首页 > 代码库 > 11922 - Permutation Transformer (Splay区间翻转)
11922 - Permutation Transformer (Splay区间翻转)
UVA 11922 - Permutation Transformer
题目链接
题意:给一个序列,每次操作选择(a,b),把(a,b)序列翻转之后加到末尾,求最终序列
思路:Splay的应用,多一个flip标记,在开头多一个虚拟的0结点,这样每次就利用Splay进行分裂合并即可
代码:
#include <cstdio> #include <cstring> #include <cstdlib> #include <algorithm> #include <vector> using namespace std; struct SplayTree { struct Node { Node *ch[2]; int v, s; int flip; Node() { ch[0] = ch[1] = NULL; v = s = flip = 0; } Node(int v) { ch[0] = ch[1] = NULL; this->v = v; s = 1; flip = 0; } int cmp(int x) const { int d = x - ch[0]->s; if (d == 1) return -1; return d <= 0 ? 0 : 1; } void maintain() { s = ch[0]->s + ch[1]->s + 1; } void pushdown() { if (flip) { flip = 0; swap(ch[0], ch[1]); ch[0]->flip = !ch[0]->flip; ch[1]->flip = !ch[1]->flip; } } }; Node *null; //0 is left, 1 is right void rotate(Node* &o, int d) { Node *k = o->ch[d^1]; o->ch[d^1] = k->ch[d]; k->ch[d] = o; o->maintain(); k->maintain(); o = k; } void splay(Node * &o, int k) { o->pushdown(); int d = o->cmp(k); if (d == 1) k -= o->ch[0]->s + 1; if (d != -1) { Node *p = o->ch[d]; p->pushdown(); int d2 = p->cmp(k); int k2 = (d2 == 0 ? k : k - p->ch[0]->s - 1); if (d2 != -1) { splay(p->ch[d2], k2); if (d == d2) rotate(o, d^1); else rotate(o->ch[d], d); } rotate(o, d^1); } } Node *merge(Node *left, Node *right) { splay(left, left->s); left->ch[1] = right; left->maintain(); return left; } void split(Node *o, int k, Node* &left, Node* &right) { splay(o, k); left = o; right = o->ch[1]; o->ch[1] = null; left->maintain(); } int findkth(Node *o, int k, int flag) { //1 is bigth, 0 is smallth if (o == null || k <= 0 || k > o->s) return 0; int s = (o->ch[flag] == null ? 0 : o->ch[flag]->s); if (k == s + 1) return o->v; else if (k <= s) return findkth(o->ch[flag], k, flag); else return findkth(o->ch[flag^1], k - s - 1, flag); } void removetree(Node* &x) { if (x == NULL) return; if (x->ch[0] != NULL) removetree(x->ch[0]); if (x->ch[1] != NULL) removetree(x->ch[1]); delete x; x = NULL; } void init() { removetree(root); null = new Node(); } void build(Node* &o, int l, int r) { if (l > r) { o = null; return; } int mid = (l + r) / 2; o = new Node(mid); build(o->ch[0], l, mid - 1); build(o->ch[1], mid + 1, r); o->maintain(); } int n, m; Node *root; void print(Node* &o) { if (o != null) { o->pushdown(); print(o->ch[0]); if (o->v >= 1) printf("%d\n", o->v); print(o->ch[1]); } } void solve() { init(); build(root, 0, n); int a, b; while (m--) { scanf("%d%d", &a, &b); Node *left, *mid, *right, *o; split(root, a, left, o); split(o, b - a + 1, mid, right); mid->flip ^= 1; root = merge(merge(left, right), mid); } print(root); } } gao; int main() { while (~scanf("%d%d", &gao.n, &gao.m)) { gao.solve(); } return 0; }
11922 - Permutation Transformer (Splay区间翻转)
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