMGOperation *op1 = [[XMGOperation alloc]init];

    XMGOperation *op2 = [[XMGOperation alloc]init];

 

    //3.添加操作到队列中

    [queue addOperation:op1];

    [queue addOperation:op2];

}

 

//NSBlockOperation

- (void)block

{

    //1.创建队列

    NSOperationQueue *queue = [[NSOperationQueue alloc]init];

 

    //2.封装操作

    NSBlockOperation *op1 = [NSBlockOperation blockOperationWithBlock:^{

        NSLog(@"1----%@",[NSThread currentThread]);

    }];

 

    NSBlockOperation *op2 = [NSBlockOperation blockOperationWithBlock:^{

        NSLog(@"2----%@",[NSThread currentThread]);

 

    }];

 

    [op2 addExecutionBlock:^{

        NSLog(@"3----%@",[NSThread currentThread]);

    }];

 

    [op2 addExecutionBlock:^{

        NSLog(@"4----%@",[NSThread currentThread]);

    }];

 

    //3.添加操作到队列中

    [queue addOperation:op1];

    [queue addOperation:op2];

 

    //补充:简便方法

    [queue addOperationWithBlock:^{

        NSLog(@"5----%@",[NSThread currentThread]);

    }];

 

}

 

//NSInvocationOperation

- (void)invocation

{

    /*

     GCD中的队列:

     串行队列:自己创建的,主队列

     并发队列:自己创建的,全局并发队列

 

     NSOperationQueue

     主队列:[NSOperationQueue mainqueue];凡事放在主队列中的操作都在主线程中执行

     非主队列:[[NSOperationQueue alloc]init],并发和串行,默认是并发执行的

     */

 

    //1.创建队列

    NSOperationQueue *queue = [[NSOperationQueue alloc]init];

 

    //2.封装操作

    NSInvocationOperation *op1 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(download1) object:nil];

 

    NSInvocationOperation *op2 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(download2) object:nil];

 

 

    NSInvocationOperation *op3 = [[NSInvocationOperation alloc]initWithTarget:self selector:@selector(download3) object:nil];

 

 

    //3.把封装好的操作添加到队列中

    [queue addOperation:op1];//[op1 start]

    [queue addOperation:op2];

    [queue addOperation:op3];

}

 

```

- 2.3 NSOperation其它用法

 

(1)设置最大并发数【控制任务并发和串行】

```objc

//1.创建队列

    NSOperationQueue *queue = [[NSOperationQueue alloc]init];

 

    //2.设置最大并发数

    //注意点:该属性需要在任务添加到队列中之前进行设置

    //该属性控制队列是串行执行还是并发执行

    //如果最大并发数等于1,那么该队列是串行的,如果大于1那么是并行的

    //系统的最大并发数有个默认的值,为-1,如果该属性设置为0,那么不会执行任何任务

    queue.maxConcurrentOperationCount = 2;

```

 

(2)暂停和恢复以及取消

```objc

    //设置暂停和恢复

    //suspended设置为YES表示暂停,suspended设置为NO表示恢复

    //暂停表示不继续执行队列中的下一个任务,暂停操作是可以恢复的

    if (self.queue.isSuspended) {

        self.queue.suspended = NO;

    }else

    {

        self.queue.suspended = YES;

    }

 

    //取消队列里面的所有操作

    //取消之后,当前正在执行的操作的下一个操作将不再执行,而且永远都不在执行,就像后面的所有任务都从队列里面移除了一样

    //取消操作是不可以恢复的

    [self.queue cancelAllOperations];

 

---------自定义NSOperation取消操作--------------------------

-(void)main

{

    //耗时操作1

    for (int i = 0; i<1000; i++) {

        NSLog(@"任务1-%d--%@",i,[NSThread currentThread]);

    }

    NSLog(@"+++++++++++++++++++++++++++++++++");

 

    //苹果官方建议,每当执行完一次耗时操作之后,就查看一下当前队列是否为取消状态,如果是,那么就直接退出

    //好处是可以提高程序的性能

    if (self.isCancelled) {

        return;

    }

 

    //耗时操作2

    for (int i = 0; i<1000; i++) {

        NSLog(@"任务1-%d--%@",i,[NSThread currentThread]);

    }

 

    NSLog(@"+++++++++++++++++++++++++++++++++");

}

```

 

ios开发多线程二:NSOperationQueue的基本使用