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vtkQuadratic创建半球面
用的关键类:vtkQuadric、vtkSampleFunction、vtkContourFilter;用于创建方框的类vtkOutlineFilter
1 #ifndef INITIAL_OPENGL 2 #define INITIAL_OPENGL 3 #include <vtkAutoInit.h> 4 VTK_MODULE_INIT(vtkRenderingOpenGL) 5 VTK_MODULE_INIT(vtkInteractionStyle) 6 #endif 7 #include <iostream> 8 using namespace std; 9 #include <vtkQuadric.h> 10 #include <vtkSampleFunction.h> 11 #include <vtkContourFilter.h> 12 #include <vtkOutlineFilter.h> 13 #include <vtkPolyDataMapper.h> 14 #include <vtkActor.h> 15 #include <vtkProperty.h> 16 #include <vtkRenderWindow.h> 17 #include <vtkRenderer.h> 18 #include <vtkRenderWindowInteractor.h> 19 #include <vtkImageData.h> 20 #include <vtkSmartPointer.h> 21 22 void Sphere(); 23 void PlotFunction(vtkQuadric*quadric,double value); 24 int main() 25 { 26 Sphere(); 27 return 0; 28 } 29 void Sphere() 30 { 31 vtkSmartPointer<vtkQuadric>quadric=vtkSmartPointer<vtkQuadric>::New(); 32 quadric->SetCoefficients(0.5,0.5,1,0,0,0,0,0,0,0); 33 34 // F(x,y,z) = a0*x^2 + a1*y^2 + a2*z^2 + a3*x*y + a4*y*z + a5*x*z + a6*x + a7*y + a8*z + a9 35 // F(x,y,z) = 1*x^2 + 1*y^2 + 1*z^2 36 PlotFunction(quadric,1); 37 } 38 39 void PlotFunction(vtkQuadric *quadric, double value){ 40 //采样二次函数 41 vtkSmartPointer<vtkSampleFunction>sample=vtkSmartPointer<vtkSampleFunction>::New(); 42 sample->SetSampleDimensions(150,150,150); 43 sample->SetImplicitFunction(quadric); 44 //x,y,z取值范围 45 double xmin=-2,xmax=2,ymin=-2,ymax=2,zmin=0,zmax=2; 46 double scale=0.2; 47 sample->SetModelBounds(xmin,xmax,ymin,ymax,zmin,zmax); 48 //创建5个曲面surfaces F(x,y,z) = constant 49 50 /*vtkContourFilter*contours=vtkContourFilter::New(); 51 contours->SetInputData(sample->GetOutput()); 52 contours->GenerateValues(5,0,1.2);*/ 53 //创建第0 isosurface 54 vtkSmartPointer<vtkContourFilter>contours=vtkSmartPointer<vtkContourFilter>::New(); 55 contours->SetInputConnection(sample->GetOutputPort()); 56 contours->GenerateValues(1,value,value); 57 //将contours映射到图形图元 58 vtkSmartPointer<vtkPolyDataMapper>contourMapper=vtkSmartPointer<vtkPolyDataMapper>::New(); 59 contourMapper->SetInputConnection(contours->GetOutputPort()); 60 contourMapper->SetScalarRange(0,1.2); 61 //创建contour演员 62 vtkSmartPointer<vtkActor>contourActor=vtkSmartPointer<vtkActor>::New(); 63 contourActor->SetMapper(contourMapper); 64 /*创建一个方盒,将函数曲面包围起来,标识抽样体*/ 65 //创建方盒的边看线 66 vtkSmartPointer<vtkOutlineFilter>outline=vtkSmartPointer<vtkOutlineFilter>::New(); 67 outline->SetInputConnection(sample->GetOutputPort()); 68 //将线框映射为图形图元 69 vtkSmartPointer<vtkPolyDataMapper>outlineMapper=vtkSmartPointer<vtkPolyDataMapper>::New(); 70 outlineMapper->SetInputConnection(outline->GetOutputPort()); 71 //创建outline演员 72 vtkSmartPointer<vtkActor> outlineActor=vtkSmartPointer<vtkActor>::New(); 73 outlineActor->SetMapper(outlineMapper); 74 outlineActor->GetProperty()->SetColor(0,0,0); 75 76 //创建显示窗口 77 vtkSmartPointer<vtkRenderer> ren1=vtkSmartPointer<vtkRenderer>::New(); 78 vtkSmartPointer<vtkRenderWindow>renWin=vtkSmartPointer<vtkRenderWindow>::New(); 79 renWin->AddRenderer(ren1); 80 vtkSmartPointer<vtkRenderWindowInteractor>iren=vtkSmartPointer<vtkRenderWindowInteractor>::New(); 81 iren->SetRenderWindow(renWin); 82 //在场景中添加演员 83 ren1->AddActor(contourActor); 84 ren1->AddActor(outlineActor); 85 ren1->SetBackground(1,1,1); 86 //渲染 互动 87 renWin->Render(); 88 iren->Start(); 89 }
#ifndefINITIAL_OPENGL
#defineINITIAL_OPENGL
#include<vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL)
VTK_MODULE_INIT(vtkInteractionStyle)
#endif
#include<iostream>
usingnamespacestd;
#include<vtkQuadric.h>
#include<vtkSampleFunction.h>
#include<vtkContourFilter.h>
#include<vtkOutlineFilter.h>
#include<vtkPolyDataMapper.h>
#include<vtkActor.h>
#include<vtkProperty.h>
#include<vtkRenderWindow.h>
#include<vtkRenderer.h>
#include<vtkRenderWindowInteractor.h>
#include<vtkImageData.h>
#include<vtkSmartPointer.h>
voidSphere();
voidPlotFunction(vtkQuadric*quadric,doublevalue);
intmain()
{
Sphere();
return0;
}
voidSphere()
{
vtkSmartPointer<vtkQuadric>quadric=vtkSmartPointer<vtkQuadric>::New();
quadric->SetCoefficients(0.5,0.5,1,0,0,0,0,0,0,0);
//F(x,y,z)=a0*x^2+a1*y^2+a2*z^2+a3*x*y+a4*y*z+a5*x*z+a6*x+a7*y+a8*z+a9
//F(x,y,z)=1*x^2+1*y^2+1*z^2
PlotFunction(quadric,1);
}
voidPlotFunction(vtkQuadric*quadric,doublevalue){
//采样二次函数
vtkSmartPointer<vtkSampleFunction>sample=vtkSmartPointer<vtkSampleFunction>::New();
sample->SetSampleDimensions(150,150,150);
sample->SetImplicitFunction(quadric);
//x,y,z取值范围
doublexmin=-2,xmax=2,ymin=-2,ymax=2,zmin=0,zmax=2;
doublescale=0.2;
sample->SetModelBounds(xmin,xmax,ymin,ymax,zmin,zmax);
//创建5个曲面surfacesF(x,y,z)=constant
/*vtkContourFilter*contours=vtkContourFilter::New();
contours->SetInputData(sample->GetOutput());
contours->GenerateValues(5,0,1.2);*/
//创建第0isosurface
vtkSmartPointer<vtkContourFilter>contours=vtkSmartPointer<vtkContourFilter>::New();
contours->SetInputConnection(sample->GetOutputPort());
contours->GenerateValues(1,value,value);
//将contours映射到图形图元
vtkSmartPointer<vtkPolyDataMapper>contourMapper=vtkSmartPointer<vtkPolyDataMapper>::New();
contourMapper->SetInputConnection(contours->GetOutputPort());
contourMapper->SetScalarRange(0,1.2);
//创建contour演员
vtkSmartPointer<vtkActor>contourActor=vtkSmartPointer<vtkActor>::New();
contourActor->SetMapper(contourMapper);
/*创建一个方盒,将函数曲面包围起来,标识抽样体*/
//创建方盒的边看线
vtkSmartPointer<vtkOutlineFilter>outline=vtkSmartPointer<vtkOutlineFilter>::New();
outline->SetInputConnection(sample->GetOutputPort());
//将线框映射为图形图元
vtkSmartPointer<vtkPolyDataMapper>outlineMapper=vtkSmartPointer<vtkPolyDataMapper>::New();
outlineMapper->SetInputConnection(outline->GetOutputPort());
//创建outline演员
vtkSmartPointer<vtkActor>outlineActor=vtkSmartPointer<vtkActor>::New();
outlineActor->SetMapper(outlineMapper);
outlineActor->GetProperty()->SetColor(0,0,0);
//创建显示窗口
vtkSmartPointer<vtkRenderer>ren1=vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow>renWin=vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(ren1);
vtkSmartPointer<vtkRenderWindowInteractor>iren=vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
//在场景中添加演员
ren1->AddActor(contourActor);
ren1->AddActor(outlineActor);
ren1->SetBackground(1,1,1);
//渲染互动
renWin->Render();
iren->Start();
}
vtkQuadratic创建半球面
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