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pygame系列_mouse鼠标事件

pygame.mouse提供了一些方法获取鼠标设备当前的状态

‘‘‘pygame.mouse.get_pressed - get the state of the mouse buttons    get the state of the mouse buttonspygame.mouse.get_pos - get the mouse cursor position    get the mouse cursor positionpygame.mouse.get_rel - get the amount of mouse movement    get the amount of mouse movementpygame.mouse.set_pos - set the mouse cursor position    set the mouse cursor positionpygame.mouse.set_visible - hide or show the mouse cursor    hide or show the mouse cursorpygame.mouse.get_focused - check if the display is receiving mouse input    check if the display is receiving mouse inputpygame.mouse.set_cursor - set the image for the system mouse cursor    set the image for the system mouse cursorpygame.mouse.get_cursor - get the image for the system mouse cursor    get the image for the system mouse cursor‘‘‘

在下面的demo中,主要用到了:

pygame.mouse.get_pressed()

pygame.mouse.get_pos()

展示的效果:

hongten_pygame

游戏效果:

当鼠标经过窗口的时候,窗口背景颜色会随着鼠标的移动而发生改变,当鼠标点击窗口

会在控制台打印出是鼠标的那个键被点击了:左,右,滚轮

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代码部分:

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 1 #pygame mouse 2  3 import os, pygame 4 from pygame.locals import * 5 from sys import exit 6 from random import * 7  8 __author__ = {‘name‘ : ‘Hongten‘, 9               ‘mail‘ : ‘hongtenzone@foxmail.com‘,10               ‘blog‘ : ‘http://www.cnblogs.com/hongten‘,11               ‘Version‘ : ‘1.0‘}12 13 if not pygame.font:print(‘Warning, Can not found font!‘)14 15 pygame.init()16 17 screen = pygame.display.set_mode((255, 255), 0, 32)18 screen.fill((255,255,255))19 20 font = pygame.font.Font(‘data\\font\\TORK____.ttf‘, 20)21 text = font.render(‘Cliked Me please!!!‘, True, (34, 252, 43))22 23 mouse_x, mouse_y = 0, 024 while 1:25     for event in pygame.event.get():26         if event.type == QUIT:27             exit()28         elif event.type ==  MOUSEBUTTONDOWN:29             pressed_array = pygame.mouse.get_pressed()30             for index in range(len(pressed_array)):31                 if pressed_array[index]:32                     if index == 0:33                         print(‘Pressed LEFT Button!‘)34                     elif index == 1:35                         print(‘The mouse wheel Pressed!‘)36                     elif index == 2:37                         print(‘Pressed RIGHT Button!‘)38         elif event.type == MOUSEMOTION:39             #return the X and Y position of the mouse cursor40             pos = pygame.mouse.get_pos()41             mouse_x = pos[0]42             mouse_y = pos[1]43       44     screen.fill((mouse_x, mouse_y, 0))       45     screen.blit(text, (40, 100))46     pygame.display.update()

 

pygame系列_mouse鼠标事件